Player Matchup

Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GalacticSaz
Ah Muzen Cab
Level 104
God Stats
2W - 3L
1,221 SR
Queue Stats
106W - 99L
1,421 Elo+
Solo
Vulcan
Vulcan
HellCarrot
Vulcan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Solo
Ares
Ares
IMrSmithx
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JunMoonlessNight
Mulan
Level 126
God Stats
1W - 0L
1,845 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,513 SR
1,440 Elo+

VS

Team Averages
Level 86
1,457 SR
1,444 Elo+
Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Becca93
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,462 Elo+
Party 2
Bacchus
Bacchus
Jaxizz
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Odin
Odin
M-A-N-U-E
Odin
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
36W - 38L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
6 / 7 / 7
9,411
784
10,920
17,531
17,067
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
GalacticSaz
Ah Muzen Cab
17
4 / 3 / 17
10,155
846
12,893
10,762
6,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
HellCarrot
Vulcan
20
8 / 1 / 18
11,682
974
26,618
9,649
6,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ares
17
5 / 6 / 17
10,411
868
6,784
14,861
11,201
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 3 / 13
9,949
829
5,565
9,059
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
5 / 6 / 12
9,035
753
10,538
16,952
18,642
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
 
Hun Batz
14
3 / 7 / 7
8,687
724
8,374
13,396
5,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ullr
Becca93
Ullr
17
5 / 6 / 11
9,588
799
6,775
14,638
7,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
Jaxizz
Bacchus
14
2 / 6 / 13
8,445
704
8,801
12,971
15,348
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
17
5 / 5 / 8
9,016
751
7,671
11,455
8,603
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
30
Kills
20
20
Deaths
30
72
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
7
7
1.36
L
Geb
 
Geb
5
6
12
1.83
L
Hun Batz
 
Hun Batz
3
7
7
0.93
L
Ullr
Becca93
Ullr
5
6
11
1.75
W
Ah Muzen Cab
GalacticSaz
Ah Muzen Cab
4
3
17
4.17
W
Vulcan
HellCarrot
Vulcan
8
1
18
17
W
Ares
5
6
17
2.25
L
Bacchus
Jaxizz
Bacchus
2
6
13
1.42
W
7
3
13
4.5
L
Odin
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,780
Damage
42,159
61,862
Taken
69,412
47,178
Mitigated
55,063
15,053
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,920
1,960
1,063
1,931
17,531
17,067
0
4,874
12,657
0
16,502
L
Geb
 
Geb
10,538
1,079
1,808
2,942
16,952
18,642
0
5,790
11,162
24,624
0
L
Hun Batz
 
Hun Batz
8,374
930
752
1,317
13,396
5,204
0
7,820
5,576
0
16,984
L
Ullr
Becca93
Ullr
6,775
3,714
204
3,439
14,638
7,266
0
7,640
6,998
0
18,694
W
Ah Muzen Cab
GalacticSaz
Ah Muzen Cab
12,893
4,847
381
2,301
10,762
6,634
1,567
3,462
7,300
0
32,174
W
Vulcan
HellCarrot
Vulcan
26,618
12,154
1,913
2,798
9,649
6,107
1,344
5,197
4,452
48,131
0
W
Ares
6,784
310
1,520
1,217
14,861
11,201
288
3,172
11,689
8,361
0
L
Bacchus
Jaxizz
Bacchus
8,801
1,169
535
1,204
12,971
15,348
0
5,180
7,791
13,317
0
W
5,565
210
382
1,547
9,059
6,169
0
2,634
6,425
0
9,483
L
Odin
7,671
1,902
738
604
11,455
8,603
0
6,972
4,483
0
17,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,608
Gold Earned
44,771
124
Minions Killed
106
0
Camps Cleared
0
1,039,130
Distance Traveled
1,048,234
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,411
784
9
1
0
169,711
0
L
Geb
9,035
753
13
1
0
213,019
0
L
Hun Batz
8,687
724
22
2
0
188,833
2
L
Ullr
9,588
799
36
3
0
186,163
0
W
Ah Muzen Cab
10,155
846
53
4
0
192,368
0
W
Vulcan
11,682
974
53
4
0
253,813
0
W
Ares
10,411
868
2
0
0
219,107
2
L
Bacchus
8,445
704
7
1
0
233,867
0
W
Mulan
9,949
829
7
1
0
204,131
0
L
Odin
9,016
751
28
2
0
226,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role