Player Matchup

Bakasura
Bakasura
JI_3x
Bakasura
Level 60
God Stats
1W - 7L
1,381 SR
Queue Stats
82W - 143L
1,275 Elo+
Party 1
Ullr
Ullr
L--okr
Ullr
Level 48
God Stats
1W - 6L
1,133 SR
Queue Stats
65W - 99L
1,357 Elo+
Party 1
Rama
Rama
chichomolina
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 95L
1,248 Elo+
Solo
Team Averages
Level 59
1,338 SR
1,293 Elo+

VS

Team Averages
Level 83
1,450 SR
1,309 Elo+
Bastet
Bastet
Raulcraft007
Bastet
Level 99
God Stats
5W - 7L
1,441 SR
Queue Stats
104W - 219L
1,305 Elo+
Party 2
Ares
Ares
Rubio_Panda
Ares
Level 88
God Stats
14W - 29L
1,409 SR
Queue Stats
93W - 203L
1,291 Elo+
Party 2
Baron Samedi
Baron Samedi
ninu777
Baron Samedi
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JI_3x
Bakasura
8
1 / 7 / 0
5,978
598
5,516
11,128
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
L--okr
Ullr
8
0 / 6 / 1
5,722
572
3,717
12,753
4,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 9 / 1
5,919
592
3,997
11,087
4,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
9 / 1 / 8
8,505
851
8,017
8,584
3,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 10
9,365
937
6,164
11,241
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
ninu777
Baron Samedi
13
7 / 0 / 15
8,667
867
18,199
5,990
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
22
22
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
JI_3x
Bakasura
1
7
0
0.14
L
Ullr
L--okr
Ullr
0
6
1
0.08
W
Bastet
9
1
8
13
W
6
0
10
11
L
0
9
1
0.06
W
Baron Samedi
ninu777
Baron Samedi
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
32,380
34,968
Taken
25,815
16,523
Mitigated
17,688
1,188
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
JI_3x
Bakasura
5,516
3,194
0
1,188
11,128
7,032
0
7,338
3,790
0
9,981
L
Ullr
L--okr
Ullr
3,717
1,520
0
0
12,753
4,985
0
9,360
3,393
0
9,451
W
Bastet
8,017
2,776
0
2,204
8,584
3,321
254
440
7,774
0
25,238
W
6,164
558
379
1,963
11,241
11,151
850
108
10,068
23,504
0
L
3,997
3,380
0
0
11,087
4,506
0
7,779
3,308
0
12,382
W
Baron Samedi
ninu777
Baron Samedi
18,199
1,334
4,054
4,517
5,990
3,216
745
42
5,860
37,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,619
Gold Earned
26,537
73
Minions Killed
106
1
Camps Cleared
8
395,763
Distance Traveled
534,080
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,978
598
26
3
1
141,893
4
L
Ullr
5,722
572
16
2
0
131,323
3
W
Bastet
8,505
851
39
4
4
184,505
2
W
Ares
9,365
937
35
4
4
174,827
2
L
Rama
5,919
592
31
3
0
122,547
1
W
Baron Samedi
8,667
867
32
3
0
174,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role