Player Matchup

Kukulkan
Kukulkan
Becca93
Kukulkan
Level 57
God Stats
0W - 1L
1,292 SR
Queue Stats
14W - 17L
1,447 Elo+
Party 2
Khepri
Khepri
BlackPerl
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jaxizz
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
Ro_Bain
Zhong Kui
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 1
Hera
Hera
ecb381
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 53
1,458 SR
1,410 Elo+

VS

Team Averages
Level 70
1,523 SR
1,531 Elo+
Raijin
Raijin
MasterPhenix36
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,869 Elo+
Solo
Kuzenbo
Kuzenbo
Owon44
Kuzenbo
Level 118
God Stats
3W - 2L
1,462 SR
Queue Stats
381W - 385L
1,515 Elo+
Party 3
Zhong Kui
Zhong Kui
Vixiz44
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,392 Elo+
Party 3
Sol
Sol
lorisb1708
Sol
Level 68
God Stats
3W - 2L
1,651 SR
Queue Stats
181W - 190L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
xELITESoldat95x
Danzaburou
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 118L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Becca93
Kukulkan
20
10 / 8 / 8
12,895
759
15,171
16,986
11,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
BlackPerl
Khepri
17
0 / 7 / 13
10,774
634
7,449
21,905
30,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Jaxizz
Fenrir
18
5 / 9 / 8
11,739
691
15,237
21,285
17,686
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Ro_Bain
Zhong Kui
19
6 / 7 / 12
11,717
689
23,050
29,463
38,808
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
ecb381
Hera
17
1 / 7 / 11
10,278
605
12,338
12,580
7,689
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 15
11,264
663
11,019
16,550
9,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Owon44
Kuzenbo
20
8 / 3 / 27
12,810
754
18,618
22,961
37,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Vixiz44
Zhong Kui
20
10 / 4 / 22
14,144
832
17,937
18,816
22,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 1 / 26
13,487
793
26,147
17,257
10,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
xELITESoldat95x
Danzaburou
20
8 / 7 / 19
13,453
791
22,652
20,767
12,708
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
147
22
Kills
38
38
Deaths
24
52
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Becca93
Kukulkan
10
8
8
1.75
L
Khepri
BlackPerl
Khepri
0
7
13
0.93
L
Fenrir
Jaxizz
Fenrir
5
9
8
1
W
5
9
15
1.39
W
Kuzenbo
Owon44
Kuzenbo
8
3
27
7.17
L
Zhong Kui
Ro_Bain
Zhong Kui
6
7
12
1.71
W
Zhong Kui
Vixiz44
Zhong Kui
10
4
22
5.25
L
Hera
ecb381
Hera
1
7
11
0.93
W
7
1
26
20
W
Danzaburou
xELITESoldat95x
Danzaburou
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,245
Damage
96,373
102,219
Taken
96,351
106,383
Mitigated
92,667
21,468
Healing
40,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Becca93
Kukulkan
15,171
776
529
1,570
16,986
11,284
220
12,523
4,107
44,173
0
L
Khepri
BlackPerl
Khepri
7,449
839
286
1,999
21,905
30,916
83
15,863
5,546
15,387
0
L
Fenrir
Jaxizz
Fenrir
15,237
3,148
1,365
2,109
21,285
17,686
208
15,511
5,434
69
20,433
W
11,019
1,631
180
851
16,550
9,402
373
11,700
4,850
22,142
0
W
Kuzenbo
Owon44
Kuzenbo
18,618
4,953
2,090
6,679
22,961
37,799
727
9,869
13,092
26,915
0
L
Zhong Kui
Ro_Bain
Zhong Kui
23,050
1,297
1,951
11,659
29,463
38,808
310
18,838
10,133
41,273
0
W
Zhong Kui
Vixiz44
Zhong Kui
17,937
2,716
2,042
6,456
18,816
22,596
1,380
11,035
7,781
32,243
0
L
Hera
ecb381
Hera
12,338
2,853
0
0
12,580
7,689
858
9,041
3,278
26,358
0
W
26,147
8,898
4,472
11,835
17,257
10,162
4,062
11,635
5,622
55,977
0
W
Danzaburou
xELITESoldat95x
Danzaburou
22,652
10,929
1,649
3,818
20,767
12,708
2,181
13,838
6,929
0
50,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
65,158
160
Minions Killed
168
0
Camps Cleared
0
1,375,103
Distance Traveled
1,391,594
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,895
759
65
4
0
259,402
0
L
Khepri
10,774
634
14
1
0
276,455
2
L
Fenrir
11,739
691
16
1
0
290,025
0
W
Raijin
11,264
663
14
1
0
256,752
0
W
Kuzenbo
12,810
754
9
1
0
321,366
0
L
Zhong Kui
11,717
689
39
2
0
280,904
1
W
Zhong Kui
14,144
832
39
2
0
291,298
0
L
Hera
10,278
605
26
2
0
268,317
3
W
Sol
13,487
793
50
3
0
285,898
0
W
Danzaburou
13,453
791
56
3
0
236,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role