Player Matchup

Achilles
Achilles
Diamond V
Speedemon95
Achilles
Diamond V
Level 159
God Stats
47W - 52L
1,583 SR
Queue Stats
579W - 572L
2,111 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond IV
YempathTTV
Morgan Le Fay
Diamond IV
Level 146
God Stats
10W - 11L
1,659 SR
Queue Stats
43W - 42L
2,193 MMR
Solo
Bellona
Bellona
Platinum II
qVALIDp
Bellona
Platinum II
Level 133
God Stats
11W - 11L
1,553 SR
Queue Stats
643W - 665L
1,928 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,598 SR
2,077 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,776 SR
1,969 MMR
Bacchus
Bacchus
Platinum II
EmphaticNymph
Bacchus
Platinum II
Level 156
God Stats
11W - 8L
1,733 SR
Queue Stats
147W - 144L
1,982 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
Generalzackeous
Cabrakan
Diamond II
Level 159
God Stats
54W - 44L
1,710 SR
Queue Stats
252W - 263L
2,349 MMR
Party 1
Thor
Thor
Platinum IV
OneEvilSaint
Thor
Platinum IV
Level 120
God Stats
2W - 2L
1,885 SR
Queue Stats
26W - 38L
1,574 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Speedemon95
Achilles
20
9 / 2 / 5
16,865
767
21,447
26,032
40,705
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
YempathTTV
Morgan Le Fay
20
2 / 3 / 10
14,269
649
31,689
18,844
11,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
qVALIDp
Bellona
17
3 / 4 / 8
14,348
652
12,434
26,626
27,901
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AtlasBaba YagaBaron SamediAresHorus

VS

Bans
Ah Muzen CabCernunnosGaneshaDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
0 / 3 / 4
13,019
592
9,146
25,147
44,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
20
4 / 5 / 5
15,779
717
22,785
32,047
37,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 6 / 2
13,644
620
19,217
18,603
10,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
9
9
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
3
4
0.67
L
Cabrakan
4
5
5
1.3
L
5
6
2
1
W
Achilles
Speedemon95
Achilles
9
2
5
5.75
W
Morgan Le Fay
YempathTTV
Morgan Le Fay
2
3
10
2.33
W
Bellona
qVALIDp
Bellona
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,570
Damage
51,148
71,502
Taken
75,797
79,709
Mitigated
92,051
20,148
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,146
260
486
2,315
25,147
44,774
78
12,845
12,302
23,860
0
L
Cabrakan
22,785
2,639
0
7,733
32,047
37,203
317
13,968
18,079
79,218
0
L
19,217
306
0
250
18,603
10,074
336
6,078
12,525
0
60,311
W
Achilles
Speedemon95
Achilles
21,447
3,590
0
8,631
26,032
40,705
1,602
10,006
16,026
0
50,234
W
Morgan Le Fay
YempathTTV
Morgan Le Fay
31,689
3,045
0
3,695
18,844
11,103
854
13,289
5,555
98,204
0
W
Bellona
qVALIDp
Bellona
12,434
2,666
3,297
4,525
26,626
27,901
283
8,776
17,850
920
36,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,482
Gold Earned
42,442
230
Minions Killed
220
11
Camps Cleared
6
1,183,128
Distance Traveled
1,106,275
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,019
592
21
1
2
395,280
2
L
Cabrakan
15,779
717
111
5
1
358,271
3
L
Thor
13,644
620
88
4
3
352,724
2
W
Achilles
16,865
767
44
2
1
429,743
2
W
Morgan Le Fay
14,269
649
135
6
7
363,700
5
W
Bellona
14,348
652
51
2
3
389,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role