Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FatherReece
Skadi
Level 64
God Stats
2W - 5L
1,316 SR
Queue Stats
62W - 66L
1,390 Elo+
Party 2
Mulan
Mulan
kom55
Mulan
Level 113
God Stats
48W - 47L
1,521 SR
Queue Stats
559W - 569L
1,367 Elo+
Solo
Hel
Hel
ssut1973
Hel
Level 84
God Stats
5W - 6L
1,479 SR
Queue Stats
359W - 396L
1,435 Elo+
Party 2
Shiva
Shiva
Бгатек
Shiva
Level 66
God Stats
81W - 68L
1,459 SR
Queue Stats
334W - 388L
1,411 Elo+
Party 1
Team Averages
Level 88
1,455 SR
1,421 Elo+

VS

Team Averages
Level 59
1,495 SR
1,454 Elo+
Cupid
Cupid
 
Cupid
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Blood94
Bakasura
Level 144
God Stats
2W - 3L
1,319 SR
Queue Stats
74W - 62L
1,503 Elo+
Solo
Athena
Athena
Devezer
Athena
Level 15
God Stats
3W - 0L
1,801 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 3
Agni
Agni
Ryuuflex
Agni
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,470 Elo+
Party 3
Sun Wukong
Sun Wukong
Zoalqill
Sun Wukong
Level 89
God Stats
3W - 3L
1,353 SR
Queue Stats
90W - 93L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 0
5,318
483
6,286
12,858
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 3 / 1
4,465
406
3,942
6,991
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
kom55
Mulan
9
0 / 3 / 0
5,483
498
5,994
10,614
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
0 / 5 / 2
5,579
507
3,046
7,324
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 1 / 0
5,237
476
2,996
6,944
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 0 / 3
5,786
526
8,782
6,587
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Blood94
Bakasura
12
5 / 0 / 1
7,271
661
4,365
8,289
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Devezer
Athena
10
1 / 1 / 3
5,788
526
3,962
8,300
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
10
5 / 2 / 1
6,525
593
5,814
6,816
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Zoalqill
Sun Wukong
11
1 / 0 / 2
6,569
597
6,933
10,442
5,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
14
14
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Cupid
 
Cupid
2
0
3
3.5
W
Bakasura
Blood94
Bakasura
5
0
1
5.5
W
Athena
Devezer
Athena
1
1
3
2.5
L
0
3
1
0.17
W
Agni
5
2
1
2.75
W
Sun Wukong
Zoalqill
Sun Wukong
1
0
2
2
L
Mulan
kom55
Mulan
0
3
0
0
L
0
5
2
0.2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
29,856
44,731
Taken
40,434
20,667
Mitigated
18,675
16,435
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,286
2,454
1,562
4,761
12,858
7,147
23
2,904
9,954
26,519
0
W
Cupid
 
Cupid
8,782
5,750
123
5,102
6,587
2,477
1,078
3,303
3,284
0
40,722
W
Bakasura
Blood94
Bakasura
4,365
3,269
0
3,153
8,289
3,069
0
537
7,752
0
50,508
W
Athena
Devezer
Athena
3,962
1,343
0
1,671
8,300
5,021
338
2,795
5,505
15,222
0
L
3,942
1,800
164
499
6,991
2,026
230
1,058
5,808
0
22,536
W
Agni
5,814
1,067
0
1,029
6,816
2,509
0
2,464
4,352
26,503
0
W
Sun Wukong
Zoalqill
Sun Wukong
6,933
2,033
0
4,061
10,442
5,599
0
233
10,209
0
47,131
L
Mulan
kom55
Mulan
5,994
1,913
0
5,599
10,614
6,031
0
697
9,853
0
37,815
L
3,046
188
119
1,245
7,324
2,707
0
3,287
3,521
36,033
0
L
2,996
1,094
0
2,486
6,944
2,756
0
1,224
5,301
0
32,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,082
Gold Earned
31,939
271
Minions Killed
335
0
Camps Cleared
0
927,551
Distance Traveled
1,054,757
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,318
483
35
3
0
174,240
1
W
Cupid
5,786
526
75
7
0
176,968
0
W
Bakasura
7,271
661
103
9
0
282,317
0
W
Athena
5,788
526
25
2
0
208,347
1
L
Skadi
4,465
406
30
3
0
184,872
0
W
Agni
6,525
593
52
5
0
192,893
0
W
Sun Wukong
6,569
597
80
7
0
194,232
0
L
Mulan
5,483
498
75
7
0
155,289
2
L
Hel
5,579
507
73
7
0
195,394
2
L
Shiva
5,237
476
58
5
0
217,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role