Player Matchup

Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
PACTOLUS
Ishtar
Level 106
God Stats
17W - 11L
1,566 SR
Queue Stats
194W - 204L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
SrDiabetes
Ao Kuang
Level 66
God Stats
8W - 8L
1,780 SR
Queue Stats
112W - 94L
1,581 Elo+
Party 1
Thoth
Thoth
asesin32
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,933 Elo+
Party 1
Tyr
Tyr
pepejuanalberto
Tyr
Level 122
God Stats
5W - 6L
1,480 SR
Queue Stats
126W - 115L
1,580 Elo+
Party 1
Team Averages
Level 87
1,565 SR
1,618 Elo+

VS

Team Averages
Level 82
1,613 SR
1,610 Elo+
Morgan Le Fay
Morgan Le Fay
DualPersona
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,824 Elo+
Party 2
Janus
Janus
KendællJenner
Janus
Level 125
God Stats
8W - 3L
1,574 SR
Queue Stats
37W - 22L
1,619 Elo+
Party 2
Rama
Rama
NickiMinæj
Rama
Level 154
God Stats
2W - 1L
1,718 SR
Queue Stats
97W - 73L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
ZKotZoran
Sylvanus
Level 109
God Stats
2W - 0L
1,585 SR
Queue Stats
26W - 25L
1,516 Elo+
Solo
Guan Yu
Guan Yu
lustboy60
Guan Yu
Level 5
God Stats
2W - 0L
1,689 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 3 / 4
7,219
722
4,353
7,855
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
PACTOLUS
Ishtar
13
2 / 6 / 1
7,610
761
7,602
12,824
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
SrDiabetes
Ao Kuang
13
2 / 3 / 2
7,207
721
5,537
12,723
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
asesin32
Thoth
14
1 / 4 / 4
7,176
718
8,400
6,754
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 5
6,919
692
10,010
13,913
11,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DualPersona
Morgan Le Fay
15
4 / 2 / 10
8,275
828
14,083
9,877
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 12
8,045
805
10,569
8,210
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 1 / 6
9,740
974
13,363
10,251
4,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
ZKotZoran
Sylvanus
14
1 / 2 / 10
7,546
755
4,375
10,164
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
lustboy60
Guan Yu
14
1 / 2 / 9
7,373
737
4,908
10,780
8,071
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
8
Kills
20
20
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
4
1.33
W
Morgan Le Fay
DualPersona
Morgan Le Fay
4
2
10
4.5
W
2
1
12
8
W
12
1
6
15
L
Ishtar
PACTOLUS
Ishtar
2
6
1
0.42
L
Ao Kuang
SrDiabetes
Ao Kuang
2
3
2
1
W
Sylvanus
ZKotZoran
Sylvanus
1
2
10
3
L
Thoth
asesin32
Thoth
1
4
4
0.75
W
Guan Yu
lustboy60
Guan Yu
1
2
9
2.75
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,902
Damage
47,298
54,069
Taken
49,282
30,368
Mitigated
27,886
7,992
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,353
249
0
1,123
7,855
3,758
0
4,634
3,221
0
14,945
W
Morgan Le Fay
DualPersona
Morgan Le Fay
14,083
1,192
0
1,465
9,877
4,585
318
2,437
7,440
33,217
0
W
10,569
337
64
781
8,210
3,358
360
2,057
6,153
27,538
0
W
13,363
8,880
0
4,023
10,251
4,565
4,529
2,343
7,908
0
38,137
L
Ishtar
PACTOLUS
Ishtar
7,602
4,003
0
2,312
12,824
5,464
144
6,405
6,419
0
23,581
L
Ao Kuang
SrDiabetes
Ao Kuang
5,537
1,408
0
1,986
12,723
6,508
0
6,245
6,478
12,749
1,528
W
Sylvanus
ZKotZoran
Sylvanus
4,375
1,443
2,545
3,111
10,164
7,307
532
2,910
7,254
11,043
3,279
L
Thoth
asesin32
Thoth
8,400
574
0
724
6,754
3,067
0
4,295
2,459
28,834
0
W
Guan Yu
lustboy60
Guan Yu
4,908
255
1,666
2,198
10,780
8,071
456
3,758
7,022
0
8,395
L
10,010
1,081
0
1,847
13,913
11,571
0
6,995
6,918
0
13,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
40,979
143
Minions Killed
181
0
Camps Cleared
0
1,009,348
Distance Traveled
1,022,924
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,219
722
24
2
0
198,900
1
W
Morgan Le Fay
8,275
828
44
4
0
211,931
3
W
Janus
8,045
805
47
5
0
229,937
2
W
Rama
9,740
974
53
5
0
190,911
2
L
Ishtar
7,610
761
47
5
0
160,345
2
L
Ao Kuang
7,207
721
21
2
0
237,179
1
W
Sylvanus
7,546
755
30
3
0
168,645
0
L
Thoth
7,176
718
47
5
0
188,091
1
W
Guan Yu
7,373
737
7
1
0
221,500
3
L
Tyr
6,919
692
4
0
0
224,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role