Player Matchup

Danzaburou
Danzaburou
Ladman-19
Danzaburou
Level 139
God Stats
22W - 13L
1,700 SR
Queue Stats
319W - 270L
1,596 Elo+
Party 2
Tiamat
Tiamat
MatrixSlide
Tiamat
Level 121
God Stats
23W - 25L
1,484 SR
Queue Stats
244W - 213L
1,556 Elo+
Party 2
Athena
Athena
MendedDisc18818
Athena
Level 59
God Stats
11W - 8L
1,514 SR
Queue Stats
332W - 398L
1,433 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,528 Elo+

VS

Team Averages
Level 129
1,498 SR
1,581 Elo+
Cu Chulainn
Cu Chulainn
Kaze Dragon
Cu Chulainn
Level 142
God Stats
10W - 10L
1,626 SR
Queue Stats
413W - 380L
1,624 Elo+
Party 1
Tyr
Tyr
Mn Chowder
Tyr
Level 160
God Stats
8W - 22L
1,369 SR
Queue Stats
520W - 454L
1,619 Elo+
Party 1
Ah Puch
Ah Puch
Sebalosabe7
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ladman-19
Danzaburou
15
4 / 5 / 7
10,948
730
13,416
14,248
10,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
3 / 2 / 6
10,244
683
13,655
12,495
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 6
11,730
782
8,745
16,602
20,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kaze Dragon
Cu Chulainn
14
4 / 7 / 3
10,000
667
14,017
18,241
18,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 4
10,181
679
16,314
20,753
24,271
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Sebalosabe7
Ah Puch
7
0 / 2 / 0
7,463
498
2,295
5,155
1,952
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
7
7
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Kaze Dragon
Cu Chulainn
4
7
3
0.79
W
Danzaburou
Ladman-19
Danzaburou
4
5
7
1.5
W
Tiamat
3
2
6
3
W
5
0
6
8
L
3
3
4
1.67
L
Ah Puch
Sebalosabe7
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,816
Damage
32,626
43,345
Taken
44,149
38,351
Mitigated
44,791
9,000
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Kaze Dragon
Cu Chulainn
14,017
2,252
0
1,872
18,241
18,568
13
9,026
8,736
0
42,470
W
Danzaburou
Ladman-19
Danzaburou
13,416
5,225
0
1,629
14,248
10,080
1,713
733
13,105
0
38,789
W
Tiamat
13,655
1,062
690
3,306
12,495
8,215
700
648
11,353
37,800
0
W
8,745
2,520
411
2,964
16,602
20,056
240
1,845
13,711
26,605
0
L
16,314
1,793
0
7,264
20,753
24,271
0
9,582
10,574
337
43,048
L
Ah Puch
Sebalosabe7
Ah Puch
2,295
57
0
44
5,155
1,952
25
2,963
2,120
11,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
27,644
154
Minions Killed
135
8
Camps Cleared
4
849,635
Distance Traveled
627,290
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,000
667
52
3
1
262,053
2
W
Danzaburou
10,948
730
65
4
2
255,437
2
W
Tiamat
10,244
683
55
4
4
274,925
0
W
Athena
11,730
782
34
2
2
319,273
3
L
Tyr
10,181
679
56
4
3
293,994
1
L
Ah Puch
7,463
498
27
2
0
71,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role