Player Matchup

Ravana
Ravana
Delajurus
Ravana
Level 65
God Stats
6W - 10L
1,329 SR
Queue Stats
76W - 79L
1,363 Elo+
Party 1
Izanami
Izanami
Levenhuk
Izanami
Level 28
God Stats
5W - 8L
1,380 SR
Queue Stats
55W - 82L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
Shakolatie
Baron Samedi
Level 73
God Stats
19W - 14L
1,739 SR
Queue Stats
176W - 208L
1,375 Elo+
Party 1
Artio
Artio
SneakSnekk
Artio
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 65L
1,330 Elo+
Party 1
Sol
Sol
meimun
Sol
Level 85
God Stats
20W - 23L
1,525 SR
Queue Stats
118W - 131L
1,391 Elo+
Party 1
Team Averages
Level 61
1,495 SR
1,355 Elo+

VS

Team Averages
Level 55
1,485 SR
1,398 Elo+
Izanami
Izanami
Kingyassen
Izanami
Level 56
God Stats
8W - 6L
1,496 SR
Queue Stats
56W - 54L
1,408 Elo+
Party 2
Hercules
Hercules
PogCemp
Hercules
Level 63
God Stats
4W - 4L
1,467 SR
Queue Stats
62W - 62L
1,404 Elo+
Party 2
Maui
Maui
Shumaa
Maui
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,417 Elo+
Party 2
Poseidon
Poseidon
d2cBenzo
Poseidon
Level 59
God Stats
3W - 6L
1,598 SR
Queue Stats
30W - 40L
1,398 Elo+
Party 3
Camazotz
Camazotz
windyboiii
Camazotz
Level 48
God Stats
3W - 7L
1,364 SR
Queue Stats
49W - 64L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Delajurus
Ravana
9
2 / 0 / 4
5,755
576
4,781
5,515
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Levenhuk
Izanami
8
2 / 1 / 3
5,411
541
5,566
4,596
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Shakolatie
Baron Samedi
9
2 / 0 / 3
5,957
596
4,752
2,593
1,250
Magic Focus

Magic Focus

+20
Magical Power

Artio
8
2 / 0 / 4
5,835
584
3,331
8,925
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
meimun
Sol
11
4 / 0 / 1
6,805
681
4,960
5,081
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kingyassen
Izanami
7
0 / 2 / 1
4,571
457
2,689
5,881
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
PogCemp
Hercules
8
0 / 4 / 0
4,943
494
3,660
9,010
5,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
Shumaa
Maui
6
0 / 3 / 1
4,134
413
2,641
8,906
5,606
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
d2cBenzo
Poseidon
9
0 / 3 / 1
5,197
520
1,990
4,985
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
windyboiii
Camazotz
6
1 / 0 / 0
4,696
470
1,664
6,519
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
1
1
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
Delajurus
Ravana
2
0
4
4
L
Izanami
Kingyassen
Izanami
0
2
1
0.25
W
Izanami
Levenhuk
Izanami
2
1
3
3.5
L
Hercules
PogCemp
Hercules
0
4
0
0
W
Baron Samedi
Shakolatie
Baron Samedi
2
0
3
3.5
L
Maui
Shumaa
Maui
0
3
1
0.17
W
Artio
2
0
4
4
L
Poseidon
d2cBenzo
Poseidon
0
3
1
0.17
W
Sol
meimun
Sol
4
0
1
4.5
L
Camazotz
windyboiii
Camazotz
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
12,644
26,710
Taken
35,301
12,037
Mitigated
16,469
11,343
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Delajurus
Ravana
4,781
1,685
0
1,299
5,515
1,974
507
571
4,944
0
29,705
L
Izanami
Kingyassen
Izanami
2,689
1,966
0
704
5,881
1,547
848
978
4,903
0
26,059
W
Izanami
Levenhuk
Izanami
5,566
4,120
0
1,538
4,596
1,368
905
912
3,684
0
31,442
L
Hercules
PogCemp
Hercules
3,660
1,564
0
1,704
9,010
5,703
0
4,619
4,391
0
27,062
W
Baron Samedi
Shakolatie
Baron Samedi
4,752
515
494
1,889
2,593
1,250
916
1,145
1,448
34,649
0
L
Maui
Shumaa
Maui
2,641
1,154
326
923
8,906
5,606
406
2,757
6,149
8,213
0
W
Artio
3,331
474
657
3,048
8,925
5,569
210
2,003
6,922
11,387
1,993
L
Poseidon
d2cBenzo
Poseidon
1,990
237
0
250
4,985
1,836
300
2,915
2,070
33,360
0
W
Sol
meimun
Sol
4,960
1,838
0
2,418
5,081
1,876
1,687
0
5,081
35,690
6,259
L
Camazotz
windyboiii
Camazotz
1,664
380
0
3,970
6,519
1,777
0
742
5,777
0
13,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
23,541
238
Minions Killed
192
0
Camps Cleared
0
964,175
Distance Traveled
950,360
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,755
576
51
5
0
239,347
0
L
Izanami
4,571
457
43
4
0
183,636
4
W
Izanami
5,411
541
45
5
0
168,461
0
L
Hercules
4,943
494
52
5
0
186,455
3
W
Baron Samedi
5,957
596
62
6
0
168,051
3
L
Maui
4,134
413
8
1
0
179,747
2
W
Artio
5,835
584
21
2
0
208,739
5
L
Poseidon
5,197
520
59
6
0
192,301
1
W
Sol
6,805
681
59
6
0
179,577
3
L
Camazotz
4,696
470
30
3
0
208,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role