Player Matchup

Morgan Le Fay
Morgan Le Fay
Eqlazzz
Morgan Le Fay
Level 48
God Stats
6W - 1L
1,769 SR
Queue Stats
50W - 57L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
G4K_Jaguerxx
Tsukuyomi
Level 36
God Stats
2W - 0L
1,788 SR
Queue Stats
26W - 40L
1,341 Elo+
Party 2
Hercules
Hercules
Jqckiezz
Hercules
Level 123
God Stats
10W - 14L
1,452 SR
Queue Stats
39W - 40L
1,508 Elo+
Party 2
Team Averages
Level 69
1,670 SR
1,436 Elo+

VS

Team Averages
Level 46
1,676 SR
1,538 Elo+
King Arthur
King Arthur
B A 89
King Arthur
Level 64
God Stats
8W - 3L
1,723 SR
Queue Stats
134W - 100L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
UselessDragon
Baron Samedi
Level 40
God Stats
7W - 8L
1,630 SR
Queue Stats
94W - 76L
1,566 Elo+
Party 1
Xing Tian
Xing Tian
zSupraMk3
Xing Tian
Level 33
God Stats
5W - 4L
1,674 SR
Queue Stats
39W - 45L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eqlazzz
Morgan Le Fay
20
7 / 5 / 10
24,510
700
69,400
35,733
16,888
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tsukuyomi
G4K_Jaguerxx
Tsukuyomi
20
5 / 13 / 11
21,784
622
30,579
50,703
35,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Jqckiezz
Hercules
20
7 / 12 / 12
23,374
668
33,631
69,927
111,017
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B A 89
King Arthur
20
14 / 6 / 12
23,643
676
52,340
57,289
94,632
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
UselessDragon
Baron Samedi
20
11 / 11 / 14
22,544
644
47,678
45,981
33,750
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
zSupraMk3
Xing Tian
20
5 / 2 / 24
23,198
663
26,486
56,613
106,288
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
19
Kills
30
30
Deaths
19
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
B A 89
King Arthur
14
6
12
3.33
W
Morgan Le Fay
Eqlazzz
Morgan Le Fay
7
5
10
2.4
W
Tsukuyomi
G4K_Jaguerxx
Tsukuyomi
5
13
11
0.81
W
Hercules
Jqckiezz
Hercules
7
12
12
1.08
L
Baron Samedi
UselessDragon
Baron Samedi
11
11
14
1.64
L
Xing Tian
zSupraMk3
Xing Tian
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,610
Damage
126,504
156,363
Taken
159,883
163,888
Mitigated
234,670
44,175
Healing
32,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
B A 89
King Arthur
52,340
6,464
476
12,525
57,289
94,632
135
27,199
28,015
0
114,494
W
Morgan Le Fay
Eqlazzz
Morgan Le Fay
69,400
2,560
2,088
9,398
35,733
16,888
2,142
15,543
20,190
175,986
0
W
Tsukuyomi
G4K_Jaguerxx
Tsukuyomi
30,579
7,534
0
8,084
50,703
35,983
259
27,050
23,653
396
79,796
W
Hercules
Jqckiezz
Hercules
33,631
9,068
0
24,605
69,927
111,017
772
32,780
36,496
190
79,714
L
Baron Samedi
UselessDragon
Baron Samedi
47,678
4,459
4,497
10,327
45,981
33,750
1,140
16,627
27,870
132,950
0
L
Xing Tian
zSupraMk3
Xing Tian
26,486
1,591
0
4,606
56,613
106,288
815
27,019
28,634
71,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,668
Gold Earned
69,385
318
Minions Killed
279
16
Camps Cleared
10
1,782,309
Distance Traveled
1,936,154
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
23,643
676
88
3
1
627,285
6
W
Morgan Le Fay
24,510
700
178
5
6
612,802
0
W
Tsukuyomi
21,784
622
61
2
4
604,662
0
W
Hercules
23,374
668
79
2
6
564,845
3
L
Baron Samedi
22,544
644
134
4
7
564,390
7
L
Xing Tian
23,198
663
57
2
2
744,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role