Player Matchup

Maui
Maui
BarryBruna
Maui
Level 119
God Stats
2W - 4L
1,513 SR
Queue Stats
226W - 254L
1,344 Elo+
Solo
Discordia
Discordia
Floor1001
Discordia
Level 49
God Stats
9W - 6L
1,627 SR
Queue Stats
113W - 79L
1,543 Elo+
Solo
Mulan
Mulan
SasukeAkatsuki31
Mulan
Level 83
God Stats
16W - 16L
1,467 SR
Queue Stats
185W - 203L
1,480 Elo+
Solo
Mercury
Mercury
Startronik-
Mercury
Level 38
God Stats
1W - 7L
1,208 SR
Queue Stats
11W - 25L
1,301 Elo+
Solo
Izanami
Izanami
elementari7
Izanami
Level 159
God Stats
35W - 34L
1,414 SR
Queue Stats
143W - 143L
1,408 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,415 Elo+

VS

Team Averages
Level 99
1,457 SR
1,403 Elo+
Ao Kuang
Ao Kuang
HighlanderSGE
Ao Kuang
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 401L
1,422 Elo+
Solo
Xing Tian
Xing Tian
PepperChubbs
Xing Tian
Level 106
God Stats
18W - 14L
1,588 SR
Queue Stats
853W - 765L
1,536 Elo+
Solo
Izanami
Izanami
SeRgiTeM_03_
Izanami
Level 55
God Stats
1W - 1L
1,239 SR
Queue Stats
18W - 44L
1,208 Elo+
Solo
Ares
Ares
clemski
Ares
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 223L
1,419 Elo+
Solo
Kukulkan
Kukulkan
giza64
Kukulkan
Level 107
God Stats
21W - 22L
1,459 SR
Queue Stats
47W - 40L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,645
391
4,837
13,070
11,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Floor1001
Discordia
14
0 / 2 / 0
7,606
447
9,816
9,177
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 3 / 0
7,647
450
8,093
18,485
10,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Startronik-
Mercury
14
0 / 2 / 1
8,075
475
1,587
12,242
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
elementari7
Izanami
15
5 / 3 / 0
9,052
532
10,787
10,602
4,465
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HighlanderSGE
Ao Kuang
13
4 / 0 / 1
8,318
489
6,096
13,071
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
PepperChubbs
Xing Tian
17
5 / 0 / 1
10,396
612
18,472
12,961
9,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SeRgiTeM_03_
Izanami
13
0 / 2 / 1
7,900
465
5,377
9,237
3,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
clemski
Ares
13
0 / 2 / 3
7,946
467
4,082
15,264
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
giza64
Kukulkan
14
2 / 1 / 1
8,642
508
7,076
9,178
5,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Discordia
Floor1001
Discordia
0
2
0
0
W
Ao Kuang
HighlanderSGE
Ao Kuang
4
0
1
4.5
W
Xing Tian
PepperChubbs
Xing Tian
5
0
1
5.5
L
0
3
0
0
W
Izanami
SeRgiTeM_03_
Izanami
0
2
1
0.25
L
Mercury
Startronik-
Mercury
0
2
1
0.25
W
Ares
clemski
Ares
0
2
3
0.75
L
Izanami
elementari7
Izanami
5
3
0
1.67
W
Kukulkan
giza64
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
41,103
63,576
Taken
59,711
35,458
Mitigated
38,341
8,550
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,837
856
967
1,640
13,070
11,727
192
5,569
7,501
22,563
0
L
Discordia
Floor1001
Discordia
9,816
552
0
492
9,177
4,032
0
5,961
3,140
73,148
0
W
Ao Kuang
HighlanderSGE
Ao Kuang
6,096
1,543
0
4,754
13,071
5,470
0
2,285
10,786
54,441
0
W
Xing Tian
PepperChubbs
Xing Tian
18,472
1,926
0
2,680
12,961
9,409
378
55
12,906
76,595
0
L
8,093
1,895
0
3,980
18,485
10,401
0
14,097
3,624
0
51,880
W
Izanami
SeRgiTeM_03_
Izanami
5,377
3,184
0
845
9,237
3,703
1,169
768
8,469
0
68,957
L
Mercury
Startronik-
Mercury
1,587
639
0
250
12,242
4,833
0
4,668
7,448
0
77,466
W
Ares
clemski
Ares
4,082
145
0
2,865
15,264
14,351
121
4,056
10,932
28,811
421
L
Izanami
elementari7
Izanami
10,787
6,176
0
1,221
10,602
4,465
1,224
4,205
6,387
0
88,477
W
Kukulkan
giza64
Kukulkan
7,076
254
77
758
9,178
5,408
989
7,489
1,689
78,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
43,202
492
Minions Killed
519
0
Camps Cleared
0
1,631,619
Distance Traveled
1,670,874
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,645
391
31
2
0
334,733
5
L
Discordia
7,606
447
111
7
0
301,421
4
W
Ao Kuang
8,318
489
78
5
0
367,424
4
W
Xing Tian
10,396
612
147
9
0
359,943
0
L
Mulan
7,647
450
94
6
0
327,481
5
W
Izanami
7,900
465
137
8
0
308,175
2
L
Mercury
8,075
475
121
7
0
377,136
2
W
Ares
7,946
467
29
2
0
335,304
4
L
Izanami
9,052
532
135
8
0
290,848
6
W
Kukulkan
8,642
508
128
8
0
300,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role