Player Matchup

Rama
Rama
GucciGargoyle
Rama
Level 127
God Stats
10W - 11L
1,663 SR
Queue Stats
309W - 271L
1,557 Elo+
Party 1
Ymir
Ymir
Kevindino
Ymir
Level 123
God Stats
2W - 1L
1,529 SR
Queue Stats
46W - 45L
1,521 Elo+
Solo
Thanatos
Thanatos
Marinesi
Thanatos
Level 81
God Stats
35W - 21L
1,582 SR
Queue Stats
346W - 330L
1,568 Elo+
Solo
Nox
Nox
RieTYT
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,194 Elo+
Solo
Cliodhna
Cliodhna
Wrevon
Cliodhna
Level 109
God Stats
25W - 20L
1,578 SR
Queue Stats
353W - 298L
1,515 Elo+
Party 1
Team Averages
Level 109
1,570 SR
1,471 Elo+

VS

Team Averages
Level 107
1,541 SR
1,510 Elo+
Ne Zha
Ne Zha
Inkstick
Ne Zha
Level 88
God Stats
15W - 10L
1,609 SR
Queue Stats
547W - 473L
1,490 Elo+
Solo
Cthulhu
Cthulhu
ItsMara7
Cthulhu
Level 128
God Stats
3W - 8L
1,445 SR
Queue Stats
307W - 317L
1,524 Elo+
Party 2
Hachiman
Hachiman
Itszachmc
Hachiman
Level 152
God Stats
5W - 5L
1,580 SR
Queue Stats
318W - 306L
1,554 Elo+
Party 2
Set
Set
UnseenMimic
Set
Level 109
God Stats
9W - 12L
1,561 SR
Queue Stats
60W - 72L
1,466 Elo+
Solo
Raijin
Raijin
kylefu42
Raijin
Level 60
God Stats
0W - 4L
1,509 SR
Queue Stats
70W - 85L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,439
590
13,238
12,313
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
3 / 0 / 6
8,831
552
6,248
15,753
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Marinesi
Thanatos
15
7 / 4 / 4
9,401
588
8,100
14,437
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
RieTYT
Nox
14
1 / 2 / 4
8,791
549
7,356
8,275
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Wrevon
Cliodhna
16
3 / 2 / 0
10,058
629
9,167
13,202
8,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Inkstick
Ne Zha
14
3 / 3 / 4
8,266
517
9,404
13,075
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ItsMara7
Cthulhu
13
1 / 3 / 3
7,907
494
5,803
13,262
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Itszachmc
Hachiman
9
0 / 3 / 2
6,195
387
6,233
9,534
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 0
8,201
513
8,869
14,551
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
kylefu42
Raijin
12
3 / 4 / 0
7,725
483
4,929
9,079
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
10
10
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Ne Zha
Inkstick
Ne Zha
3
3
4
1.67
L
Cthulhu
ItsMara7
Cthulhu
1
3
3
0.83
L
Hachiman
Itszachmc
Hachiman
0
3
2
0.33
W
Ymir
3
0
6
6
W
Thanatos
Marinesi
Thanatos
7
4
4
2.25
W
Nox
RieTYT
Nox
1
2
4
1.5
L
3
4
0
0.75
W
Cliodhna
Wrevon
Cliodhna
3
2
0
1.5
L
Raijin
kylefu42
Raijin
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
35,238
63,980
Taken
59,501
39,264
Mitigated
30,696
30,780
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,238
9,844
0
6,870
12,313
4,983
2,514
3,050
9,263
0
82,766
L
Ne Zha
Inkstick
Ne Zha
9,404
2,317
0
1,757
13,075
5,981
0
3,672
9,403
0
59,302
L
Cthulhu
ItsMara7
Cthulhu
5,803
687
245
2,137
13,262
11,279
0
4,257
9,005
42,584
0
L
Hachiman
Itszachmc
Hachiman
6,233
3,975
0
3,217
9,534
2,879
872
1,407
8,127
0
34,140
W
Ymir
6,248
1,285
0
4,266
15,753
14,867
0
3,813
11,940
40,336
0
W
Thanatos
Marinesi
Thanatos
8,100
2,199
0
13,613
14,437
7,475
0
1,837
12,600
0
67,480
W
Nox
RieTYT
Nox
7,356
524
0
1,499
8,275
3,805
666
2,038
6,237
66,571
0
L
8,869
3,952
0
4,964
14,551
7,784
0
2,005
12,546
0
61,985
W
Cliodhna
Wrevon
Cliodhna
9,167
959
0
4,532
13,202
8,134
0
387
12,815
0
83,230
L
Raijin
kylefu42
Raijin
4,929
596
0
740
9,079
2,773
0
2,559
6,520
43,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
38,294
545
Minions Killed
423
0
Camps Cleared
0
1,545,811
Distance Traveled
1,447,386
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,439
590
131
8
0
274,029
3
L
Ne Zha
8,266
517
96
6
0
329,144
1
L
Cthulhu
7,907
494
64
4
0
337,104
5
L
Hachiman
6,195
387
65
4
0
219,227
0
W
Ymir
8,831
552
48
3
0
294,298
6
W
Thanatos
9,401
588
94
6
0
336,012
5
W
Nox
8,791
549
119
7
0
306,567
3
L
Set
8,201
513
109
7
0
296,096
7
W
Cliodhna
10,058
629
153
10
0
334,905
4
L
Raijin
7,725
483
89
6
0
265,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role