Player Matchup

Yu Huang
Yu Huang
Card Com3t
Yu Huang
Level 160
God Stats
2W - 3L
1,442 SR
Queue Stats
29W - 25L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
ReZ JellyFish
Xbalanque
Level 138
God Stats
3W - 13L
1,467 SR
Queue Stats
73W - 98L
1,397 Elo+
Solo
King Arthur
King Arthur
dITA R3turns
King Arthur
Level 159
God Stats
1W - 3L
1,435 SR
Queue Stats
81W - 52L
1,612 Elo+
Party 1
Team Averages
Level 152
1,448 SR
1,484 Elo+

VS

Team Averages
Level 79
1,397 SR
1,382 Elo+
Kumbhakarna
Kumbhakarna
JI_3x
Kumbhakarna
Level 60
God Stats
2W - 7L
1,203 SR
Queue Stats
82W - 143L
1,281 Elo+
Party 2
Medusa
Medusa
Jupp_Schmirgel
Medusa
Level 129
God Stats
130W - 139L
1,552 SR
Queue Stats
420W - 459L
1,500 Elo+
Solo
Ymir
Ymir
L--okr
Ymir
Level 48
God Stats
3W - 6L
1,435 SR
Queue Stats
65W - 99L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Card Com3t
Yu Huang
16
4 / 1 / 1
11,083
693
16,051
12,581
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ReZ JellyFish
Xbalanque
15
2 / 2 / 4
10,345
647
19,871
17,008
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
dITA R3turns
King Arthur
16
0 / 2 / 5
10,203
638
13,217
14,276
14,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JI_3x
Kumbhakarna
11
1 / 5 / 2
9,455
591
4,598
21,633
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 0 / 2
10,473
655
18,105
14,589
7,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
L--okr
Ymir
15
1 / 1 / 4
10,717
670
6,690
19,185
25,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
6
Kills
5
5
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Card Com3t
Yu Huang
4
1
1
4.5
L
Kumbhakarna
JI_3x
Kumbhakarna
1
5
2
0.4
L
3
0
2
4
L
Ymir
L--okr
Ymir
1
1
4
3
W
Xbalanque
ReZ JellyFish
Xbalanque
2
2
4
2
W
King Arthur
dITA R3turns
King Arthur
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
29,393
43,865
Taken
55,407
28,321
Mitigated
57,416
19,945
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Card Com3t
Yu Huang
16,051
1,108
322
5,328
12,581
5,893
911
3,036
9,545
58,893
0
L
Kumbhakarna
JI_3x
Kumbhakarna
4,598
220
0
1,639
21,633
24,130
0
7,177
13,823
16,023
0
L
18,105
5,534
0
994
14,589
7,662
0
3,805
10,486
0
67,230
L
Ymir
L--okr
Ymir
6,690
980
1,067
2,758
19,185
25,624
0
5,845
12,932
16,806
0
W
Xbalanque
ReZ JellyFish
Xbalanque
19,871
13,760
90
6,979
17,008
7,487
1,107
5,231
11,777
0
55,941
W
King Arthur
dITA R3turns
King Arthur
13,217
1,671
1,165
6,061
14,276
14,941
272
3,386
10,890
206
36,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
30,645
196
Minions Killed
165
13
Camps Cleared
2
872,076
Distance Traveled
885,797
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,083
693
92
6
8
305,439
4
L
Kumbhakarna
9,455
591
18
1
1
256,856
4
L
Medusa
10,473
655
120
8
0
346,829
1
L
Ymir
10,717
670
27
2
1
282,112
5
W
Xbalanque
10,345
647
68
4
4
275,109
4
W
King Arthur
10,203
638
36
2
1
291,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role