Player Matchup

Apollo
Apollo
JuticusPrime
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,377 Elo+
Party 1
Cerberus
Cerberus
TGGVirgate
Cerberus
Level 20
God Stats
3W - 1L
1,172 SR
Queue Stats
11W - 12L
1,376 Elo+
Party 1
Vulcan
Vulcan
grimgamer907
Vulcan
Level 105
God Stats
1W - 0L
1,243 SR
Queue Stats
6W - 7L
1,475 Elo+
Party 1
Team Averages
Level 83
1,305 SR
1,409 Elo+

VS

Team Averages
Level 92
1,483 SR
1,229 Elo+
Izanami
Izanami
HUxREBOR7V
Izanami
Level 113
God Stats
7W - 11L
1,526 SR
Queue Stats
47W - 77L
1,227 Elo+
Solo
Sun Wukong
Sun Wukong
XCELR
Sun Wukong
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,185 Elo+
Solo
Tiamat
Tiamat
kookid4life
Tiamat
Level 98
God Stats
0W - 3L
1,424 SR
Queue Stats
2W - 15L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 1 / 12
11,522
720
15,400
11,475
5,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TGGVirgate
Cerberus
17
4 / 1 / 12
12,211
763
11,596
23,819
35,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
17
8 / 4 / 6
11,622
726
15,823
11,682
6,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HUxREBOR7V
Izanami
13
3 / 7 / 2
10,310
644
13,217
18,534
7,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
XCELR
Sun Wukong
15
1 / 4 / 3
9,689
606
9,604
17,629
11,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
1 / 6 / 3
10,021
626
12,734
12,963
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
HUxREBOR7V
Izanami
3
7
2
0.57
W
Apollo
5
1
12
11
W
Cerberus
TGGVirgate
Cerberus
4
1
12
10
L
Sun Wukong
XCELR
Sun Wukong
1
4
3
0.63
W
Vulcan
8
4
6
2.75
L
Tiamat
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
35,555
46,976
Taken
49,126
47,909
Mitigated
27,089
10,454
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HUxREBOR7V
Izanami
13,217
9,080
0
845
18,534
7,008
769
9,598
8,734
0
42,141
W
Apollo
15,400
9,824
0
1,537
11,475
5,876
1,964
3,781
7,694
0
50,455
W
Cerberus
TGGVirgate
Cerberus
11,596
1,448
0
5,853
23,819
35,547
123
5,085
18,734
34,003
0
L
Sun Wukong
XCELR
Sun Wukong
9,604
1,557
0
4,316
17,629
11,844
26
10,143
7,208
383
26,040
W
Vulcan
15,823
6,688
1,559
1,505
11,682
6,486
632
4,550
7,132
50,384
0
L
Tiamat
12,734
1,000
183
2,602
12,963
8,237
339
7,761
5,084
41,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
30,020
245
Minions Killed
159
6
Camps Cleared
5
824,009
Distance Traveled
774,044
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,310
644
53
3
0
214,675
2
W
Apollo
11,522
720
74
5
3
284,579
1
W
Cerberus
12,211
763
76
5
2
278,871
3
L
Sun Wukong
9,689
606
34
2
0
280,849
2
W
Vulcan
11,622
726
95
6
1
260,559
2
L
Tiamat
10,021
626
72
5
5
278,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role