Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Anikiller700
Achilles
Level 73
God Stats
2W - 3L
1,524 SR
Queue Stats
119W - 86L
1,604 Elo+
Solo
Kukulkan
Kukulkan
BeserkZeroFury
Kukulkan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Solo
Nu Wa
Nu Wa
TheZombieEater
Nu Wa
Level 143
God Stats
163W - 146L
1,483 SR
Queue Stats
531W - 526L
1,506 Elo+
Solo
Cliodhna
Cliodhna
Ötan
Cliodhna
Level 108
God Stats
2W - 0L
1,448 SR
Queue Stats
10W - 6L
1,539 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,488 Elo+

VS

Team Averages
Level 100
1,510 SR
1,537 Elo+
Sobek
Sobek
Choryyy
Sobek
Level 84
God Stats
1W - 2L
1,469 SR
Queue Stats
429W - 442L
1,450 Elo+
Party 1
Vamana
Vamana
MarkPark99
Vamana
Level 137
God Stats
4W - 3L
1,554 SR
Queue Stats
42W - 33L
1,625 Elo+
Solo
Xbalanque
Xbalanque
Pipsy
Xbalanque
Level 147
God Stats
30W - 30L
1,530 SR
Queue Stats
44W - 43L
1,512 Elo+
Solo
Scylla
Scylla
Vekron88
Scylla
Level 100
God Stats
19W - 23L
1,493 SR
Queue Stats
513W - 531L
1,471 Elo+
Party 1
Merlin
Merlin
Zocux
Merlin
Level 31
God Stats
6W - 14L
1,503 SR
Queue Stats
79W - 93L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 0 / 5
9,513
1,189
12,509
6,122
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Anikiller700
Achilles
15
5 / 0 / 5
9,665
1,208
11,444
10,006
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
0 / 1 / 7
8,426
1,053
6,909
6,541
2,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 9
8,391
1,049
9,443
2,301
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Ötan
Cliodhna
14
1 / 0 / 9
8,733
1,092
8,818
7,556
3,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

314

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Choryyy
Sobek
14
0 / 2 / 1
8,995
1,124
4,035
15,104
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
MarkPark99
Vamana
13
0 / 2 / 0
8,321
1,040
8,029
14,571
12,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Pipsy
Xbalanque
13
1 / 1 / 0
8,256
1,032
9,423
7,654
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Vekron88
Scylla
13
0 / 2 / 1
7,935
992
4,161
6,239
1,639
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Zocux
Merlin
13
0 / 5 / 1
8,052
1,007
4,243
9,401
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
12
Kills
1
1
Deaths
12
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
5
8.5
W
Achilles
Anikiller700
Achilles
5
0
5
7.5
W
Kukulkan
0
1
7
3.5
L
Sobek
Choryyy
Sobek
0
2
1
0.25
L
Vamana
MarkPark99
Vamana
0
2
0
0
L
Xbalanque
Pipsy
Xbalanque
1
1
0
1
W
0
0
9
4.5
L
Scylla
Vekron88
Scylla
0
2
1
0.25
L
Merlin
Zocux
Merlin
0
5
1
0.1
W
Cliodhna
Ötan
Cliodhna
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,123
Damage
29,891
32,526
Taken
52,969
21,655
Mitigated
37,736
6,529
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,509
3,835
0
85
6,122
2,919
0
2,036
4,086
0
25,003
W
Achilles
Anikiller700
Achilles
11,444
2,654
0
3,741
10,006
11,181
0
3,756
6,250
0
15,710
W
Kukulkan
6,909
651
0
0
6,541
2,921
0
3,516
3,025
32,468
0
L
Sobek
Choryyy
Sobek
4,035
176
0
3,726
15,104
17,261
0
6,914
7,970
15,775
0
L
Vamana
MarkPark99
Vamana
8,029
3,894
1,371
3,551
14,571
12,453
0
5,036
9,269
182
22,612
L
Xbalanque
Pipsy
Xbalanque
9,423
3,709
0
945
7,654
2,757
0
1,554
6,051
0
32,875
W
9,443
1,993
0
0
2,301
952
0
1,227
1,074
20,419
0
L
Scylla
Vekron88
Scylla
4,161
491
0
1,982
6,239
1,639
0
721
5,395
15,438
0
L
Merlin
Zocux
Merlin
4,243
363
0
1,116
9,401
3,626
0
2,127
7,093
25,356
0
W
Cliodhna
Ötan
Cliodhna
8,818
1,043
0
2,703
7,556
3,682
0
2,086
5,470
0
24,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
41,559
174
Minions Killed
185
6
Camps Cleared
6
898,530
Distance Traveled
761,268
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,513
1,189
24
3
3
195,256
3
W
Achilles
9,665
1,208
8
1
2
192,015
3
W
Kukulkan
8,426
1,053
78
10
0
152,569
0
L
Sobek
8,995
1,124
25
3
0
170,904
0
L
Vamana
8,321
1,040
25
3
1
168,171
2
L
Xbalanque
8,256
1,032
54
7
2
157,711
0
W
Nu Wa
8,391
1,049
28
4
1
163,084
0
L
Scylla
7,935
992
32
4
3
111,519
2
L
Merlin
8,052
1,007
49
6
0
152,963
2
W
Cliodhna
8,733
1,092
36
5
0
195,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role