Player Matchup

Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Grimlyn3351
Sun Wukong
Level 126
God Stats
12W - 11L
1,396 SR
Queue Stats
536W - 608L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
Loler_Skater
Cabrakan
Level 91
God Stats
45W - 40L
1,595 SR
Queue Stats
337W - 365L
1,507 Elo+
Solo
Lancelot
Lancelot
LostSoul115
Lancelot
Level 107
God Stats
31W - 26L
1,556 SR
Queue Stats
331W - 368L
1,419 Elo+
Party 1
Ra
Ra
Riversword-
Ra
Level 144
God Stats
18W - 24L
1,476 SR
Queue Stats
115W - 124L
1,448 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,462 Elo+

VS

Team Averages
Level 99
1,541 SR
1,451 Elo+
Shiva
Shiva
Bray USA
Shiva
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,380 Elo+
Solo
Set
Set
Byadafel09
Set
Level 41
God Stats
11W - 9L
1,745 SR
Queue Stats
67W - 81L
1,433 Elo+
Solo
Loki
Loki
JeezusTheGoat
Loki
Level 107
God Stats
4W - 9L
1,435 SR
Queue Stats
149W - 147L
1,516 Elo+
Party 2
Terra
Terra
MunchiMaiden
Terra
Level 140
God Stats
20W - 20L
1,508 SR
Queue Stats
320W - 271L
1,548 Elo+
Party 2
Artemis
Artemis
TornKitsunere
Artemis
Level 78
God Stats
2W - 3L
1,519 SR
Queue Stats
14W - 22L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 1 / 5
10,952
522
18,195
14,217
7,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Grimlyn3351
Sun Wukong
17
1 / 2 / 4
10,361
493
9,758
17,965
22,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Loler_Skater
Cabrakan
16
4 / 4 / 9
9,417
448
8,400
18,207
19,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
LostSoul115
Lancelot
18
5 / 4 / 4
10,991
523
9,066
16,798
9,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 4 / 9
11,661
555
22,055
16,336
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bray USA
Shiva
15
0 / 4 / 6
9,721
463
15,261
23,928
18,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 7 / 2
10,312
491
12,070
20,781
11,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 6 / 2
10,501
500
9,927
16,107
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 8
10,231
487
12,937
19,109
17,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
15
1 / 5 / 5
9,084
433
6,507
14,989
6,863
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
26
Kills
15
15
Deaths
26
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
5
8.5
L
Shiva
Bray USA
Shiva
0
4
6
0.75
L
4
7
2
0.71
W
Sun Wukong
Grimlyn3351
Sun Wukong
1
2
4
1.5
L
6
6
2
1.17
W
Cabrakan
Loler_Skater
Cabrakan
4
4
9
2.13
W
Lancelot
LostSoul115
Lancelot
5
4
4
1.75
L
4
4
8
2
W
10
4
9
3.63
L
Artemis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,474
Damage
56,702
83,523
Taken
94,914
65,447
Mitigated
61,458
24,710
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,195
7,927
0
6,091
14,217
7,053
3,066
1,565
12,498
0
94,222
L
Shiva
Bray USA
Shiva
15,261
2,795
237
8,904
23,928
18,893
1,062
5,515
18,413
0
81,916
L
12,070
6,143
0
3,907
20,781
11,108
204
9,591
11,190
0
81,969
W
Sun Wukong
Grimlyn3351
Sun Wukong
9,758
1,996
0
6,533
17,965
22,345
355
741
17,100
0
75,075
L
9,927
1,676
0
2,473
16,107
6,758
1,062
5,069
11,038
0
72,840
W
Cabrakan
Loler_Skater
Cabrakan
8,400
1,822
842
3,905
18,207
19,402
720
4,375
13,193
30,272
0
W
Lancelot
LostSoul115
Lancelot
9,066
2,119
0
1,630
16,798
9,164
285
1,504
15,167
0
106,349
L
12,937
874
1,728
2,763
19,109
17,836
204
8,495
10,614
38,524
2,317
W
22,055
1,628
1,400
4,309
16,336
7,483
990
2,922
13,112
82,800
0
L
Artemis
6,507
1,951
207
3,543
14,989
6,863
1,216
1,785
13,204
0
55,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
49,849
579
Minions Killed
493
0
Camps Cleared
0
1,924,164
Distance Traveled
1,942,218
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,952
522
118
6
0
362,345
3
L
Shiva
9,721
463
111
5
0
416,105
2
L
Set
10,312
491
111
5
0
398,365
0
W
Sun Wukong
10,361
493
147
7
0
377,783
1
L
Loki
10,501
500
115
5
0
414,035
0
W
Cabrakan
9,417
448
40
2
0
360,616
2
W
Lancelot
10,991
523
161
8
0
427,754
3
L
Terra
10,231
487
72
3
0
396,232
5
W
Ra
11,661
555
113
5
0
395,666
2
L
Artemis
9,084
433
84
4
0
317,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role