Player Matchup

Nox
Nox
FaithfulDoll
Nox
Level 156
God Stats
14W - 13L
1,440 SR
Queue Stats
461W - 465L
1,461 Elo+
Solo
Anhur
Anhur
Hermes101
Anhur
Level 68
God Stats
5W - 6L
1,526 SR
Queue Stats
157W - 158L
1,480 Elo+
Solo
Guan Yu
Guan Yu
SleepyKosher
Guan Yu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
495W - 522L
1,470 Elo+
Solo
Charybdis
Charybdis
gta___champ
Charybdis
Level 159
God Stats
6W - 3L
1,533 SR
Queue Stats
476W - 510L
1,421 Elo+
Solo
Chronos
Chronos
suckITmakaveli
Chronos
Level 115
God Stats
3W - 7L
1,283 SR
Queue Stats
191W - 202L
1,455 Elo+
Solo
Team Averages
Level 125
1,456 SR
1,457 Elo+

VS

Team Averages
Level 112
1,541 SR
1,451 Elo+
Mercury
Mercury
 
Mercury
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NUKE STORMER
Guan Yu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,378 Elo+
Solo
Cabrakan
Cabrakan
Snufflebox
Cabrakan
Level 160
God Stats
4W - 3L
1,707 SR
Queue Stats
207W - 222L
1,443 Elo+
Solo
Kali
Kali
hiworld420
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 177L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
8,587
859
5,386
5,557
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Hermes101
Anhur
13
2 / 3 / 12
7,897
790
8,254
11,052
4,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SleepyKosher
Guan Yu
14
2 / 1 / 16
8,813
881
8,968
12,892
15,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
gta___champ
Charybdis
16
8 / 2 / 10
9,217
922
18,514
11,287
5,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 15
8,610
861
13,389
7,291
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 4 / 2
7,391
739
8,388
10,376
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
 
Thanatos
12
0 / 5 / 5
6,519
652
7,149
10,979
4,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
NUKE STORMER
Guan Yu
15
2 / 2 / 3
7,251
725
5,760
11,345
11,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Snufflebox
Cabrakan
11
0 / 6 / 2
6,486
649
5,773
15,062
16,386
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 3
6,804
680
6,370
11,588
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
21
Kills
6
6
Deaths
21
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
2
1
L
Thanatos
 
Thanatos
0
5
5
0.5
W
5
0
11
10.5
W
Anhur
Hermes101
Anhur
2
3
12
2.67
L
Guan Yu
NUKE STORMER
Guan Yu
2
2
3
1.75
W
Guan Yu
SleepyKosher
Guan Yu
2
1
16
10
L
Cabrakan
Snufflebox
Cabrakan
0
6
2
0.17
W
Charybdis
gta___champ
Charybdis
8
2
10
6.5
L
1
4
3
0.63
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,511
Damage
33,440
48,079
Taken
59,350
33,226
Mitigated
43,047
23,075
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,388
3,439
452
1,929
10,376
4,915
0
4,522
5,854
0
18,924
L
Thanatos
 
Thanatos
7,149
2,289
1,844
5,065
10,979
4,441
0
4,312
6,667
0
11,585
W
5,386
1,855
1,125
312
5,557
3,269
1,312
948
4,609
14,225
0
W
Anhur
Hermes101
Anhur
8,254
2,936
1,262
1,495
11,052
4,823
177
1,062
9,990
0
15,135
L
Guan Yu
NUKE STORMER
Guan Yu
5,760
364
2,010
3,511
11,345
11,399
0
2,686
8,659
0
15,905
W
Guan Yu
SleepyKosher
Guan Yu
8,968
1,134
6,188
5,967
12,892
15,731
70
1,787
11,105
0
10,482
L
Cabrakan
Snufflebox
Cabrakan
5,773
964
0
1,050
15,062
16,386
0
3,720
11,342
8,758
0
W
Charybdis
gta___champ
Charybdis
18,514
6,415
819
2,569
11,287
5,601
1,688
1,866
9,421
0
37,269
L
6,370
2,467
430
2,930
11,588
5,906
0
3,535
8,053
0
13,831
W
13,389
3,738
1,262
2,076
7,291
3,802
1,134
110
7,181
25,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,124
Gold Earned
34,451
110
Minions Killed
69
0
Camps Cleared
0
899,073
Distance Traveled
924,186
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,391
739
19
2
0
219,637
0
L
Thanatos
6,519
652
9
1
0
181,278
0
W
Nox
8,587
859
29
3
0
173,927
1
W
Anhur
7,897
790
14
1
0
165,370
1
L
Guan Yu
7,251
725
22
2
0
201,390
0
W
Guan Yu
8,813
881
4
0
0
212,198
2
L
Cabrakan
6,486
649
5
1
0
136,110
0
W
Charybdis
9,217
922
40
4
0
146,562
0
L
Kali
6,804
680
14
1
0
185,771
0
W
Chronos
8,610
861
23
2
0
201,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role