Player Matchup

Ne Zha
Ne Zha
Duklaust
Ne Zha
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
249W - 236L
1,471 Elo+
Solo
Cernunnos
Cernunnos
KwissyP
Cernunnos
Level 47
God Stats
6W - 3L
1,504 SR
Queue Stats
139W - 166L
1,438 Elo+
Party 3
Bacchus
Bacchus
LokZizi
Bacchus
Level 48
God Stats
36W - 43L
1,444 SR
Queue Stats
93W - 132L
1,418 Elo+
Party 3
King Arthur
King Arthur
Venom-BiCMAC
King Arthur
Level 108
God Stats
3W - 1L
1,794 SR
Queue Stats
264W - 293L
1,374 Elo+
Party 2
Yu Huang
Yu Huang
prinz-OLLY
Yu Huang
Level 106
God Stats
3W - 5L
1,182 SR
Queue Stats
154W - 137L
1,373 Elo+
Party 2
Team Averages
Level 71
1,485 SR
1,415 Elo+

VS

Team Averages
Level 90
1,471 SR
1,402 Elo+
Amaterasu
Amaterasu
Corbierac
Amaterasu
Level 117
God Stats
0W - 4L
1,309 SR
Queue Stats
125W - 137L
1,448 Elo+
Party 4
Nox
Nox
Japie7
Nox
Level 107
God Stats
21W - 19L
1,465 SR
Queue Stats
546W - 549L
1,375 Elo+
Solo
Pele
Pele
LynxEspace0
Pele
Level 111
God Stats
7W - 5L
1,604 SR
Queue Stats
245W - 249L
1,496 Elo+
Party 4
Ymir
Ymir
Mashiido
Ymir
Level 29
God Stats
26W - 25L
1,439 SR
Queue Stats
39W - 45L
1,341 Elo+
Party 1
Anubis
Anubis
jonas4682
Anubis
Level 88
God Stats
4W - 5L
1,536 SR
Queue Stats
39W - 47L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Duklaust
Ne Zha
20
7 / 0 / 5
14,506
604
13,841
18,759
10,611
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
KwissyP
Cernunnos
20
8 / 5 / 6
13,930
580
21,820
21,719
9,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LokZizi
Bacchus
17
2 / 3 / 13
11,836
493
10,127
25,516
34,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Venom-BiCMAC
King Arthur
19
3 / 2 / 8
12,770
532
13,192
23,916
26,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
prinz-OLLY
Yu Huang
17
3 / 3 / 8
12,077
503
12,559
10,629
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Corbierac
Amaterasu
2
0 / 1 / 0
4,668
195
0
1,821
279
Nox
Japie7
Nox
17
1 / 4 / 1
9,887
412
9,990
15,577
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 3
10,283
428
14,169
24,652
9,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
7 / 2 / 2
11,717
488
7,824
23,637
26,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
jonas4682
Anubis
16
1 / 9 / 5
9,729
405
14,392
21,400
11,733
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
23
Kills
13
13
Deaths
23
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Corbierac
Amaterasu
0
1
0
0
W
Ne Zha
Duklaust
Ne Zha
7
0
5
9.5
L
Nox
Japie7
Nox
1
4
1
0.38
W
Cernunnos
KwissyP
Cernunnos
8
5
6
2.2
W
Bacchus
LokZizi
Bacchus
2
3
13
2.83
L
4
7
3
0.79
L
Ymir
7
2
2
4
W
King Arthur
Venom-BiCMAC
King Arthur
3
2
8
3.5
L
Anubis
jonas4682
Anubis
1
9
5
0.39
W
Yu Huang
prinz-OLLY
Yu Huang
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,539
Damage
46,375
100,539
Taken
87,087
85,895
Mitigated
56,386
37,086
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Corbierac
Amaterasu
0
0
0
0
1,821
279
0
0
1,821
0
0
W
Ne Zha
Duklaust
Ne Zha
13,841
4,219
0
8,164
18,759
10,611
3,736
3,458
15,301
0
166,474
L
Nox
Japie7
Nox
9,990
366
264
3,659
15,577
7,718
0
5,295
10,145
78,705
0
W
Cernunnos
KwissyP
Cernunnos
21,820
14,050
0
11,785
21,719
9,582
5,789
10,905
10,814
0
127,948
W
Bacchus
LokZizi
Bacchus
10,127
1,463
0
6,042
25,516
34,123
714
10,594
14,922
27,221
5,473
L
14,169
4,787
0
1,117
24,652
9,696
0
4,077
20,127
0
93,350
L
Ymir
7,824
1,763
109
4,579
23,637
26,960
234
6,679
16,801
43,386
0
W
King Arthur
Venom-BiCMAC
King Arthur
13,192
1,760
0
9,896
23,916
26,628
719
7,174
16,531
0
102,066
L
Anubis
jonas4682
Anubis
14,392
864
0
3,939
21,400
11,733
300
5,386
15,864
71,303
0
W
Yu Huang
prinz-OLLY
Yu Huang
12,559
515
0
1,199
10,629
4,951
2,636
2,797
7,832
90,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,119
Gold Earned
46,284
704
Minions Killed
416
0
Camps Cleared
0
2,238,764
Distance Traveled
1,742,612
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,668
195
0
0
0
0
0
W
Ne Zha
14,506
604
187
8
0
525,415
3
L
Nox
9,887
412
126
5
0
419,473
7
W
Cernunnos
13,930
580
173
7
0
419,901
5
W
Bacchus
11,836
493
48
2
0
469,729
12
L
Pele
10,283
428
122
5
0
485,360
5
L
Ymir
11,717
488
68
3
0
456,223
2
W
King Arthur
12,770
532
175
7
0
441,748
5
L
Anubis
9,729
405
100
4
0
381,556
1
W
Yu Huang
12,077
503
121
5
0
381,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role