Player Matchup

Skadi
Skadi
Heemo2323
Skadi
Level 115
God Stats
6W - 9L
1,530 SR
Queue Stats
51W - 79L
1,377 Elo+
Solo
Nemesis
Nemesis
TheYyoung_Ark
Nemesis
Level 114
God Stats
2W - 1L
1,578 SR
Queue Stats
43W - 36L
1,556 Elo+
Party 1
Tiamat
Tiamat
darkvenom100
Tiamat
Level 106
God Stats
1W - 1L
1,108 SR
Queue Stats
50W - 71L
1,410 Elo+
Party 1
Team Averages
Level 112
1,405 SR
1,447 Elo+

VS

Team Averages
Level 106
1,441 SR
1,399 Elo+
Neith
Neith
Girl_of_Violet
Neith
Level 110
God Stats
216W - 300L
1,371 SR
Queue Stats
216W - 307L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JusLeave-
Morgan Le Fay
Level 146
God Stats
1W - 5L
1,221 SR
Queue Stats
172W - 200L
1,480 Elo+
Solo
Ganesha
Ganesha
ninjahoyes
Ganesha
Level 63
God Stats
0W - 1L
1,730 SR
Queue Stats
3W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Heemo2323
Skadi
16
0 / 2 / 4
9,850
657
9,802
9,697
3,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
16
4 / 2 / 1
10,759
717
10,963
13,702
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
16
1 / 1 / 3
10,275
685
9,322
11,075
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
8,748
583
5,017
4,051
1,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
JusLeave-
Morgan Le Fay
14
2 / 4 / 3
9,429
629
10,935
11,966
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
ninjahoyes
Ganesha
15
0 / 1 / 5
10,200
680
6,067
19,247
29,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
Skadi
Heemo2323
Skadi
0
2
4
1
L
Morgan Le Fay
JusLeave-
Morgan Le Fay
2
4
3
0.88
W
Nemesis
4
2
1
2.25
W
Tiamat
1
1
3
2.5
L
Ganesha
ninjahoyes
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
22,019
34,474
Taken
35,264
18,175
Mitigated
37,870
12,046
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,017
1,133
616
809
4,051
1,542
0
917
3,134
0
20,047
W
Skadi
Heemo2323
Skadi
9,802
3,670
0
1,941
9,697
3,824
1,884
5,046
4,651
0
30,226
L
Morgan Le Fay
JusLeave-
Morgan Le Fay
10,935
1,382
0
2,712
11,966
6,339
0
2,949
9,017
36,520
0
W
Nemesis
10,963
5,881
0
5,557
13,702
7,504
1,015
5,624
7,688
0
60,500
W
Tiamat
9,322
554
0
4,548
11,075
6,847
42
6,680
4,395
46,999
0
L
Ganesha
ninjahoyes
Ganesha
6,067
1,123
301
3,969
19,247
29,989
0
5,889
13,358
18,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
28,377
199
Minions Killed
125
12
Camps Cleared
2
883,060
Distance Traveled
618,440
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,748
583
50
3
0
147,971
3
W
Skadi
9,850
657
36
2
1
298,899
5
L
Morgan Le Fay
9,429
629
72
5
2
218,864
1
W
Nemesis
10,759
717
74
5
7
307,415
2
W
Tiamat
10,275
685
89
6
4
276,746
2
L
Ganesha
10,200
680
3
0
0
251,605
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role