Player Matchup

Maui
Maui
GrinnellTheGod
Maui
Level 129
God Stats
7W - 2L
1,694 SR
Queue Stats
215W - 203L
1,566 Elo+
Party 2
Chang'e
Chang'e
HIITHARD3R
Chang'e
Level 82
God Stats
5W - 9L
1,514 SR
Queue Stats
87W - 98L
1,428 Elo+
Solo
Hades
Hades
Reaper2529
Hades
Level 112
God Stats
8W - 0L
2,040 SR
Queue Stats
477W - 456L
1,505 Elo+
Solo
Nemesis
Nemesis
superfruit87
Nemesis
Level 85
God Stats
13W - 2L
1,909 SR
Queue Stats
168W - 156L
1,509 Elo+
Party 2
Izanami
Izanami
tucker997
Izanami
Level 104
God Stats
58W - 42L
1,501 SR
Queue Stats
363W - 365L
1,515 Elo+
Solo
Team Averages
Level 102
1,732 SR
1,505 Elo+

VS

Team Averages
Level 110
1,374 SR
1,504 Elo+
Poseidon
Poseidon
Marinesi
Poseidon
Level 81
God Stats
7W - 9L
1,455 SR
Queue Stats
346W - 330L
1,577 Elo+
Solo
Maui
Maui
TwizzlerPill
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 146L
1,497 Elo+
Party 1
Kali
Kali
athenasand44
Kali
Level 129
God Stats
9W - 5L
1,643 SR
Queue Stats
182W - 193L
1,433 Elo+
Party 1
Horus
Horus
chocoholic13
Horus
Level 155
God Stats
0W - 5L
1,114 SR
Queue Stats
312W - 285L
1,512 Elo+
Solo
Danzaburou
Danzaburou
kylefu42
Danzaburou
Level 60
God Stats
0W - 1L
1,157 SR
Queue Stats
70W - 85L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
10,168
535
5,486
16,333
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
HIITHARD3R
Chang'e
18
5 / 1 / 7
11,109
585
11,706
15,311
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
19
6 / 0 / 6
11,950
629
12,552
19,990
14,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
superfruit87
Nemesis
16
6 / 4 / 6
10,728
565
13,808
18,542
9,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
tucker997
Izanami
16
4 / 3 / 5
10,465
551
18,565
16,504
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Marinesi
Poseidon
18
5 / 5 / 2
10,635
560
15,833
11,538
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 5
7,832
412
4,907
18,747
20,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 4
9,475
499
7,268
19,311
8,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 9 / 0
8,602
453
9,727
20,145
18,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
kylefu42
Danzaburou
13
2 / 3 / 3
8,197
431
8,574
15,963
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
25
Kills
11
11
Deaths
25
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Chang'e
HIITHARD3R
Chang'e
5
1
7
8.5
L
Poseidon
Marinesi
Poseidon
5
5
2
1.2
W
Hades
6
0
6
9
L
0
5
5
0.5
L
4
3
4
2
L
0
9
0
0
L
Danzaburou
kylefu42
Danzaburou
2
3
3
1.17
W
Nemesis
superfruit87
Nemesis
6
4
6
2.25
W
Izanami
tucker997
Izanami
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,117
Damage
46,309
86,680
Taken
85,704
53,749
Mitigated
58,287
39,810
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,486
889
897
2,689
16,333
15,913
29
3,966
12,367
23,055
3,529
W
Chang'e
HIITHARD3R
Chang'e
11,706
1,419
2,758
8,935
15,311
7,067
1,508
5,227
10,035
109,006
0
L
Poseidon
Marinesi
Poseidon
15,833
2,096
0
1,879
11,538
5,461
0
5,577
5,961
103,280
0
W
Hades
12,552
1,956
790
12,308
19,990
14,458
905
2,703
16,517
99,342
0
L
4,907
1,575
0
1,134
18,747
20,486
0
5,753
12,994
18,289
0
L
7,268
4,173
0
3,684
19,311
8,589
0
4,859
14,452
0
72,215
L
9,727
4,056
417
4,473
20,145
18,597
0
11,572
8,573
0
73,616
L
Danzaburou
kylefu42
Danzaburou
8,574
3,330
0
5,755
15,963
5,154
0
2,069
13,894
0
58,465
W
Nemesis
superfruit87
Nemesis
13,808
6,037
0
4,535
18,542
9,676
306
6,237
12,221
0
87,137
W
Izanami
tucker997
Izanami
18,565
14,923
0
6,898
16,504
6,635
3,055
3,531
12,922
0
89,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
44,741
638
Minions Killed
483
0
Camps Cleared
0
1,865,011
Distance Traveled
1,875,571
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,168
535
31
2
0
359,293
13
W
Chang'e
11,109
585
157
8
0
374,293
8
L
Poseidon
10,635
560
164
9
0
398,785
5
W
Hades
11,950
629
177
9
0
385,979
1
L
Maui
7,832
412
23
1
0
388,149
0
L
Kali
9,475
499
91
5
0
426,251
1
L
Horus
8,602
453
121
6
0
325,262
2
L
Danzaburou
8,197
431
84
4
0
337,124
0
W
Nemesis
10,728
565
131
7
0
383,215
4
W
Izanami
10,465
551
142
7
0
362,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role