Player Matchup

Jormungandr
Jormungandr
Civic52
Jormungandr
Level 106
God Stats
27W - 24L
1,525 SR
Queue Stats
102W - 104L
1,421 Elo+
Solo
Skadi
Skadi
DEVILSON442
Skadi
Level 63
God Stats
0W - 4L
1,196 SR
Queue Stats
108W - 154L
1,405 Elo+
Solo
Ra
Ra
TheJimmychanga
Ra
Level 125
God Stats
9W - 8L
1,620 SR
Queue Stats
109W - 85L
1,474 Elo+
Solo
Team Averages
Level 98
1,447 SR
1,434 Elo+

VS

Team Averages
Level 86
1,478 SR
1,357 Elo+
Ullr
Ullr
JUST DEAD1517
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,201 Elo+
Party 1
Ra
Ra
MR MOH4WK
Ra
Level 149
God Stats
4W - 7L
1,456 SR
Queue Stats
69W - 67L
1,526 Elo+
Party 1
Bellona
Bellona
XxENERGY_FTWxX
Bellona
Level 107
God Stats
5W - 7L
1,479 SR
Queue Stats
25W - 39L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Civic52
Jormungandr
13
3 / 2 / 3
8,507
654
12,327
13,248
9,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 5
8,040
618
9,571
9,747
3,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 4
8,346
642
5,879
6,459
2,815
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,516
655
7,022
8,726
4,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 3
9,315
717
10,654
7,315
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 3
8,728
671
7,679
15,648
15,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
7
Kills
7
7
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Civic52
Jormungandr
3
2
3
2.25
L
2
3
5
1.5
W
2
1
4
4
W
3
0
3
4.5
L
2
2
4
2
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
25,355
29,454
Taken
31,689
16,259
Mitigated
23,643
5,145
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Civic52
Jormungandr
12,327
3,509
402
755
13,248
9,515
0
6,493
6,755
33,444
0
L
9,571
3,810
182
601
9,747
3,929
0
2,765
6,982
0
24,760
W
7,022
2,626
0
422
8,726
4,381
881
4,667
4,059
0
25,206
W
10,654
793
2,348
2,824
7,315
3,918
478
5,444
1,871
45,082
0
L
5,879
688
1,539
1,666
6,459
2,815
0
1,492
4,967
35,202
0
W
7,679
1,195
0
500
15,648
15,344
201
8,539
7,109
0
14,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
26,559
151
Minions Killed
147
6
Camps Cleared
6
650,738
Distance Traveled
693,559
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,507
654
37
3
0
234,109
2
L
Skadi
8,040
618
31
2
2
212,152
2
W
Ullr
8,516
655
33
3
1
234,855
5
W
Ra
9,315
717
102
8
5
230,088
1
L
Ra
8,346
642
83
6
4
204,477
3
W
Bellona
8,728
671
12
1
0
228,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role