Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RubixRambo
Ah Muzen Cab
Level 62
God Stats
4W - 5L
1,418 SR
Queue Stats
27W - 30L
1,384 Elo+
Party 3
Geb
Geb
TheGoodMojo
Geb
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 76L
1,447 Elo+
Party 3
Bellona
Bellona
rebelmaul
Bellona
Level 160
God Stats
6W - 6L
1,526 SR
Queue Stats
528W - 509L
1,542 Elo+
Party 2
Team Averages
Level 112
1,489 SR
1,475 Elo+

VS

Team Averages
Level 105
1,482 SR
1,493 Elo+
Ratatoskr
Ratatoskr
DopiestOrca420
Ratatoskr
Level 123
God Stats
8W - 6L
1,508 SR
Queue Stats
92W - 102L
1,489 Elo+
Solo
Anhur
Anhur
Hexworth
Anhur
Level 87
God Stats
2W - 3L
1,501 SR
Queue Stats
39W - 42L
1,527 Elo+
Party 1
Poseidon
Poseidon
She_calls_me_Bub
Poseidon
Level 128
God Stats
8W - 7L
1,534 SR
Queue Stats
263W - 293L
1,458 Elo+
Solo
Set
Set
davichanto27
Set
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 47L
1,460 Elo+
Solo
Chronos
Chronos
spoog676
Chronos
Level 79
God Stats
0W - 2L
1,367 SR
Queue Stats
29W - 28L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 0 / 2
8,906
557
10,118
7,095
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
14
2 / 2 / 0
8,769
548
6,301
14,437
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
RubixRambo
Ah Muzen Cab
12
2 / 4 / 6
7,331
458
16,200
10,580
4,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 5
8,080
505
7,514
11,966
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
rebelmaul
Bellona
15
5 / 0 / 3
8,664
542
10,358
13,588
10,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DopiestOrca420
Ratatoskr
16
2 / 0 / 0
9,525
595
8,426
9,593
8,193
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Hexworth
Anhur
11
4 / 7 / 1
7,043
440
6,559
14,436
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 2
7,532
471
5,370
11,069
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 2
7,392
462
4,373
14,414
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
spoog676
Chronos
11
1 / 0 / 3
7,529
471
8,876
22,182
12,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
7
7
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
2
6
W
Erlang Shen
 
Erlang Shen
2
2
0
1
L
Ratatoskr
DopiestOrca420
Ratatoskr
2
0
0
2
L
Anhur
Hexworth
Anhur
4
7
1
0.64
W
Ah Muzen Cab
RubixRambo
Ah Muzen Cab
2
4
6
1.25
L
0
5
2
0.2
W
2
1
5
4.5
L
0
4
2
0.25
W
Bellona
rebelmaul
Bellona
5
0
3
6.5
L
Chronos
spoog676
Chronos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,491
Damage
33,604
57,666
Taken
71,694
36,441
Mitigated
36,857
17,691
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,118
644
0
1,025
7,095
3,052
444
2,530
4,565
63,576
0
W
Erlang Shen
 
Erlang Shen
6,301
3,000
0
7,398
14,437
8,809
0
374
14,063
0
66,179
L
Ratatoskr
DopiestOrca420
Ratatoskr
8,426
2,094
0
2,503
9,593
8,193
0
0
9,593
0
78,188
L
Anhur
Hexworth
Anhur
6,559
2,467
0
391
14,436
4,731
0
1,961
12,421
0
38,952
W
Ah Muzen Cab
RubixRambo
Ah Muzen Cab
16,200
7,180
0
1,558
10,580
4,513
0
4,400
6,036
0
54,317
L
5,370
801
71
1,532
11,069
3,875
0
3,381
7,326
58,201
0
W
7,514
1,076
0
2,243
11,966
9,960
0
3,857
8,053
22,781
3,876
L
4,373
2,255
0
729
14,414
7,643
0
4,018
10,224
0
62,619
W
Bellona
rebelmaul
Bellona
10,358
4,015
0
5,467
13,588
10,107
0
2,393
11,145
0
79,537
L
Chronos
spoog676
Chronos
8,876
2,903
2,705
12,175
22,182
12,415
0
6,913
15,153
34,538
2,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,750
Gold Earned
39,021
473
Minions Killed
488
0
Camps Cleared
0
1,626,518
Distance Traveled
1,548,308
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,906
557
125
8
0
321,446
5
W
Erlang Shen
8,769
548
140
9
0
308,534
0
L
Ratatoskr
9,525
595
176
11
0
328,725
6
L
Anhur
7,043
440
67
4
0
287,537
5
W
Ah Muzen Cab
7,331
458
70
4
0
274,725
3
L
Poseidon
7,532
471
102
6
0
316,635
7
W
Geb
8,080
505
33
2
0
324,173
2
L
Set
7,392
462
105
7
0
317,198
0
W
Bellona
8,664
542
105
7
0
397,640
1
L
Chronos
7,529
471
38
2
0
298,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role