Player Matchup

Scylla
Scylla
Ajatzu
Scylla
Level 159
God Stats
3W - 1L
1,523 SR
Queue Stats
177W - 173L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Arelis
Zhong Kui
Level 160
God Stats
5W - 2L
1,711 SR
Queue Stats
137W - 137L
1,580 Elo+
Party 3
Set
Set
Dummeldorf
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,508 Elo+
Party 2
Hel
Hel
NIKITANORD
Hel
Level 85
God Stats
1W - 0L
1,328 SR
Queue Stats
10W - 12L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
Supermatsen
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,289 Elo+
Party 3
Team Averages
Level 89
1,512 SR
1,438 Elo+

VS

Team Averages
Level 72
1,561 SR
1,564 Elo+
Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
JJATNI
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,549 Elo+
Party 4
Aphrodite
Aphrodite
Tenier
Aphrodite
Level 28
God Stats
0W - 1L
1,804 SR
Queue Stats
17W - 15L
1,595 Elo+
Party 4
Chernobog
Chernobog
kkbye
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,644 Elo+
Party 1
He Bo
He Bo
sonkasgombas
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 51L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ajatzu
Scylla
17
7 / 2 / 10
10,366
797
18,674
11,463
6,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Arelis
Zhong Kui
20
15 / 1 / 9
12,359
951
26,631
11,994
11,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 15
9,130
702
4,239
10,858
10,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 16
9,087
699
7,129
11,936
9,770
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Supermatsen
Gilgamesh
16
2 / 3 / 20
10,262
789
10,020
15,314
15,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 4 / 3
8,238
634
12,130
13,552
6,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
JJATNI
Freya
14
2 / 5 / 5
8,206
631
6,398
15,167
6,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Tenier
Aphrodite
15
0 / 3 / 5
8,286
637
3,984
10,881
8,176
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
kkbye
Chernobog
14
3 / 7 / 4
8,705
670
11,254
15,843
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 4
8,922
686
9,721
13,883
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
25
Kills
9
10
Deaths
25
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
3
0.88
W
Scylla
Ajatzu
Scylla
7
2
10
6
W
Zhong Kui
Arelis
Zhong Kui
15
1
9
19.5
W
0
2
15
3.75
L
Freya
JJATNI
Freya
2
5
5
0.9
W
1
2
16
4.5
W
Gilgamesh
Supermatsen
Gilgamesh
2
3
20
4
L
Aphrodite
Tenier
Aphrodite
0
3
5
0.83
L
Chernobog
kkbye
Chernobog
3
7
4
0.71
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,693
Damage
43,487
61,565
Taken
69,326
52,720
Mitigated
34,728
33,299
Healing
27,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,130
3,440
1,367
2,238
13,552
6,215
0
9,912
3,640
0
24,139
W
Scylla
Ajatzu
Scylla
18,674
1,060
1,021
2,568
11,463
6,163
2,287
3,364
8,099
39,419
0
W
Zhong Kui
Arelis
Zhong Kui
26,631
2,084
1,874
5,153
11,994
11,374
786
3,906
8,088
47,853
0
W
4,239
2,111
0
578
10,858
10,107
250
3,476
7,382
0
9,189
L
Freya
JJATNI
Freya
6,398
1,622
354
4,078
15,167
6,861
0
10,968
4,199
11,062
0
W
7,129
599
10,292
6,232
11,936
9,770
468
4,335
7,601
15,891
0
W
Gilgamesh
Supermatsen
Gilgamesh
10,020
1,369
2,320
3,261
15,314
15,306
530
5,022
10,292
0
15,647
L
Aphrodite
Tenier
Aphrodite
3,984
692
7,978
5,295
10,881
8,176
0
8,894
1,987
17,992
0
L
Chernobog
kkbye
Chernobog
11,254
7,354
1,715
2,570
15,843
7,526
0
11,688
4,155
0
24,509
L
9,721
88
101
2,084
13,883
5,950
0
10,972
2,911
16,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
42,357
142
Minions Killed
121
0
Camps Cleared
0
1,253,243
Distance Traveled
1,117,889
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,238
634
28
2
0
248,968
0
W
Scylla
10,366
797
48
4
0
247,734
1
W
Zhong Kui
12,359
951
69
5
0
240,617
1
W
Set
9,130
702
6
0
0
248,828
0
L
Freya
8,206
631
10
1
0
204,451
0
W
Hel
9,087
699
10
1
0
268,312
0
W
Gilgamesh
10,262
789
9
1
0
247,752
1
L
Aphrodite
8,286
637
42
3
0
236,819
3
L
Chernobog
8,705
670
29
2
0
196,627
1
L
He Bo
8,922
686
12
1
0
231,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role