Player Matchup

Kukulkan
Kukulkan
AceZigZag161
Kukulkan
Level 106
God Stats
4W - 5L
1,559 SR
Queue Stats
38W - 46L
1,355 Elo+
Solo
Bacchus
Bacchus
Chreznov
Bacchus
Level 87
God Stats
2W - 6L
1,341 SR
Queue Stats
90W - 159L
1,335 Elo+
Solo
Arachne
Arachne
SilentFART22694
Arachne
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 161L
1,433 Elo+
Solo
Team Averages
Level 111
1,467 SR
1,374 Elo+

VS

Team Averages
Level 73
1,466 SR
1,329 Elo+
Nu Wa
Nu Wa
GCCRInquisition
Nu Wa
Level 48
God Stats
2W - 1L
1,490 SR
Queue Stats
2W - 1L
1,198 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HepC Kali5536
Kumbhakarna
Level 89
God Stats
5W - 4L
1,419 SR
Queue Stats
248W - 291L
1,538 Elo+
Solo
Skadi
Skadi
MenacingPath
Skadi
Level 81
God Stats
3W - 2L
1,489 SR
Queue Stats
33W - 59L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceZigZag161
Kukulkan
12
0 / 2 / 0
6,674
607
6,807
4,713
2,137
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Chreznov
Bacchus
11
0 / 0 / 0
7,264
660
3,986
6,945
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 2 / 0
6,209
564
1,294
7,390
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,724
702
7,915
5,215
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
HepC Kali5536
Kumbhakarna
11
0 / 0 / 1
6,719
611
2,808
7,448
6,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 0 / 4
7,237
658
5,561
5,142
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AceZigZag161
Kukulkan
0
2
0
0
L
Bacchus
Chreznov
Bacchus
0
0
0
0
W
4
0
0
4
W
Kumbhakarna
HepC Kali5536
Kumbhakarna
0
0
1
0.5
W
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,087
Damage
16,284
19,048
Taken
17,805
14,548
Mitigated
10,470
3,237
Healing
996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AceZigZag161
Kukulkan
6,807
180
0
228
4,713
2,137
0
3,798
915
37,956
0
L
Bacchus
Chreznov
Bacchus
3,986
266
0
2,580
6,945
7,121
0
3,252
3,693
11,459
0
W
7,915
2,004
0
0
5,215
2,263
298
3,726
1,489
26,966
0
W
Kumbhakarna
HepC Kali5536
Kumbhakarna
2,808
147
144
261
7,448
6,036
69
3,459
3,989
14,443
0
W
5,561
2,658
93
498
5,142
2,171
168
4,066
1,076
0
22,907
L
1,294
1,004
0
429
7,390
5,290
0
3,869
3,521
0
13,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,147
Gold Earned
21,680
105
Minions Killed
120
6
Camps Cleared
3
544,945
Distance Traveled
617,168
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,674
607
70
6
2
164,017
3
L
Bacchus
7,264
660
9
1
0
192,623
1
W
Nu Wa
7,724
702
48
4
1
190,819
0
W
Kumbhakarna
6,719
611
10
1
0
241,940
6
W
Skadi
7,237
658
62
6
2
184,409
2
L
Arachne
6,209
564
26
2
4
188,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role