Player Matchup

Erlang Shen
Erlang Shen
DMR_SPAMMER
Erlang Shen
Level 64
God Stats
12W - 13L
1,406 SR
Queue Stats
167W - 207L
1,420 Elo+
Solo
Ra
Ra
StigMa-Instinct
Ra
Level 122
God Stats
4W - 4L
1,516 SR
Queue Stats
103W - 96L
1,441 Elo+
Solo
Bastet
Bastet
Trukilla089138
Bastet
Level 149
God Stats
5W - 10L
1,537 SR
Queue Stats
30W - 31L
1,408 Elo+
Solo
Heimdallr
Heimdallr
brigadiermachu
Heimdallr
Level 104
God Stats
8W - 8L
1,496 SR
Queue Stats
194W - 194L
1,412 Elo+
Solo
Chang'e
Chang'e
dins_fire_
Chang'e
Level 128
God Stats
22W - 14L
1,564 SR
Queue Stats
663W - 660L
1,464 Elo+
Solo
Team Averages
Level 113
1,504 SR
1,429 Elo+

VS

Team Averages
Level 111
1,566 SR
1,395 Elo+
Baron Samedi
Baron Samedi
CRANK_S33Sion
Baron Samedi
Level 155
God Stats
0W - 1L
1,455 SR
Queue Stats
62W - 64L
1,425 Elo+
Solo
Heimdallr
Heimdallr
MercifulBuddha96
Heimdallr
Level 129
God Stats
16W - 15L
1,571 SR
Queue Stats
433W - 439L
1,426 Elo+
Party 1
Hercules
Hercules
Pein102
Hercules
Level 88
God Stats
1W - 2L
1,714 SR
Queue Stats
200W - 226L
1,383 Elo+
Party 1
Olorun
Olorun
Zoobchoobry
Olorun
Level 65
God Stats
2W - 2L
1,573 SR
Queue Stats
51W - 50L
1,416 Elo+
Solo
Nemesis
Nemesis
emtrigg013
Nemesis
Level 117
God Stats
3W - 5L
1,518 SR
Queue Stats
19W - 32L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DMR_SPAMMER
Erlang Shen
14
4 / 4 / 1
8,494
531
6,485
15,239
11,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,838
427
5,767
9,116
3,068
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 0 / 5
8,640
540
8,876
8,823
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
brigadiermachu
Heimdallr
13
3 / 1 / 2
7,751
484
9,946
10,252
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dins_fire_
Chang'e
15
3 / 1 / 7
9,028
564
7,551
10,827
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CRANK_S33Sion
Baron Samedi
14
3 / 6 / 1
8,492
531
8,990
12,863
7,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
12
2 / 2 / 0
7,617
476
9,297
13,535
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Pein102
Hercules
11
0 / 2 / 2
7,394
462
4,446
13,081
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
13
0 / 4 / 1
7,829
489
7,065
10,626
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
emtrigg013
Nemesis
13
2 / 2 / 3
7,808
488
3,734
10,654
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CRANK_S33Sion
Baron Samedi
3
6
1
0.58
W
Erlang Shen
DMR_SPAMMER
Erlang Shen
4
4
1
1.13
L
Heimdallr
2
2
0
1
L
Hercules
Pein102
Hercules
0
2
2
0.5
W
1
1
2
2
W
5
0
5
7.5
L
Olorun
0
4
1
0.13
W
Heimdallr
brigadiermachu
Heimdallr
3
1
2
4
W
Chang'e
dins_fire_
Chang'e
3
1
7
6.5
L
Nemesis
emtrigg013
Nemesis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
33,532
54,257
Taken
60,759
26,946
Mitigated
34,469
19,639
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CRANK_S33Sion
Baron Samedi
8,990
967
62
2,813
12,863
7,048
402
1,143
11,720
50,520
0
W
Erlang Shen
DMR_SPAMMER
Erlang Shen
6,485
2,830
0
3,205
15,239
11,391
404
7,476
7,300
0
53,639
L
Heimdallr
9,297
3,194
0
5,393
13,535
5,942
0
3,751
9,784
0
76,276
L
Hercules
Pein102
Hercules
4,446
517
399
4,100
13,081
11,072
0
2,973
10,108
0
19,106
W
5,767
875
867
2,790
9,116
3,068
453
1,235
7,881
33,416
0
W
8,876
2,402
402
3,386
8,823
3,425
48
2,874
5,824
0
47,984
L
Olorun
7,065
3,193
0
3,998
10,626
5,718
2,049
2,270
8,356
53,492
6,968
W
Heimdallr
brigadiermachu
Heimdallr
9,946
4,832
0
2,564
10,252
4,650
1,285
334
9,918
0
54,276
W
Chang'e
dins_fire_
Chang'e
7,551
264
1,503
4,922
10,827
4,412
99
2,493
8,315
67,751
1,430
L
Nemesis
emtrigg013
Nemesis
3,734
969
431
2,925
10,654
4,689
0
3,060
7,594
0
43,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,751
Gold Earned
39,140
426
Minions Killed
440
0
Camps Cleared
0
1,665,492
Distance Traveled
1,521,195
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,492
531
104
7
0
254,786
10
W
Erlang Shen
8,494
531
87
5
0
301,328
5
L
Heimdallr
7,617
476
125
8
0
267,720
2
L
Hercules
7,394
462
23
1
0
344,528
2
W
Ra
6,838
427
39
2
0
332,612
3
W
Bastet
8,640
540
94
6
0
352,184
5
L
Olorun
7,829
489
106
7
0
305,036
1
W
Heimdallr
7,751
484
92
6
0
343,830
2
W
Chang'e
9,028
564
114
7
0
335,538
3
L
Nemesis
7,808
488
82
5
0
349,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role