Player Matchup

Cliodhna
Cliodhna
Derpderpb0i
Cliodhna
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 174L
1,240 Elo+
Solo
Freya
Freya
JuvE_mOrNing
Freya
Level 61
God Stats
4W - 2L
1,388 SR
Queue Stats
151W - 184L
1,301 Elo+
Solo
Heimdallr
Heimdallr
Merlin4075
Heimdallr
Level 118
God Stats
23W - 25L
1,450 SR
Queue Stats
312W - 315L
1,386 Elo+
Solo
Agni
Agni
Naldo_Silva8
Agni
Level 126
God Stats
6W - 20L
1,256 SR
Queue Stats
476W - 520L
1,289 Elo+
Solo
Ganesha
Ganesha
YumeTensei
Ganesha
Level 78
God Stats
1W - 2L
1,683 SR
Queue Stats
166W - 177L
1,392 Elo+
Solo
Team Averages
Level 89
1,455 SR
1,322 Elo+

VS

Team Averages
Level 69
1,426 SR
1,337 Elo+
Lancelot
Lancelot
Ant Gets It
Lancelot
Level 62
God Stats
31W - 21L
1,487 SR
Queue Stats
402W - 434L
1,327 Elo+
Party 1
Neith
Neith
Kenevich
Neith
Level 85
God Stats
17W - 17L
1,424 SR
Queue Stats
426W - 466L
1,291 Elo+
Solo
Ares
Ares
KingNacho2515
Ares
Level 79
God Stats
12W - 11L
1,437 SR
Queue Stats
47W - 54L
1,273 Elo+
Solo
Bellona
Bellona
acekid133
Bellona
Level 69
God Stats
2W - 3L
1,343 SR
Queue Stats
142W - 150L
1,430 Elo+
Solo
Merlin
Merlin
popsickcole
Merlin
Level 49
God Stats
18W - 15L
1,439 SR
Queue Stats
169W - 177L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Derpderpb0i
Cliodhna
13
1 / 3 / 2
8,298
415
7,043
18,710
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 2
8,312
416
12,018
17,726
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Merlin4075
Heimdallr
12
3 / 8 / 2
7,982
399
12,005
19,426
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 2
9,177
459
9,189
14,131
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
YumeTensei
Ganesha
12
0 / 6 / 3
8,024
401
6,795
22,465
25,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ant Gets It
Lancelot
17
6 / 0 / 2
11,018
551
10,261
15,050
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kenevich
Neith
18
11 / 1 / 11
11,569
578
22,351
15,050
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 9
9,817
491
5,438
16,756
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
acekid133
Bellona
18
10 / 2 / 4
12,107
605
18,584
19,838
13,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
3 / 5 / 7
9,889
494
9,834
12,104
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
31
31
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ant Gets It
Lancelot
6
0
2
7
L
Cliodhna
Derpderpb0i
Cliodhna
1
3
2
0.67
L
3
7
2
0.57
W
Neith
Kenevich
Neith
11
1
11
16.5
W
1
2
9
2.75
L
Heimdallr
Merlin4075
Heimdallr
3
8
2
0.5
L
2
7
2
0.43
L
Ganesha
YumeTensei
Ganesha
0
6
3
0.25
W
Bellona
acekid133
Bellona
10
2
4
6
W
Merlin
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,050
Damage
66,468
92,458
Taken
78,798
50,705
Mitigated
55,005
23,071
Healing
24,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ant Gets It
Lancelot
10,261
1,702
0
6,350
15,050
8,169
0
4,161
10,699
0
99,174
L
Cliodhna
Derpderpb0i
Cliodhna
7,043
333
0
4,480
18,710
6,517
0
1,857
16,853
0
51,643
L
12,018
3,404
0
4,994
17,726
6,208
0
3,656
14,070
46,757
0
W
Neith
Kenevich
Neith
22,351
9,488
415
7,035
15,050
8,996
3,913
6,064
8,740
0
100,968
W
5,438
869
0
1,590
16,756
19,256
551
7,196
9,394
25,665
0
L
Heimdallr
Merlin4075
Heimdallr
12,005
5,359
0
6,110
19,426
7,292
86
2,412
17,014
0
55,990
L
9,189
809
0
3,076
14,131
4,806
679
1,916
12,215
63,963
0
L
Ganesha
YumeTensei
Ganesha
6,795
1,296
167
4,244
22,465
25,882
0
5,431
17,034
28,836
0
W
Bellona
acekid133
Bellona
18,584
6,926
0
6,888
19,838
13,863
0
5,643
14,133
0
87,391
W
Merlin
9,834
111
0
1,946
12,104
4,721
428
4,932
6,794
50,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
54,400
351
Minions Killed
536
0
Camps Cleared
0
1,680,453
Distance Traveled
2,055,927
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,018
551
157
8
0
421,293
3
L
Cliodhna
8,298
415
69
3
0
388,880
0
L
Freya
8,312
416
70
4
0
322,222
1
W
Neith
11,569
578
129
6
0
414,228
5
W
Ares
9,817
491
25
1
0
417,747
6
L
Heimdallr
7,982
399
90
5
0
290,702
1
L
Agni
9,177
459
101
5
0
327,734
0
L
Ganesha
8,024
401
21
1
0
350,915
0
W
Bellona
12,107
605
141
7
0
416,981
0
W
Merlin
9,889
494
84
4
0
385,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role