Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ARZHELEN
Artemis
Level 158
God Stats
7W - 3L
1,552 SR
Queue Stats
278W - 294L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Bogdan27
Jing Wei
Level 160
God Stats
1W - 0L
1,296 SR
Queue Stats
34W - 30L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Cry of Reaper
Ah Puch
Level 160
God Stats
6W - 3L
1,439 SR
Queue Stats
157W - 160L
1,459 Elo+
Solo
Guan Yu
Guan Yu
sonkasgombas
Guan Yu
Level 84
God Stats
1W - 1L
1,529 SR
Queue Stats
68W - 51L
1,512 Elo+
Solo
Team Averages
Level 138
1,463 SR
1,498 Elo+

VS

Team Averages
Level 138
1,544 SR
1,535 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
StanKubrick
Ganesha
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
518W - 526L
1,506 Elo+
Solo
Merlin
Merlin
Tulipa_mam
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Solo
Horus
Horus
stadaki
Horus
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 4L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 5 / 13
10,635
818
13,069
12,250
5,649
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
ARZHELEN
Artemis
20
9 / 2 / 20
12,189
938
25,923
11,943
5,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Bogdan27
Jing Wei
17
4 / 2 / 12
10,248
788
8,110
9,897
4,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
19
8 / 4 / 11
11,513
886
17,682
11,338
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
sonkasgombas
Guan Yu
16
4 / 4 / 15
9,859
758
10,136
20,470
23,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 5 / 5
9,976
767
12,812
14,829
6,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
 
Ishtar
16
2 / 6 / 6
8,709
670
7,802
16,144
7,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
StanKubrick
Ganesha
16
0 / 6 / 12
9,080
698
6,200
20,237
22,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Tulipa_mam
Merlin
17
4 / 7 / 9
9,631
741
12,819
13,021
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
stadaki
Horus
15
2 / 6 / 8
8,571
659
8,411
17,903
13,546
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
55
30
Kills
15
17
Deaths
30
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
5
13
2.3
L
Danzaburou
 
Danzaburou
7
5
5
1.9
L
Ishtar
 
Ishtar
2
6
6
0.83
W
Artemis
ARZHELEN
Artemis
9
2
20
9.5
W
Jing Wei
Bogdan27
Jing Wei
4
2
12
5
W
Ah Puch
8
4
11
3.38
L
Ganesha
StanKubrick
Ganesha
0
6
12
1
L
Merlin
Tulipa_mam
Merlin
4
7
9
1.21
W
Guan Yu
sonkasgombas
Guan Yu
4
4
15
2.88
L
Horus
stadaki
Horus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,920
Damage
48,044
65,898
Taken
82,134
43,859
Mitigated
56,627
29,265
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,069
2,486
2,113
2,528
12,250
5,649
831
4,779
7,385
26,795
3,462
L
Danzaburou
 
Danzaburou
12,812
3,253
418
2,607
14,829
6,764
0
5,320
9,509
0
33,793
L
Ishtar
 
Ishtar
7,802
2,951
716
3,187
16,144
7,396
234
5,094
11,050
0
20,736
W
Artemis
ARZHELEN
Artemis
25,923
8,812
431
1,496
11,943
5,732
4,100
3,700
8,243
0
42,561
W
Jing Wei
Bogdan27
Jing Wei
8,110
6,091
819
2,364
9,897
4,170
1,170
2,584
7,313
0
16,274
W
Ah Puch
17,682
343
0
2,419
11,338
5,097
1,437
3,625
7,713
41,000
0
L
Ganesha
StanKubrick
Ganesha
6,200
787
234
3,268
20,237
22,866
66
5,971
14,266
11,944
0
L
Merlin
Tulipa_mam
Merlin
12,819
724
846
1,367
13,021
6,055
140
4,229
8,792
39,222
0
W
Guan Yu
sonkasgombas
Guan Yu
10,136
1,653
10,009
7,086
20,470
23,211
357
4,306
16,164
0
14,766
L
Horus
stadaki
Horus
8,411
3,083
3,252
4,303
17,903
13,546
0
7,550
10,353
61
12,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,444
Gold Earned
45,967
148
Minions Killed
137
0
Camps Cleared
0
1,143,481
Distance Traveled
1,020,105
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,635
818
30
2
0
221,186
3
L
Danzaburou
9,976
767
43
3
0
202,341
2
L
Ishtar
8,709
670
30
2
0
206,413
0
W
Artemis
12,189
938
28
2
0
245,269
4
W
Jing Wei
10,248
788
33
3
0
184,922
1
W
Ah Puch
11,513
886
51
4
0
232,655
0
L
Ganesha
9,080
698
2
0
0
200,559
0
L
Merlin
9,631
741
55
4
0
188,828
1
W
Guan Yu
9,859
758
6
0
0
259,449
1
L
Horus
8,571
659
7
1
0
221,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role