Player Matchup

Zhong Kui
Zhong Kui
ElMorado
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,360 Elo+
Party 1
Cerberus
Cerberus
Mage4hire
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 1
Charybdis
Charybdis
Veronax
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,401 Elo+

VS

Team Averages
Level 44
1,575 SR
1,422 Elo+
Cupid
Cupid
NAFS
Cupid
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 33L
1,476 Elo+
Party 2
Discordia
Discordia
Truend
Discordia
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,398 Elo+
Party 2
Bacchus
Bacchus
missiondeath21
Bacchus
Level 31
God Stats
5W - 6L
1,726 SR
Queue Stats
40W - 60L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElMorado
Zhong Kui
16
8 / 2 / 4
10,735
767
14,253
13,755
12,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mage4hire
Cerberus
15
1 / 1 / 10
10,260
733
7,018
14,116
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Veronax
Charybdis
15
4 / 0 / 7
9,684
692
10,465
6,538
3,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NAFS
Cupid
12
2 / 4 / 0
8,478
606
5,623
11,811
4,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Truend
Discordia
13
1 / 5 / 2
8,806
629
10,416
8,853
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 2
9,099
650
6,428
16,658
18,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ElMorado
Zhong Kui
8
2
4
5
W
Cerberus
Mage4hire
Cerberus
1
1
10
6
L
Cupid
NAFS
Cupid
2
4
0
0.5
L
Discordia
Truend
Discordia
1
5
2
0.4
W
Charybdis
Veronax
Charybdis
4
0
7
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,736
Damage
22,467
34,409
Taken
37,322
29,453
Mitigated
27,185
9,237
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ElMorado
Zhong Kui
14,253
2,018
0
3,559
13,755
12,530
671
6,823
6,932
54,519
0
W
Cerberus
Mage4hire
Cerberus
7,018
1,146
0
4,974
14,116
13,877
84
6,642
7,474
24,228
0
L
Cupid
NAFS
Cupid
5,623
3,096
0
1,815
11,811
4,967
0
6,992
4,819
0
26,112
L
Discordia
Truend
Discordia
10,416
609
567
451
8,853
3,724
0
7,242
1,611
31,920
0
W
Charybdis
Veronax
Charybdis
10,465
5,866
0
704
6,538
3,046
1,925
3,604
2,934
0
34,075
L
6,428
585
0
2,898
16,658
18,494
0
7,653
9,005
21,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
26,383
191
Minions Killed
129
8
Camps Cleared
5
776,776
Distance Traveled
658,970
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,735
767
107
8
4
247,567
9
W
Cerberus
10,260
733
41
3
2
270,535
6
L
Cupid
8,478
606
53
4
1
218,335
0
L
Discordia
8,806
629
47
3
3
197,681
2
W
Charybdis
9,684
692
43
3
2
258,674
1
L
Bacchus
9,099
650
29
2
1
242,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role