Player Matchup

Janus
Janus
CrudestFan3
Janus
Level 129
God Stats
3W - 3L
1,522 SR
Queue Stats
171W - 159L
1,650 Elo+
Party 2
Hera
Hera
HamCity
Hera
Level 157
God Stats
2W - 0L
1,729 SR
Queue Stats
105W - 102L
1,635 Elo+
Party 2
Fenrir
Fenrir
JWACK15
Fenrir
Level 120
God Stats
9W - 8L
1,465 SR
Queue Stats
469W - 475L
1,482 Elo+
Solo
Terra
Terra
mrfishbulb
Terra
Level 125
God Stats
6W - 5L
1,507 SR
Queue Stats
236W - 252L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
yaboyford
Zhong Kui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 138L
1,526 Elo+
Solo
Team Averages
Level 136
1,545 SR
1,546 Elo+

VS

Team Averages
Level 125
1,590 SR
1,369 Elo+
Vulcan
Vulcan
BigCousinD
Vulcan
Level 159
God Stats
0W - 2L
1,799 SR
Queue Stats
4W - 7L
1,164 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
C0MEHONORKID
Morgan Le Fay
Level 141
God Stats
11W - 9L
1,541 SR
Queue Stats
750W - 670L
1,429 Elo+
Party 1
Fenrir
Fenrir
Fresh Kang
Fenrir
Level 158
God Stats
8W - 11L
1,609 SR
Queue Stats
916W - 638L
1,524 Elo+
Party 1
Achilles
Achilles
WiLdz5025
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 1
Guan Yu
Guan Yu
iTzJustSky
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
6,374
1,062
9,475
5,031
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
HamCity
Hera
13
2 / 1 / 5
6,856
1,143
6,811
3,048
1,095
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JWACK15
Fenrir
9
2 / 2 / 7
6,113
1,019
2,900
5,071
2,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
12
2 / 1 / 7
6,929
1,155
3,234
5,299
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
yaboyford
Zhong Kui
10
2 / 3 / 7
6,287
1,048
2,663
6,162
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigCousinD
Vulcan
12
2 / 1 / 5
6,402
1,067
7,272
4,316
2,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
C0MEHONORKID
Morgan Le Fay
11
1 / 2 / 6
5,867
978
4,830
6,542
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Fresh Kang
Fenrir
10
2 / 2 / 5
6,061
1,010
2,547
3,537
2,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
WiLdz5025
Achilles
13
3 / 3 / 3
6,588
1,098
2,860
8,113
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
iTzJustSky
Guan Yu
9
0 / 2 / 3
5,276
879
1,495
6,275
7,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
10
Kills
8
9
Deaths
10
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BigCousinD
Vulcan
2
1
5
4.5
L
Morgan Le Fay
C0MEHONORKID
Morgan Le Fay
1
2
6
2
W
2
2
7
2.75
L
Fenrir
Fresh Kang
Fenrir
2
2
5
2.25
W
Hera
HamCity
Hera
2
1
5
4.5
W
Fenrir
JWACK15
Fenrir
2
2
7
2.75
L
Achilles
WiLdz5025
Achilles
3
3
3
1.5
L
Guan Yu
iTzJustSky
Guan Yu
0
2
3
0.75
W
Terra
2
1
7
5.5
W
Zhong Kui
yaboyford
Zhong Kui
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
19,004
24,611
Taken
28,783
15,149
Mitigated
22,118
9,436
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BigCousinD
Vulcan
7,272
1,826
111
461
4,316
2,293
0
3,909
367
16,894
0
L
Morgan Le Fay
C0MEHONORKID
Morgan Le Fay
4,830
314
651
2,043
6,542
3,379
0
5,760
708
13,236
0
W
9,475
462
529
846
5,031
1,827
700
2,872
2,112
19,392
0
L
Fenrir
Fresh Kang
Fenrir
2,547
358
715
630
3,537
2,183
0
2,478
906
0
4,559
W
Hera
HamCity
Hera
6,811
1,596
1,001
198
3,048
1,095
54
2,021
1,027
16,702
0
W
Fenrir
JWACK15
Fenrir
2,900
649
1,452
1,427
5,071
2,320
120
2,269
2,802
0
3,294
L
Achilles
WiLdz5025
Achilles
2,860
411
0
443
8,113
7,170
0
5,716
2,181
0
6,715
L
Guan Yu
iTzJustSky
Guan Yu
1,495
155
2,321
2,356
6,275
7,093
0
4,082
2,112
0
2,865
W
Terra
3,234
131
1,957
1,511
5,299
4,123
200
1,827
3,293
7,837
0
W
Zhong Kui
yaboyford
Zhong Kui
2,663
111
0
515
6,162
5,784
0
3,113
3,002
6,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
30,194
74
Minions Killed
61
0
Camps Cleared
0
612,276
Distance Traveled
573,656
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,402
1,067
25
4
0
134,886
2
L
Morgan Le Fay
5,867
978
19
3
0
130,048
4
W
Janus
6,374
1,062
22
4
0
130,571
0
L
Fenrir
6,061
1,010
6
1
0
82,531
0
W
Hera
6,856
1,143
32
5
0
130,809
0
W
Fenrir
6,113
1,019
2
0
0
96,289
0
L
Achilles
6,588
1,098
8
1
0
132,809
0
L
Guan Yu
5,276
879
3
1
0
93,382
1
W
Terra
6,929
1,155
11
2
0
148,006
0
W
Zhong Kui
6,287
1,048
7
1
0
106,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role