Player Matchup

Thoth
Thoth
Masters
Brehend
Thoth
Masters
Level 160
God Stats
40W - 11L
1,906 SR
Queue Stats
361W - 136L
2,871 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
Olvatar
Kuzenbo
Diamond II
Level 156
God Stats
10W - 6L
1,648 SR
Queue Stats
201W - 201L
2,155 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
TuTerrørPe
Ah Muzen Cab
Masters
Level 88
God Stats
4W - 1L
1,781 SR
Queue Stats
67W - 31L
2,746 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,778 SR
2,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,751 SR
1,871 MMR
Discordia
Discordia
Gold II
HelenKellerAim
Discordia
Gold II
Level 152
God Stats
3W - 3L
1,873 SR
Queue Stats
16W - 12L
1,873 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
UltraLolicon6900
Sun Wukong
Gold II
Level 144
God Stats
3W - 3L
1,642 SR
Queue Stats
16W - 12L
1,866 MMR
Party 2
Tyr
Tyr
Gold II
viperawezome
Tyr
Gold II
Level 142
God Stats
3W - 3L
1,740 SR
Queue Stats
16W - 12L
1,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Brehend
Thoth
20
4 / 4 / 5
17,552
675
36,815
21,264
12,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Olvatar
Kuzenbo
20
5 / 1 / 8
18,446
709
20,252
36,610
91,609
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
TuTerrørPe
Ah Muzen Cab
20
4 / 7 / 7
16,767
645
20,919
37,413
36,006
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Baron SamediYemojaFenrirAresAchilles

VS

Bans
GebSobekSylvanusCabrakanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HelenKellerAim
Discordia
20
6 / 3 / 5
17,915
689
33,715
21,477
14,743
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
UltraLolicon6900
Sun Wukong
19
2 / 6 / 10
15,569
599
22,093
34,391
44,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 4 / 5
15,600
600
23,496
37,793
54,372
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
13
Kills
12
12
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
Brehend
Thoth
4
4
5
1.63
L
Discordia
HelenKellerAim
Discordia
6
3
5
2.83
W
Kuzenbo
Olvatar
Kuzenbo
5
1
8
9
W
Ah Muzen Cab
TuTerrørPe
Ah Muzen Cab
4
7
7
1.07
L
Sun Wukong
UltraLolicon6900
Sun Wukong
2
6
10
1.17
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,986
Damage
79,304
95,287
Taken
93,661
139,639
Mitigated
113,144
27,204
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Brehend
Thoth
36,815
956
0
6,994
21,264
12,024
785
5,996
14,761
141,579
0
L
Discordia
HelenKellerAim
Discordia
33,715
3,099
0
1,000
21,477
14,743
0
12,792
8,685
132,762
0
W
Kuzenbo
Olvatar
Kuzenbo
20,252
7,428
0
9,516
36,610
91,609
658
15,872
19,451
38,719
0
W
Ah Muzen Cab
TuTerrørPe
Ah Muzen Cab
20,919
5,805
0
10,694
37,413
36,006
900
12,894
23,678
0
92,705
L
Sun Wukong
UltraLolicon6900
Sun Wukong
22,093
2,534
0
7,776
34,391
44,029
0
23,755
10,636
0
57,131
L
23,496
2,039
0
6,598
37,793
54,372
0
20,837
16,956
0
47,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,765
Gold Earned
49,084
308
Minions Killed
300
17
Camps Cleared
5
1,522,064
Distance Traveled
1,550,972
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
17,552
675
191
7
12
530,315
8
L
Discordia
17,915
689
228
9
5
481,495
5
W
Kuzenbo
18,446
709
12
0
1
523,980
1
W
Ah Muzen Cab
16,767
645
105
4
4
467,769
1
L
Sun Wukong
15,569
599
42
2
0
488,064
4
L
Tyr
15,600
600
30
1
0
581,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role