Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Fischieee
Ratatoskr
Level 157
God Stats
7W - 8L
1,451 SR
Queue Stats
444W - 471L
1,375 Elo+
Solo
Xing Tian
Xing Tian
SwankyFestuca
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,587 Elo+
Solo
Pele
Pele
nemesisue
Pele
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 83L
1,276 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,448 Elo+

VS

Team Averages
Level 85
1,484 SR
1,366 Elo+
Tyr
Tyr
AigleLeader1119
Tyr
Level 125
God Stats
6W - 1L
1,615 SR
Queue Stats
116W - 137L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
BydiNette
Tsukuyomi
Level 123
God Stats
6W - 2L
1,639 SR
Queue Stats
301W - 328L
1,339 Elo+
Party 1
Sol
Sol
DraakeVox
Sol
Level 22
God Stats
3W - 2L
1,642 SR
Queue Stats
21W - 30L
1,311 Elo+
Party 2
Yu Huang
Yu Huang
Tamashi0626
Yu Huang
Level 129
God Stats
2W - 1L
1,262 SR
Queue Stats
115W - 126L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
Velvet50
Amaterasu
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
37W - 71L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
5 / 3 / 12
10,431
652
13,362
14,080
7,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
 
Scylla
19
1 / 2 / 14
10,098
631
12,501
9,364
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Fischieee
Ratatoskr
17
6 / 8 / 7
10,568
661
12,678
21,191
16,171
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
SwankyFestuca
Xing Tian
16
3 / 5 / 10
10,068
629
10,902
25,853
35,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
17
4 / 3 / 11
9,871
617
13,210
18,553
8,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 14
10,560
660
8,920
18,860
19,383
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
BydiNette
Tsukuyomi
20
10 / 3 / 9
12,553
785
29,809
20,235
10,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 5 / 12
11,622
726
17,123
14,125
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
Tamashi0626
Yu Huang
20
5 / 2 / 13
11,937
746
15,142
11,891
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Velvet50
Amaterasu
17
1 / 6 / 14
10,552
660
6,416
16,242
11,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
83
19
Kills
21
21
Deaths
19
54
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
3
12
3.67
L
Scylla
 
Scylla
1
2
14
4
W
1
3
14
2.67
W
Tsukuyomi
BydiNette
Tsukuyomi
10
3
9
4.83
W
4
5
12
2
L
Ratatoskr
Fischieee
Ratatoskr
6
8
7
1.19
L
Xing Tian
SwankyFestuca
Xing Tian
3
5
10
1.6
W
Yu Huang
Tamashi0626
Yu Huang
5
2
13
5.75
W
Amaterasu
Velvet50
Amaterasu
1
6
14
1.33
L
Pele
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,653
Damage
77,410
89,041
Taken
81,353
72,615
Mitigated
52,407
34,407
Healing
33,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,362
4,691
3,918
4,472
14,080
7,121
720
5,251
8,829
0
23,818
L
Scylla
 
Scylla
12,501
731
2,098
2,286
9,364
4,427
656
3,553
5,811
31,888
0
W
8,920
1,411
3,348
6,734
18,860
19,383
0
6,155
12,705
0
14,205
W
Tsukuyomi
BydiNette
Tsukuyomi
29,809
7,666
3,219
8,843
20,235
10,088
998
3,820
16,415
0
55,420
W
17,123
3,017
2,346
4,027
14,125
5,231
1,853
3,105
11,020
33,368
0
L
Ratatoskr
Fischieee
Ratatoskr
12,678
1,185
2,174
4,183
21,191
16,171
0
7,378
13,813
0
23,303
L
Xing Tian
SwankyFestuca
Xing Tian
10,902
940
1,435
5,691
25,853
35,909
78
9,195
16,658
19,584
0
W
Yu Huang
Tamashi0626
Yu Huang
15,142
2,023
1,007
1,760
11,891
6,526
365
4,087
7,804
37,018
0
W
Amaterasu
Velvet50
Amaterasu
6,416
2,817
0
1,718
16,242
11,179
1,614
6,236
10,006
0
10,080
L
Pele
13,210
472
1,985
6,165
18,553
8,987
0
6,888
11,665
0
26,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,036
Gold Earned
57,224
130
Minions Killed
164
0
Camps Cleared
0
1,443,429
Distance Traveled
1,488,560
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,431
652
24
2
0
289,225
0
L
Scylla
10,098
631
46
3
0
273,934
1
W
Tyr
10,560
660
8
1
0
337,183
6
W
Tsukuyomi
12,553
785
45
3
0
321,761
0
W
Sol
11,622
726
43
3
0
262,836
0
L
Ratatoskr
10,568
661
22
1
0
291,722
1
L
Xing Tian
10,068
629
4
0
0
265,116
6
W
Yu Huang
11,937
746
56
4
0
301,424
0
W
Amaterasu
10,552
660
12
1
0
265,356
0
L
Pele
9,871
617
34
2
0
323,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role