Player Matchup

Atlas
Atlas
VOLTxChub
Atlas
Level 56
God Stats
3W - 2L
1,840 SR
Queue Stats
119W - 164L
1,340 Elo+
Solo
Chernobog
Chernobog
bAK3MOnonoke
Chernobog
Level 142
God Stats
6W - 5L
1,569 SR
Queue Stats
206W - 196L
1,459 Elo+
Solo
Chronos
Chronos
reefersquad420
Chronos
Level 65
God Stats
14W - 19L
1,340 SR
Queue Stats
89W - 138L
1,348 Elo+
Solo
Fenrir
Fenrir
xOG BtNt1vEz
Fenrir
Level 86
God Stats
13W - 13L
1,582 SR
Queue Stats
340W - 385L
1,375 Elo+
Solo
Geb
Geb
zombie3451
Geb
Level 55
God Stats
4W - 5L
1,394 SR
Queue Stats
49W - 45L
1,327 Elo+
Solo
Team Averages
Level 81
1,545 SR
1,370 Elo+

VS

Team Averages
Level 87
1,421 SR
1,331 Elo+
Hades
Hades
WhaleSyndrome
Hades
Level 67
God Stats
12W - 12L
1,583 SR
Queue Stats
215W - 242L
1,354 Elo+
Party 1
Xbalanque
Xbalanque
YangBang30
Xbalanque
Level 139
God Stats
1W - 1L
1,247 SR
Queue Stats
7W - 17L
1,275 Elo+
Solo
Cabrakan
Cabrakan
a_tu_izquierda1
Cabrakan
Level 74
God Stats
4W - 4L
1,378 SR
Queue Stats
190W - 225L
1,366 Elo+
Solo
Pele
Pele
rarara5put1n
Pele
Level 51
God Stats
7W - 15L
1,341 SR
Queue Stats
143W - 164L
1,313 Elo+
Party 1
Thanatos
Thanatos
teodc77-teodc77
Thanatos
Level 104
God Stats
10W - 6L
1,558 SR
Queue Stats
62W - 67L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
VOLTxChub
Atlas
13
3 / 1 / 1
7,729
552
6,463
10,740
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
bAK3MOnonoke
Chernobog
14
6 / 0 / 4
8,151
582
10,380
11,721
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 7
6,776
484
9,636
11,032
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
12
7 / 3 / 6
7,479
534
8,280
15,174
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 6
7,203
515
4,497
10,396
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,558
468
7,765
10,807
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
YangBang30
Xbalanque
11
3 / 3 / 0
7,114
508
11,372
10,426
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
10
0 / 4 / 4
6,823
487
4,327
14,022
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 1
6,450
461
5,696
12,895
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
12
1 / 3 / 0
7,254
518
6,168
11,849
4,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
6
6
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
VOLTxChub
Atlas
3
1
1
3.5
L
1
4
1
0.38
L
Xbalanque
YangBang30
Xbalanque
3
3
0
1
L
Cabrakan
0
4
4
0.5
W
Chernobog
bAK3MOnonoke
Chernobog
6
0
4
8
L
1
5
1
0.3
W
1
1
7
4.5
L
Thanatos
1
3
0
0.33
W
Fenrir
7
3
6
3.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,256
Damage
35,328
59,063
Taken
59,999
29,842
Mitigated
31,306
17,925
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
VOLTxChub
Atlas
6,463
2,383
0
3,045
10,740
5,060
390
0
10,740
42,341
0
L
7,765
735
140
3,549
10,807
5,242
347
5,355
5,452
45,741
0
L
Xbalanque
YangBang30
Xbalanque
11,372
5,442
0
2,659
10,426
3,319
986
387
10,039
0
60,455
L
Cabrakan
4,327
737
0
2,900
14,022
13,352
112
2,967
11,017
23,035
0
W
Chernobog
bAK3MOnonoke
Chernobog
10,380
7,096
0
8,209
11,721
4,560
0
2,230
9,491
0
66,659
L
5,696
2,256
0
1,600
12,895
4,717
0
4,705
8,152
0
45,815
W
9,636
4,697
0
2,949
11,032
4,799
285
6,006
5,026
45,506
0
L
Thanatos
6,168
1,827
0
8,419
11,849
4,676
0
6,307
5,104
0
45,445
W
Fenrir
8,280
1,746
0
1,862
15,174
5,872
0
2,281
12,893
0
37,491
W
4,497
849
0
1,860
10,396
9,551
116
1,575
8,821
22,233
8,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
34,199
382
Minions Killed
369
0
Camps Cleared
0
1,371,719
Distance Traveled
1,273,947
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,729
552
100
7
0
260,889
0
L
Hades
6,558
468
67
5
0
233,119
2
L
Xbalanque
7,114
508
91
7
0
237,131
5
L
Cabrakan
6,823
487
40
3
0
253,244
0
W
Chernobog
8,151
582
117
8
0
247,200
1
L
Pele
6,450
461
80
6
0
280,093
1
W
Chronos
6,776
484
68
5
0
260,779
0
L
Thanatos
7,254
518
91
7
0
270,360
2
W
Fenrir
7,479
534
50
4
0
305,360
3
W
Geb
7,203
515
47
3
0
297,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role