Player Matchup

Ra
Ra
AgathianArcher
Ra
Level 106
God Stats
4W - 12L
1,462 SR
Queue Stats
251W - 270L
1,413 Elo+
Party 1
Horus
Horus
DerPhipsi
Horus
Level 7
God Stats
1W - 2L
1,424 SR
Queue Stats
6W - 13L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ProfessorJinn
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,491 Elo+
Party 1
Team Averages
Level 47
1,462 SR
1,458 Elo+

VS

Team Averages
Level 74
1,522 SR
1,504 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
sonicoy
Bacchus
Level 29
God Stats
42W - 33L
1,566 SR
Queue Stats
135W - 137L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,742
649
12,723
12,220
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
DerPhipsi
Horus
13
3 / 3 / 5
10,130
675
10,193
14,224
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
ProfessorJinn
Tsukuyomi
14
3 / 5 / 6
9,797
653
17,111
14,361
8,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 4 / 5
11,138
743
13,621
17,865
8,065
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
15
3 / 4 / 8
10,276
685
12,456
12,091
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
sonicoy
Bacchus
14
2 / 2 / 11
10,930
729
9,703
16,161
21,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
13
13
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
4
5
2.63
W
Hel
 
Hel
3
4
8
1.75
L
4
5
3
1.1
L
Horus
DerPhipsi
Horus
3
3
5
1.83
L
Tsukuyomi
ProfessorJinn
Tsukuyomi
3
5
6
1.2
W
Bacchus
sonicoy
Bacchus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
35,780
40,805
Taken
46,117
26,560
Mitigated
34,439
10,923
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,621
3,432
0
1,328
17,865
8,065
1,835
4,045
13,820
0
45,072
W
Hel
 
Hel
12,456
2,094
3,383
4,555
12,091
5,279
791
4,321
7,770
34,580
0
L
12,723
2,002
1,508
2,153
12,220
6,096
55
6,543
5,677
42,094
0
L
Horus
DerPhipsi
Horus
10,193
4,791
1,626
3,983
14,224
11,923
102
9,489
4,735
0
15,636
L
Tsukuyomi
ProfessorJinn
Tsukuyomi
17,111
4,188
0
1,653
14,361
8,541
0
6,477
7,884
0
40,272
W
Bacchus
sonicoy
Bacchus
9,703
947
0
3,456
16,161
21,095
0
4,794
11,367
19,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
32,344
138
Minions Killed
128
9
Camps Cleared
3
772,044
Distance Traveled
860,962
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,138
743
60
4
0
313,334
1
W
Hel
10,276
685
48
3
2
263,610
4
L
Ra
9,742
649
79
5
1
250,464
3
L
Horus
10,130
675
20
1
4
252,262
3
L
Tsukuyomi
9,797
653
39
3
4
269,318
5
W
Bacchus
10,930
729
20
1
1
284,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role