Player Matchup

Ravana
Ravana
AlexEquinox
Ravana
Level 147
God Stats
4W - 4L
1,688 SR
Queue Stats
102W - 76L
1,706 Elo+
Party 2
Baron Samedi
Baron Samedi
Hectorin130
Baron Samedi
Level 127
God Stats
19W - 12L
1,741 SR
Queue Stats
81W - 72L
1,591 Elo+
Solo
Cerberus
Cerberus
Razarchel
Cerberus
Level 127
God Stats
2W - 1L
1,898 SR
Queue Stats
14W - 11L
1,557 Elo+
Party 2
Team Averages
Level 134
1,776 SR
1,618 Elo+

VS

Team Averages
Level 141
1,566 SR
1,644 Elo+
Sol
Sol
Fire10203
Sol
Level 116
God Stats
16W - 17L
1,499 SR
Queue Stats
472W - 494L
1,528 Elo+
Solo
Maui
Maui
Realistic_Vibe
Maui
Level 160
God Stats
15W - 19L
1,461 SR
Queue Stats
379W - 206L
1,667 Elo+
Party 1
Bastet
Bastet
Scary_ghost1969
Bastet
Level 148
God Stats
9W - 2L
1,739 SR
Queue Stats
279W - 153L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 5 / 1
7,620
693
9,444
10,875
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Hectorin130
Baron Samedi
10
1 / 6 / 4
7,070
643
9,249
11,951
5,544
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Razarchel
Cerberus
10
1 / 3 / 3
7,432
676
7,617
15,295
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
8,378
762
15,356
12,528
6,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 9
8,841
804
5,204
13,499
10,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 6
9,035
821
13,754
11,700
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
5
1
0.7
W
4
3
8
2.67
L
Baron Samedi
Hectorin130
Baron Samedi
1
6
4
0.5
L
Cerberus
Razarchel
Cerberus
1
3
3
0.83
W
3
1
9
7.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
34,314
38,121
Taken
37,727
27,894
Mitigated
25,224
10,445
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,444
2,565
0
2,455
10,875
8,912
0
6,110
4,428
0
18,372
W
15,356
7,053
0
5,244
12,528
6,574
1,608
5,738
6,503
38,199
0
L
Baron Samedi
Hectorin130
Baron Samedi
9,249
655
1,328
1,706
11,951
5,544
0
5,593
6,067
21,940
0
L
Cerberus
Razarchel
Cerberus
7,617
641
0
4,956
15,295
13,438
0
9,080
5,844
23,452
0
W
5,204
1,888
1,704
4,532
13,499
10,497
146
6,130
6,855
12,899
0
W
13,754
4,546
0
3,757
11,700
8,153
905
5,489
5,965
0
28,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,122
Gold Earned
26,254
116
Minions Killed
99
1
Camps Cleared
8
588,407
Distance Traveled
612,675
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,620
693
21
2
1
203,641
2
W
Sol
8,378
762
48
4
4
183,104
4
L
Baron Samedi
7,070
643
37
3
0
174,564
3
L
Cerberus
7,432
676
58
5
0
210,202
1
W
Maui
8,841
804
17
2
0
206,957
2
W
Bastet
9,035
821
34
3
4
222,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role