Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ButtBanquet
Hercules
Level 122
God Stats
6W - 6L
1,438 SR
Queue Stats
457W - 511L
1,459 Elo+
Solo
Ah Puch
Ah Puch
Cherrios20
Ah Puch
Level 146
God Stats
11W - 7L
1,514 SR
Queue Stats
776W - 840L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Jakoshadow
Cernunnos
Level 118
God Stats
2W - 9L
1,143 SR
Queue Stats
158W - 175L
1,370 Elo+
Solo
Sylvanus
Sylvanus
violetaa
Sylvanus
Level 108
God Stats
2W - 0L
1,760 SR
Queue Stats
191W - 193L
1,535 Elo+
Solo
Team Averages
Level 128
1,471 SR
1,460 Elo+

VS

Team Averages
Level 100
1,408 SR
1,452 Elo+
Hercules
Hercules
KillaCyco
Hercules
Level 146
God Stats
12W - 9L
1,557 SR
Queue Stats
1,040W - 1,061L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Shadowvfx3
Gilgamesh
Level 86
God Stats
0W - 1L
1,294 SR
Queue Stats
50W - 40L
1,445 Elo+
Solo
Cliodhna
Cliodhna
cinnamonoexo61
Cliodhna
Level 83
God Stats
4W - 3L
1,423 SR
Queue Stats
216W - 233L
1,461 Elo+
Solo
Maui
Maui
guncel-fisek
Maui
Level 122
God Stats
2W - 4L
1,265 SR
Queue Stats
2,163W - 2,555L
1,423 Elo+
Solo
Guan Yu
Guan Yu
kd2127
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 7
6,299
1,050
6,082
5,891
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
ButtBanquet
Hercules
12
2 / 1 / 5
6,394
1,066
3,205
7,016
7,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Cherrios20
Ah Puch
12
3 / 1 / 2
6,517
1,086
6,535
3,326
1,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Jakoshadow
Cernunnos
11
4 / 2 / 3
6,509
1,085
7,143
5,182
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
violetaa
Sylvanus
10
0 / 1 / 3
5,975
996
2,881
6,653
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KillaCyco
Hercules
10
3 / 2 / 1
5,453
909
5,432
8,639
8,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Shadowvfx3
Gilgamesh
10
1 / 2 / 4
5,692
949
3,949
5,153
3,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
10
1 / 2 / 4
5,452
909
5,549
6,618
3,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 4
5,579
930
1,417
4,853
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
kd2127
Guan Yu
7
0 / 2 / 3
4,932
822
827
3,592
1,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
9
Kills
5
5
Deaths
9
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
7
3.5
W
Hercules
ButtBanquet
Hercules
2
1
5
4.5
W
Ah Puch
Cherrios20
Ah Puch
3
1
2
4
W
Cernunnos
Jakoshadow
Cernunnos
4
2
3
2.75
L
Hercules
KillaCyco
Hercules
3
2
1
1.75
L
Gilgamesh
Shadowvfx3
Gilgamesh
1
2
4
1.5
L
Cliodhna
1
2
4
1.5
L
0
1
4
2
L
Guan Yu
kd2127
Guan Yu
0
2
3
0.75
W
Sylvanus
violetaa
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
17,174
28,068
Taken
28,855
20,877
Mitigated
21,156
12,790
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,082
464
1,038
3,008
5,891
4,606
69
273
5,618
12,023
0
W
Hercules
ButtBanquet
Hercules
3,205
1,526
420
2,331
7,016
7,608
157
385
6,631
0
4,143
W
Ah Puch
Cherrios20
Ah Puch
6,535
45
49
355
3,326
1,802
600
0
3,326
18,312
0
W
Cernunnos
Jakoshadow
Cernunnos
7,143
2,957
424
1,065
5,182
2,312
678
526
4,656
0
13,093
L
Hercules
KillaCyco
Hercules
5,432
1,553
794
3,316
8,639
8,239
0
4,619
4,020
0
10,358
L
Gilgamesh
Shadowvfx3
Gilgamesh
3,949
779
638
688
5,153
3,526
0
3,017
2,136
0
9,107
L
Cliodhna
5,549
537
123
1,597
6,618
3,458
0
3,844
2,774
0
8,727
L
1,417
409
66
1,699
4,853
4,096
0
1,644
3,209
5,140
0
L
Guan Yu
kd2127
Guan Yu
827
149
944
658
3,592
1,837
0
2,374
1,218
0
1,258
W
Sylvanus
violetaa
Sylvanus
2,881
523
1,669
2,431
6,653
4,549
23
233
6,420
3,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
27,108
61
Minions Killed
50
0
Camps Cleared
0
609,786
Distance Traveled
502,131
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,299
1,050
10
2
0
149,749
3
W
Hercules
6,394
1,066
4
1
0
129,576
2
W
Ah Puch
6,517
1,086
33
6
0
115,966
0
W
Cernunnos
6,509
1,085
13
2
0
102,425
0
L
Hercules
5,453
909
4
1
0
130,011
0
L
Gilgamesh
5,692
949
10
2
0
110,621
0
L
Cliodhna
5,452
909
14
2
0
99,010
0
L
Maui
5,579
930
19
3
0
103,499
0
L
Guan Yu
4,932
822
3
1
0
58,990
0
W
Sylvanus
5,975
996
1
0
0
112,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role