Player Matchup

Ganesha
Ganesha
D12092000
Ganesha
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,475 Elo+
Party 1
Merlin
Merlin
MARCELO2005
Merlin
Level 149
God Stats
12W - 6L
1,625 SR
Queue Stats
663W - 669L
1,488 Elo+
Party 2
Vamana
Vamana
Rockst4r_xRoyaI
Vamana
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,541 Elo+
Party 1
Yu Huang
Yu Huang
TheBaseTroxe
Yu Huang
Level 87
God Stats
1W - 0L
1,872 SR
Queue Stats
11W - 12L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
flow00
Kumbhakarna
Level 141
God Stats
11W - 14L
1,344 SR
Queue Stats
914W - 976L
1,456 Elo+
Party 2
Team Averages
Level 131
1,568 SR
1,485 Elo+

VS

Team Averages
Level 122
1,601 SR
1,518 Elo+
Freya
Freya
L0rdArthas
Freya
Level 111
God Stats
2W - 6L
1,327 SR
Queue Stats
358W - 340L
1,548 Elo+
Party 3
Achilles
Achilles
Wandler
Achilles
Level 121
God Stats
7W - 5L
1,447 SR
Queue Stats
173W - 183L
1,494 Elo+
Party 3
Thor
Thor
WhiteGuy88
Thor
Level 129
God Stats
0W - 1L
1,710 SR
Queue Stats
105W - 93L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zhronaxko
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,928 SR
Queue Stats
153W - 129L
1,525 Elo+
Solo
Discordia
Discordia
apotenqul
Discordia
Level 147
God Stats
5W - 4L
1,593 SR
Queue Stats
661W - 639L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D12092000
Ganesha
20
0 / 6 / 33
14,477
658
15,124
38,187
69,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
20
14 / 3 / 8
16,512
751
32,275
16,535
11,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
12 / 5 / 7
15,438
702
20,317
40,274
47,425
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
TheBaseTroxe
Yu Huang
20
4 / 4 / 18
13,467
612
15,360
14,977
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
flow00
Kumbhakarna
20
4 / 3 / 20
13,911
632
8,788
41,581
62,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
4 / 5 / 8
13,216
601
16,806
21,334
10,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Wandler
Achilles
20
3 / 5 / 13
13,055
593
13,551
22,890
40,754
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 8 / 5
14,805
673
34,675
22,963
13,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Zhronaxko
Ah Muzen Cab
20
3 / 7 / 13
14,043
638
25,244
21,518
10,215
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
apotenqul
Discordia
17
0 / 9 / 12
11,229
510
20,655
15,143
6,168
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
72
34
Kills
21
21
Deaths
34
86
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ganesha
D12092000
Ganesha
0
6
33
2.75
L
Freya
4
5
8
1.6
W
Merlin
14
3
8
6
W
12
5
7
3.1
W
Yu Huang
TheBaseTroxe
Yu Huang
4
4
18
3.25
L
Achilles
Wandler
Achilles
3
5
13
1.9
L
11
8
5
1.69
L
Ah Muzen Cab
Zhronaxko
Ah Muzen Cab
3
7
13
1.36
L
Discordia
apotenqul
Discordia
0
9
12
0.67
W
Kumbhakarna
flow00
Kumbhakarna
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,864
Damage
110,931
151,554
Taken
103,848
200,784
Mitigated
81,488
63,640
Healing
29,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
D12092000
Ganesha
15,124
699
2,421
6,387
38,187
69,399
384
11,617
26,570
35,810
0
L
Freya
16,806
4,269
2,052
7,046
21,334
10,918
1,435
15,615
5,719
33,799
0
W
Merlin
32,275
830
5,208
1,970
16,535
11,276
2,568
2,362
14,173
79,559
0
W
20,317
9,696
7,165
15,198
40,274
47,425
2,242
8,701
31,573
1,645
36,495
W
Yu Huang
TheBaseTroxe
Yu Huang
15,360
1,032
4,219
1,676
14,977
9,848
3,615
4,303
10,674
37,355
0
L
Achilles
Wandler
Achilles
13,551
4,164
3,592
4,720
22,890
40,754
565
15,525
7,365
67
25,168
L
34,675
3,113
725
2,010
22,963
13,433
2,005
16,819
6,144
0
59,676
L
Ah Muzen Cab
Zhronaxko
Ah Muzen Cab
25,244
12,916
1,736
5,634
21,518
10,215
141
13,305
8,213
0
58,092
L
Discordia
apotenqul
Discordia
20,655
808
973
717
15,143
6,168
50
10,795
4,348
28,134
0
W
Kumbhakarna
flow00
Kumbhakarna
8,788
438
5,153
14,243
41,581
62,836
1,125
10,545
31,036
24,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,805
Gold Earned
66,348
264
Minions Killed
181
0
Camps Cleared
0
1,952,434
Distance Traveled
1,746,863
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,477
658
4
0
0
381,924
4
L
Freya
13,216
601
41
2
0
380,001
0
W
Merlin
16,512
751
101
5
0
357,793
0
W
Vamana
15,438
702
62
3
0
399,535
1
W
Yu Huang
13,467
612
49
2
0
381,121
0
L
Achilles
13,055
593
15
1
0
417,004
0
L
Thor
14,805
673
42
2
0
327,335
0
L
Ah Muzen Cab
14,043
638
69
3
0
321,759
0
L
Discordia
11,229
510
14
1
0
300,764
0
W
Kumbhakarna
13,911
632
48
2
0
432,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role