Player Matchup

Vamana
Vamana
Bronze III
Akumiitt1
Vamana
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,400 MMR
Party 2
Discordia
Discordia
Silver IV
Kunkkukinkku
Discordia
Silver IV
Level 103
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 5L
1,413 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Viltahepo
Hou Yi
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,400 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,573 SR
1,404 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,498 SR
1,443 MMR
Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Raiiven67
Ne Zha
Gold I
Level 155
God Stats
20W - 15L
1,548 SR
Queue Stats
483W - 549L
1,641 MMR
Party 1
Janus
Janus
Silver II
musiccaster
Janus
Silver II
Level 127
God Stats
29W - 46L
1,445 SR
Queue Stats
436W - 650L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Akumiitt1
Vamana
10
0 / 5 / 1
8,108
624
4,731
16,832
7,781
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Kunkkukinkku
Discordia
11
0 / 5 / 0
7,473
575
9,166
8,669
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Viltahepo
Hou Yi
12
1 / 1 / 0
7,991
615
5,486
9,434
3,941
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Baron SamediAtlasCabrakanAh Muzen CabMorgan Le Fay

VS

Bans
FenrirPoseidonAchillesAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 1 / 7
10,088
776
6,890
12,467
19,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Raiiven67
Ne Zha
14
0 / 0 / 10
8,938
688
11,822
10,435
10,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 0 / 3
10,440
803
13,602
4,808
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
7
6.5
L
Vamana
Akumiitt1
Vamana
0
5
1
0.1
L
Discordia
Kunkkukinkku
Discordia
0
5
0
0
W
Ne Zha
Raiiven67
Ne Zha
0
0
10
5
L
Hou Yi
Viltahepo
Hou Yi
1
1
0
1
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
32,314
34,935
Taken
27,710
15,407
Mitigated
31,597
7,191
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,890
2,821
0
1,920
12,467
19,018
334
3,431
9,036
19,585
0
L
Vamana
Akumiitt1
Vamana
4,731
2,009
1,564
4,337
16,832
7,781
0
11,789
4,571
0
14,807
L
Discordia
Kunkkukinkku
Discordia
9,166
434
0
742
8,669
3,685
0
3,371
5,234
30,744
0
W
Ne Zha
Raiiven67
Ne Zha
11,822
1,909
0
2,776
10,435
10,142
599
3,672
6,763
0
35,838
L
Hou Yi
Viltahepo
Hou Yi
5,486
2,387
0
548
9,434
3,941
0
4,692
4,554
0
20,651
W
13,602
402
0
1,705
4,808
2,437
966
2,776
2,032
48,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
29,466
112
Minions Killed
160
1
Camps Cleared
11
690,113
Distance Traveled
767,731
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,088
776
31
2
4
252,171
1
L
Vamana
8,108
624
18
1
0
247,862
2
L
Discordia
7,473
575
54
4
1
209,473
2
W
Ne Zha
8,938
688
35
3
3
256,865
4
L
Hou Yi
7,991
615
40
3
0
232,778
2
W
Janus
10,440
803
94
7
4
258,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role