Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Cold Steel Heat
Odin
Level 115
God Stats
6W - 3L
1,379 SR
Queue Stats
197W - 207L
1,473 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Paradigm7x
Tsukuyomi
Level 127
God Stats
7W - 2L
1,561 SR
Queue Stats
150W - 164L
1,424 Elo+
Solo
Poseidon
Poseidon
SayNoToSobriety
Poseidon
Level 87
God Stats
4W - 4L
1,499 SR
Queue Stats
197W - 239L
1,447 Elo+
Party 3
Pele
Pele
iGR33NxLANT3RNi
Pele
Level 96
God Stats
4W - 3L
1,576 SR
Queue Stats
528W - 540L
1,479 Elo+
Party 1
Team Averages
Level 107
1,503 SR
1,465 Elo+

VS

Team Averages
Level 102
1,546 SR
1,468 Elo+
Bacchus
Bacchus
Achilles2583
Bacchus
Level 41
God Stats
1W - 1L
1,756 SR
Queue Stats
10W - 25L
1,323 Elo+
Party 2
Freya
Freya
Aros Fortune
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
BAMBAMbi 17
Cabrakan
Level 118
God Stats
0W - 2L
1,545 SR
Queue Stats
172W - 180L
1,464 Elo+
Party 2
Bastet
Bastet
LUCIFER6356
Bastet
Level 158
God Stats
2W - 1L
1,584 SR
Queue Stats
183W - 193L
1,498 Elo+
Party 2
Eset
Eset
WinterRose25
Eset
Level 127
God Stats
3W - 4L
1,343 SR
Queue Stats
133W - 132L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
6 / 1 / 16
11,351
811
21,003
8,967
4,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 11
10,933
781
9,492
14,510
14,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Paradigm7x
Tsukuyomi
17
9 / 7 / 12
11,150
796
21,452
19,998
9,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
18
3 / 2 / 13
11,115
794
17,187
7,624
3,097
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 15
10,206
729
7,681
15,630
7,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Achilles2583
Bacchus
14
0 / 5 / 11
9,171
655
6,803
22,358
31,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 9
8,675
620
6,970
14,165
6,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
BAMBAMbi 17
Cabrakan
15
2 / 6 / 8
9,317
666
6,255
22,102
33,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
16
5 / 5 / 6
10,018
716
18,988
14,345
6,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 5 / 7
10,518
751
9,814
13,021
6,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
25
Kills
12
15
Deaths
25
67
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
16
14
L
Bacchus
Achilles2583
Bacchus
0
5
11
1.1
L
1
4
9
1.38
L
Cabrakan
BAMBAMbi 17
Cabrakan
2
6
8
1
W
4
2
11
4.75
L
Bastet
5
5
6
1.6
W
Tsukuyomi
Paradigm7x
Tsukuyomi
9
7
12
2.14
W
Poseidon
3
2
13
4.75
L
4
5
7
1.5
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,815
Damage
48,830
66,729
Taken
85,991
39,055
Mitigated
85,354
28,957
Healing
26,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,003
8,316
3,546
3,178
8,967
4,425
3,358
3,129
5,838
0
36,096
L
Bacchus
Achilles2583
Bacchus
6,803
555
383
6,234
22,358
31,120
302
4,240
18,118
15,276
0
L
6,970
2,121
1,712
4,161
14,165
6,713
304
2,638
11,527
13,940
0
L
Cabrakan
BAMBAMbi 17
Cabrakan
6,255
204
1,893
4,064
22,102
33,624
0
6,498
15,604
12,222
0
W
9,492
1,042
3,142
4,455
14,510
14,524
287
7,052
7,458
0
15,551
L
Bastet
18,988
4,665
1,441
2,058
14,345
6,950
787
2,025
12,320
0
25,623
W
Tsukuyomi
Paradigm7x
Tsukuyomi
21,452
5,600
792
3,928
19,998
9,521
1,484
6,983
13,015
0
39,436
W
Poseidon
17,187
2,347
1,563
2,340
7,624
3,097
1,858
3,177
4,447
45,542
0
L
9,814
400
2,396
1,755
13,021
6,947
832
1,786
11,235
37,083
0
W
7,681
949
1,503
4,510
15,630
7,488
1,644
9,501
6,129
0
20,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
47,699
173
Minions Killed
126
0
Camps Cleared
0
1,237,142
Distance Traveled
1,151,763
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,351
811
41
3
0
232,375
0
L
Bacchus
9,171
655
8
1
0
224,429
0
L
Freya
8,675
620
14
1
0
237,444
3
L
Cabrakan
9,317
666
12
1
0
189,482
0
W
Odin
10,933
781
14
1
0
264,660
1
L
Bastet
10,018
716
19
1
0
286,604
0
W
Tsukuyomi
11,150
796
38
3
0
237,300
2
W
Poseidon
11,115
794
61
4
0
233,027
3
L
Eset
10,518
751
73
5
0
213,804
0
W
Pele
10,206
729
19
1
0
269,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role