Player Matchup

Poseidon
Poseidon
JJATNI
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,524 Elo+
Party 3
Olorun
Olorun
Tenier
Olorun
Level 28
God Stats
1W - 0L
1,717 SR
Queue Stats
17W - 15L
1,578 Elo+
Party 3
Gilgamesh
Gilgamesh
Vanidia
Gilgamesh
Level 26
God Stats
1W - 1L
1,293 SR
Queue Stats
50W - 18L
1,654 Elo+
Party 1
Hera
Hera
michaelgg17
Hera
Level 125
God Stats
3W - 0L
1,725 SR
Queue Stats
117W - 90L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
mincho1993
Hun Batz
Level 89
God Stats
4W - 1L
1,562 SR
Queue Stats
270W - 194L
1,660 Elo+
Party 1
Team Averages
Level 59
1,560 SR
1,604 Elo+

VS

Team Averages
Level 117
1,507 SR
1,567 Elo+
Thoth
Thoth
BukakeGod
Thoth
Level 155
God Stats
0W - 2L
1,436 SR
Queue Stats
29W - 16L
1,667 Elo+
Party 2
Gilgamesh
Gilgamesh
Knjibas
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,720 Elo+
Party 2
Bellona
Bellona
Zombie06
Bellona
Level 127
God Stats
1W - 1L
1,483 SR
Queue Stats
111W - 99L
1,501 Elo+
Solo
Ganesha
Ganesha
anghels
Ganesha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
scalar080lottery
Baron Samedi
Level 116
God Stats
2W - 1L
1,617 SR
Queue Stats
378W - 408L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JJATNI
Poseidon
18
7 / 4 / 16
11,361
757
20,435
13,183
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Tenier
Olorun
20
10 / 3 / 16
12,467
831
24,756
18,208
11,239
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Vanidia
Gilgamesh
19
6 / 3 / 20
12,302
820
15,948
24,559
28,628
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 2 / 23
12,854
857
29,480
11,585
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
mincho1993
Hun Batz
19
6 / 5 / 18
12,490
833
13,326
18,750
21,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BukakeGod
Thoth
20
8 / 5 / 8
12,102
807
27,128
12,437
5,906
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Knjibas
Gilgamesh
16
2 / 9 / 6
9,759
651
12,412
33,621
27,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Zombie06
Bellona
18
6 / 8 / 9
12,002
800
12,924
24,026
28,628
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
anghels
Ganesha
15
0 / 6 / 10
9,019
601
8,363
18,146
22,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
scalar080lottery
Baron Samedi
17
1 / 9 / 11
9,805
654
9,351
21,339
14,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
61
37
Kills
17
17
Deaths
37
93
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thoth
BukakeGod
Thoth
8
5
8
2.4
W
Poseidon
JJATNI
Poseidon
7
4
16
3.75
L
Gilgamesh
Knjibas
Gilgamesh
2
9
6
0.56
W
Olorun
Tenier
Olorun
10
3
16
6
W
Gilgamesh
Vanidia
Gilgamesh
6
3
20
5.33
L
Bellona
Zombie06
Bellona
6
8
9
1.31
L
Ganesha
anghels
Ganesha
0
6
10
0.83
W
8
2
23
9.75
W
Hun Batz
mincho1993
Hun Batz
6
5
18
3
L
Baron Samedi
scalar080lottery
Baron Samedi
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,945
Damage
70,178
86,285
Taken
109,569
73,521
Mitigated
99,390
42,223
Healing
22,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BukakeGod
Thoth
27,128
906
0
410
12,437
5,906
0
7,947
4,490
60,927
0
W
Poseidon
JJATNI
Poseidon
20,435
4,060
74
393
13,183
5,902
379
8,532
4,607
39,502
0
L
Gilgamesh
Knjibas
Gilgamesh
12,412
2,383
578
6,826
33,621
27,140
0
25,986
7,635
0
20,638
W
Olorun
Tenier
Olorun
24,756
17,546
10,048
10,108
18,208
11,239
5,689
10,899
7,224
45,988
0
W
Gilgamesh
Vanidia
Gilgamesh
15,948
4,638
5,414
4,586
24,559
28,628
344
10,341
13,938
89
24,541
L
Bellona
Zombie06
Bellona
12,924
3,683
2,423
2,785
24,026
28,628
0
14,698
9,328
351
18,329
L
Ganesha
anghels
Ganesha
8,363
145
682
2,012
18,146
22,975
0
10,762
7,384
17,392
0
W
29,480
8,964
2,518
1,304
11,585
5,880
1,747
6,323
5,130
53,349
0
W
Hun Batz
mincho1993
Hun Batz
13,326
4,984
4,905
2,873
18,750
21,872
0
8,272
10,249
0
20,309
L
Baron Samedi
scalar080lottery
Baron Samedi
9,351
521
3,048
3,440
21,339
14,741
0
15,337
6,002
22,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
52,687
157
Minions Killed
130
0
Camps Cleared
0
1,375,522
Distance Traveled
1,137,376
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,102
807
75
5
0
269,949
1
W
Poseidon
11,361
757
30
2
0
277,665
0
L
Gilgamesh
9,759
651
13
1
0
246,722
0
W
Olorun
12,467
831
44
3
0
249,799
0
W
Gilgamesh
12,302
820
13
1
0
291,761
0
L
Bellona
12,002
800
13
1
0
243,905
2
L
Ganesha
9,019
601
5
0
0
178,832
1
W
Hera
12,854
857
57
4
0
276,409
1
W
Hun Batz
12,490
833
13
1
0
279,888
0
L
Baron Samedi
9,805
654
24
2
0
197,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role