Player Matchup

Neith
Neith
BDuggsSmurf
Neith
Level 29
God Stats
2W - 2L
1,401 SR
Queue Stats
38W - 39L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
Fifty Packet
Ah Puch
Level 18
God Stats
4W - 1L
1,631 SR
Queue Stats
63W - 48L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
SYK0 84
Sylvanus
Level 127
God Stats
7W - 9L
1,181 SR
Queue Stats
228W - 212L
1,463 Elo+
Party 2
Team Averages
Level 58
1,405 SR
1,490 Elo+

VS

Team Averages
Level 41
1,414 SR
1,417 Elo+
Sol
Sol
HEDSON_122
Sol
Level 88
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 1
Izanami
Izanami
KINGCONNI
Izanami
Level 17
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
YeYO21095
Hercules
Level 17
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 13
9,817
701
11,663
12,833
6,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Fifty Packet
Ah Puch
18
15 / 0 / 7
12,382
884
35,739
13,292
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
SYK0 84
Sylvanus
15
3 / 0 / 17
11,048
789
7,624
21,333
29,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
8,564
612
11,141
18,439
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
KINGCONNI
Izanami
12
0 / 5 / 1
7,909
565
12,289
17,687
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
YeYO21095
Hercules
13
1 / 7 / 0
8,129
581
3,819
24,339
16,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
22
Kills
3
3
Deaths
22
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Ah Puch
Fifty Packet
Ah Puch
15
0
7
18.5
L
2
10
0
0.2
L
Izanami
KINGCONNI
Izanami
0
5
1
0.1
W
Sylvanus
SYK0 84
Sylvanus
3
0
17
11.5
L
Hercules
YeYO21095
Hercules
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,026
Damage
27,249
47,458
Taken
60,465
43,435
Mitigated
33,439
20,316
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,663
4,533
0
2,062
12,833
6,445
1,297
3,515
9,318
0
41,981
W
Ah Puch
Fifty Packet
Ah Puch
35,739
2,463
0
4,404
13,292
7,836
543
3,523
9,769
79,697
0
L
11,141
3,952
0
2,720
18,439
8,609
0
14,768
3,671
24,405
2,436
L
Izanami
KINGCONNI
Izanami
12,289
7,423
0
2,848
17,687
8,034
0
12,469
5,218
0
40,723
W
Sylvanus
SYK0 84
Sylvanus
7,624
2,153
4,220
9,630
21,333
29,154
491
3,246
18,087
17,805
0
L
Hercules
YeYO21095
Hercules
3,819
1,253
691
6,004
24,339
16,796
0
16,427
7,912
0
15,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
24,602
170
Minions Killed
181
9
Camps Cleared
3
732,282
Distance Traveled
581,255
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,817
701
50
4
5
225,084
1
W
Ah Puch
12,382
884
101
7
3
272,701
2
L
Sol
8,564
612
38
3
3
185,241
3
L
Izanami
7,909
565
107
8
0
201,712
0
W
Sylvanus
11,048
789
19
1
1
234,497
1
L
Hercules
8,129
581
36
3
0
194,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role