Player Matchup

Hades
Hades
Gold II
JOLUDELLA96
Hades
Gold II
Level 108
God Stats
17W - 16L
1,552 SR
Queue Stats
509W - 511L
1,408 MMR
Solo
Ishtar
Ishtar
Bronze III
Jaei
Ishtar
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,446 MMR
Solo
Nemesis
Nemesis
Gold V
TMCHIPP2
Nemesis
Gold V
Level 109
God Stats
14W - 5L
1,709 SR
Queue Stats
172W - 166L
1,357 MMR
Solo
Cernunnos
Cernunnos
Gold I
reacon32
Cernunnos
Gold I
Level 138
God Stats
4W - 2L
1,567 SR
Queue Stats
175W - 176L
1,420 MMR
Solo
Nox
Nox
Gold V
xValkie
Nox
Gold V
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,401 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,566 SR
1,406 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,667 SR
1,416 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
LuxCold
Xbalanque
Gold V
Level 73
God Stats
50W - 30L
1,587 SR
Queue Stats
259W - 251L
1,427 MMR
Solo
Bacchus
Bacchus
Gold V
Venom31
Bacchus
Gold V
Level 156
God Stats
15W - 14L
1,749 SR
Queue Stats
153W - 167L
1,387 MMR
Solo
Shiva
Shiva
Gold IV
tychicken1334
Shiva
Gold IV
Level 128
God Stats
2W - 1L
2,000 SR
Queue Stats
80W - 92L
1,423 MMR
Solo
Raijin
Raijin
Gold III
xanxaxus
Raijin
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,720
623
6,735
6,767
3,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
Jaei
Ishtar
13
2 / 2 / 1
8,061
576
9,243
11,938
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
TMCHIPP2
Nemesis
14
4 / 1 / 3
8,410
601
8,393
11,857
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
reacon32
Cernunnos
14
1 / 0 / 4
8,181
584
11,513
9,482
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nox
12
3 / 0 / 2
7,816
558
3,138
6,656
4,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
King ArthurCupidLancelotKhepri

VS

Bans
ThorYu HuangKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 2 / 2
6,793
485
5,092
13,166
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
LuxCold
Xbalanque
12
0 / 4 / 0
7,135
510
5,269
12,970
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Venom31
Bacchus
11
0 / 1 / 2
6,708
479
3,712
10,787
11,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 0 / 1
7,410
529
3,664
10,319
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
xanxaxus
Raijin
13
3 / 3 / 0
7,484
535
7,016
12,174
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
2
0.5
W
0
0
1
0.5
W
Ishtar
Jaei
Ishtar
2
2
1
1.25
L
Xbalanque
LuxCold
Xbalanque
0
4
0
0
W
Nemesis
TMCHIPP2
Nemesis
4
1
3
5.5
L
Bacchus
Venom31
Bacchus
0
1
2
1
W
Cernunnos
reacon32
Cernunnos
1
0
4
3
L
0
0
1
0.5
W
Nox
3
0
2
4
L
Raijin
xanxaxus
Raijin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,022
Damage
24,753
46,700
Taken
59,416
21,973
Mitigated
35,072
27,911
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,092
3,540
0
1,720
13,166
5,190
0
819
12,347
0
45,397
W
6,735
932
66
4,972
6,767
3,780
0
61
6,023
71,708
0
W
Ishtar
Jaei
Ishtar
9,243
5,472
0
6,791
11,938
5,069
1,422
4,839
6,884
0
74,886
L
Xbalanque
LuxCold
Xbalanque
5,269
2,382
0
3,118
12,970
4,497
0
692
12,278
0
58,639
W
Nemesis
TMCHIPP2
Nemesis
8,393
4,548
0
5,658
11,857
4,937
0
1,541
9,465
0
68,342
L
Bacchus
Venom31
Bacchus
3,712
551
1,663
1,782
10,787
11,829
0
524
10,263
27,006
1,539
W
Cernunnos
reacon32
Cernunnos
11,513
6,141
0
7,394
9,482
3,549
0
1,333
7,869
0
73,294
L
3,664
622
0
4,099
10,319
8,962
0
6,458
3,861
61
58,830
W
Nox
3,138
54
1,493
1,537
6,656
4,638
0
3,108
3,508
27,059
0
L
Raijin
xanxaxus
Raijin
7,016
1,480
0
733
12,174
4,594
0
1,380
10,794
58,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,188
Gold Earned
35,530
537
Minions Killed
466
0
Camps Cleared
0
1,416,376
Distance Traveled
1,382,792
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,793
485
103
7
0
335,661
2
W
Hades
8,720
623
146
10
0
267,784
6
W
Ishtar
8,061
576
124
9
0
247,540
3
L
Xbalanque
7,135
510
114
8
0
230,748
5
W
Nemesis
8,410
601
106
8
0
325,573
4
L
Bacchus
6,708
479
43
3
0
305,720
3
W
Cernunnos
8,181
584
114
8
0
266,127
3
L
Shiva
7,410
529
112
8
0
285,689
3
W
Nox
7,816
558
47
3
0
309,352
4
L
Raijin
7,484
535
94
7
0
224,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role