Player Matchup

Artio
Artio
Danyck2
Artio
Level 98
God Stats
3W - 0L
1,636 SR
Queue Stats
7W - 10L
1,286 Elo+
Party 2
Izanami
Izanami
MrZzeus
Izanami
Level 65
God Stats
3W - 4L
1,467 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 2
Anubis
Anubis
VincLabrecque
Anubis
Level 129
God Stats
5W - 4L
1,593 SR
Queue Stats
20W - 32L
1,311 Elo+
Party 2
Team Averages
Level 97
1,565 SR
1,301 Elo+

VS

Team Averages
Level 87
1,522 SR
1,403 Elo+
Ao Kuang
Ao Kuang
Apo-Ismael23
Ao Kuang
Level 69
God Stats
22W - 16L
1,569 SR
Queue Stats
206W - 225L
1,374 Elo+
Party 1
Artemis
Artemis
FCSJambo-_-
Artemis
Level 46
God Stats
6W - 8L
1,233 SR
Queue Stats
158W - 186L
1,310 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Prometheuz54
Ah Muzen Cab
Level 147
God Stats
2W - 3L
1,764 SR
Queue Stats
142W - 99L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Danyck2
Artio
17
2 / 1 / 16
12,596
700
11,662
26,528
42,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
MrZzeus
Izanami
17
4 / 4 / 10
12,356
686
13,937
21,432
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 2 / 5
14,571
810
27,442
23,189
12,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apo-Ismael23
Ao Kuang
16
4 / 5 / 2
11,652
647
15,547
21,644
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
FCSJambo-_-
Artemis
14
1 / 9 / 4
10,519
584
8,946
17,629
6,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Prometheuz54
Ah Muzen Cab
16
2 / 5 / 5
12,191
677
30,481
19,091
7,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
7
7
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Apo-Ismael23
Ao Kuang
4
5
2
1
W
Artio
Danyck2
Artio
2
1
16
10
L
Artemis
FCSJambo-_-
Artemis
1
9
4
0.33
W
Izanami
MrZzeus
Izanami
4
4
10
2.25
L
Ah Muzen Cab
Prometheuz54
Ah Muzen Cab
2
5
5
0.9
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,041
Damage
54,974
71,149
Taken
58,364
63,962
Mitigated
22,934
26,118
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Apo-Ismael23
Ao Kuang
15,547
3,923
0
5,390
21,644
9,084
0
12,869
8,775
36,386
0
W
Artio
Danyck2
Artio
11,662
136
2,059
7,946
26,528
42,058
0
3,489
23,039
18,866
0
L
Artemis
FCSJambo-_-
Artemis
8,946
4,200
0
716
17,629
6,564
497
13,687
3,942
0
21,116
W
Izanami
MrZzeus
Izanami
13,937
10,872
0
5,341
21,432
8,991
1,256
7,264
14,168
0
49,590
L
Ah Muzen Cab
Prometheuz54
Ah Muzen Cab
30,481
11,133
0
4,565
19,091
7,286
148
13,117
5,974
0
81,290
W
27,442
120
829
9,943
23,189
12,913
1,128
5,329
17,860
86,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
34,362
200
Minions Killed
200
6
Camps Cleared
9
945,682
Distance Traveled
859,356
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,652
647
38
2
4
324,031
6
W
Artio
12,596
700
6
0
0
330,562
0
L
Artemis
10,519
584
32
2
0
232,416
0
W
Izanami
12,356
686
76
4
1
293,406
1
L
Ah Muzen Cab
12,191
677
130
7
5
302,909
3
W
Anubis
14,571
810
118
7
5
321,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role