Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Bratilda
Maui
Level 107
God Stats
1W - 2L
1,232 SR
Queue Stats
595W - 650L
1,480 Elo+
Solo
Jormungandr
Jormungandr
InyoursFace31
Jormungandr
Level 109
God Stats
50W - 35L
1,623 SR
Queue Stats
538W - 562L
1,476 Elo+
Party 2
Team Averages
Level 107
1,452 SR
1,485 Elo+

VS

Team Averages
Level 117
1,489 SR
1,436 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
eRaZe_RaPiD
Maui
Level 72
God Stats
6W - 5L
1,622 SR
Queue Stats
7W - 15L
1,325 Elo+
Solo
Hel
Hel
oo T0T0 75 oo
Hel
Level 152
God Stats
8W - 24L
1,344 SR
Queue Stats
544W - 517L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 0 / 2
5,110
852
3,403
4,093
3,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
9
1 / 0 / 2
5,777
963
1,146
3,012
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
InyoursFace31
Jormungandr
10
1 / 0 / 2
5,705
951
3,511
6,613
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 1 / 0
4,440
740
2,569
5,189
2,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
4,071
679
535
2,085
1,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,476
746
3,644
2,997
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
L
Mulan
 
Mulan
0
1
0
0
W
Maui
1
0
2
2
W
Jormungandr
InyoursFace31
Jormungandr
1
0
2
2
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,060
Damage
6,748
13,718
Taken
10,271
10,006
Mitigated
4,860
5,131
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,403
1,194
0
1,175
4,093
3,336
209
1,271
2,822
0
18,569
L
Mulan
 
Mulan
2,569
300
284
821
5,189
2,677
0
2,915
2,274
0
6,745
W
Maui
1,146
397
477
1,138
3,012
2,204
393
1,262
1,750
12,933
0
W
Jormungandr
InyoursFace31
Jormungandr
3,511
1,481
0
2,341
6,613
4,466
404
2,093
4,520
11,077
0
L
535
330
54
396
2,085
1,080
0
737
1,348
855
0
L
3,644
29
1,127
1,095
2,997
1,103
0
1,005
1,992
17,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,592
Gold Earned
12,987
81
Minions Killed
49
6
Camps Cleared
0
381,581
Distance Traveled
288,875
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,110
852
31
5
3
138,397
2
L
Mulan
4,440
740
16
3
0
137,843
2
W
Maui
5,777
963
32
5
3
118,611
1
W
Jormungandr
5,705
951
18
3
0
124,573
1
L
Maui
4,071
679
1
0
0
27,800
1
L
Hel
4,476
746
32
5
0
123,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role