Player Matchup

Heimdallr
Heimdallr
Belastung
Heimdallr
Level 152
God Stats
3W - 3L
1,621 SR
Queue Stats
382W - 412L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Czen
Baron Samedi
Level 157
God Stats
8W - 7L
1,639 SR
Queue Stats
458W - 443L
1,534 Elo+
Party 2
Odin
Odin
bredboi
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,306 Elo+
Party 1
Amaterasu
Amaterasu
fleaboi_
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,439 Elo+
Party 1
Arachne
Arachne
Кимерис
Arachne
Level 132
God Stats
2W - 4L
1,322 SR
Queue Stats
265W - 270L
1,545 Elo+
Party 2
Team Averages
Level 135
1,517 SR
1,461 Elo+

VS

Team Averages
Level 131
1,361 SR
1,505 Elo+
Olorun
Olorun
 
Olorun
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dodek90
Hachiman
Level 122
God Stats
5W - 4L
1,418 SR
Queue Stats
207W - 203L
1,453 Elo+
Party 4
Arachne
Arachne
Sir BlackBolt
Arachne
Level 149
God Stats
2W - 3L
1,131 SR
Queue Stats
503W - 514L
1,543 Elo+
Party 3
Jormungandr
Jormungandr
VicktorCrumb
Jormungandr
Level 124
God Stats
3W - 1L
1,614 SR
Queue Stats
278W - 275L
1,507 Elo+
Party 3
He Bo
He Bo
Xotor90
He Bo
Level 119
God Stats
2W - 4L
1,142 SR
Queue Stats
128W - 106L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Belastung
Heimdallr
20
7 / 4 / 17
13,402
670
32,324
21,852
14,642
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Czen
Baron Samedi
20
8 / 4 / 17
14,467
723
44,247
21,649
15,259
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
bredboi
Odin
20
8 / 5 / 11
13,190
660
12,442
23,972
27,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amaterasu
fleaboi_
Amaterasu
18
0 / 7 / 20
11,582
579
13,548
40,710
45,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 6 / 13
13,378
669
14,579
34,578
33,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
8 / 5 / 13
14,355
718
22,572
30,512
16,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Dodek90
Hachiman
20
8 / 4 / 12
14,261
713
26,462
19,631
9,965
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
19
4 / 8 / 14
13,665
683
19,454
34,996
39,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
VicktorCrumb
Jormungandr
20
4 / 4 / 16
13,352
668
17,251
26,846
37,441
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Xotor90
He Bo
18
1 / 8 / 13
11,691
585
23,771
19,856
8,256
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
93
29
Kills
25
26
Deaths
29
78
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
5
13
2.9
L
Heimdallr
Belastung
Heimdallr
7
4
17
3.88
L
Baron Samedi
Czen
Baron Samedi
8
4
17
4.13
W
Hachiman
Dodek90
Hachiman
8
4
12
3.5
W
Arachne
4
8
14
1.38
W
Jormungandr
VicktorCrumb
Jormungandr
4
4
16
3
W
He Bo
Xotor90
He Bo
1
8
13
0.94
L
Odin
bredboi
Odin
8
5
11
2.7
L
Amaterasu
fleaboi_
Amaterasu
0
7
20
1.43
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,140
Damage
109,510
142,761
Taken
131,841
136,116
Mitigated
111,916
57,011
Healing
50,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
22,572
11,638
6,644
13,664
30,512
16,728
4,606
9,833
20,679
51,338
0
L
Heimdallr
Belastung
Heimdallr
32,324
6,147
604
1,138
21,852
14,642
2,628
10,591
10,931
0
63,594
L
Baron Samedi
Czen
Baron Samedi
44,247
2,551
14,504
8,317
21,649
15,259
2,017
10,032
11,617
83,799
0
W
Hachiman
Dodek90
Hachiman
26,462
12,457
350
3,343
19,631
9,965
1,490
8,123
11,508
0
65,800
W
Arachne
19,454
10,307
2,433
9,033
34,996
39,526
763
10,310
24,677
3,207
21,726
W
Jormungandr
VicktorCrumb
Jormungandr
17,251
3,401
3,585
5,320
26,846
37,441
345
11,689
15,157
52,564
0
W
He Bo
Xotor90
He Bo
23,771
2,075
3,106
2,522
19,856
8,256
488
4,555
15,301
44,244
0
L
Odin
bredboi
Odin
12,442
2,705
2,743
4,414
23,972
27,444
1,518
9,086
14,886
0
17,447
L
Amaterasu
fleaboi_
Amaterasu
13,548
3,918
768
9,479
40,710
45,764
884
20,079
20,631
611
23,216
L
14,579
8,625
1,826
13,218
34,578
33,007
594
16,200
18,378
0
29,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,019
Gold Earned
67,324
256
Minions Killed
286
0
Camps Cleared
0
1,904,737
Distance Traveled
1,875,915
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,355
718
58
3
0
318,257
4
L
Heimdallr
13,402
670
64
3
0
376,394
0
L
Baron Samedi
14,467
723
107
5
0
334,451
0
W
Hachiman
14,261
713
90
5
0
366,306
0
W
Arachne
13,665
683
25
1
0
461,585
1
W
Jormungandr
13,352
668
66
3
0
328,823
0
W
He Bo
11,691
585
47
2
0
400,944
1
L
Odin
13,190
660
13
1
0
397,084
0
L
Amaterasu
11,582
579
29
1
0
390,360
0
L
Arachne
13,378
669
43
2
0
406,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role