Player Matchup

Nox
Nox
Silver III
HOnzuGamer34
Nox
Silver III
Level 65
God Stats
43W - 51L
1,497 SR
Queue Stats
161W - 195L
1,013 MMR
Solo
Geb
Geb
Silver III
NCzMoZtWantD
Geb
Silver III
Level 131
God Stats
50W - 51L
1,449 SR
Queue Stats
178W - 217L
974 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
lokio11gandia
Ah Muzen Cab
Silver III
Level 160
God Stats
13W - 10L
1,561 SR
Queue Stats
84W - 102L
1,029 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,502 SR
1,005 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,626 SR
1,052 MMR
Cabrakan
Cabrakan
Silver II
Chambered Fist
Cabrakan
Silver II
Level 137
God Stats
7W - 5L
1,650 SR
Queue Stats
92W - 118L
971 MMR
Solo
Hades
Hades
Silver II
LAZARO_RJ_BR
Hades
Silver II
Level 158
God Stats
23W - 14L
1,685 SR
Queue Stats
197W - 227L
1,119 MMR
Party 1
Fenrir
Fenrir
Silver III
brunnoborgez
Fenrir
Silver III
Level 145
God Stats
16W - 16L
1,544 SR
Queue Stats
54W - 63L
1,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
12,944
761
14,464
12,244
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 3 / 12
12,287
723
12,520
21,756
17,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
lokio11gandia
Ah Muzen Cab
19
6 / 2 / 7
13,085
770
24,332
15,561
7,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AtlasVulcanBaron SamediBastetNe Zha

VS

Bans
HorusOdinYmirBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 3 / 5
11,275
663
7,083
21,661
33,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 3
11,377
669
10,084
18,427
12,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
4 / 6 / 2
11,594
682
16,249
19,226
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
14
Kills
8
9
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
3
5
1.17
W
7
4
7
2.63
L
3
5
3
0.9
W
1
3
12
2.33
L
Fenrir
4
6
2
0.83
W
Ah Muzen Cab
lokio11gandia
Ah Muzen Cab
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,316
Damage
33,416
49,561
Taken
59,314
29,492
Mitigated
58,831
22,001
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
7,083
1,148
0
2,165
21,661
33,158
0
8,590
13,071
18,627
0
W
14,464
1,202
0
2,667
12,244
5,394
248
4,617
7,389
40,190
0
L
10,084
913
997
4,845
18,427
12,705
0
9,976
8,451
47,621
0
W
12,520
1,876
3,038
9,598
21,756
17,046
192
7,166
14,054
28,727
0
L
Fenrir
16,249
3,042
0
2,984
19,226
12,968
0
8,902
10,324
0
36,037
W
Ah Muzen Cab
lokio11gandia
Ah Muzen Cab
24,332
10,094
0
6,698
15,561
7,052
2,216
5,746
9,542
0
87,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
34,246
190
Minions Killed
195
7
Camps Cleared
8
997,458
Distance Traveled
913,859
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,275
663
31
2
2
312,370
6
W
Nox
12,944
761
37
2
4
282,844
2
L
Hades
11,377
669
113
7
3
291,415
2
W
Geb
12,287
723
28
2
0
361,376
1
L
Fenrir
11,594
682
51
3
3
310,074
3
W
Ah Muzen Cab
13,085
770
125
7
3
353,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role