Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Brutum
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,571 Elo+
Solo
Chaac
Chaac
Malek_7900
Chaac
Level 158
God Stats
8W - 8L
1,590 SR
Queue Stats
689W - 758L
1,498 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,514 Elo+

VS

Team Averages
Level 130
1,543 SR
1,528 Elo+
Yemoja
Yemoja
DarkGrimm
Yemoja
Level 122
God Stats
1W - 1L
1,425 SR
Queue Stats
164W - 144L
1,584 Elo+
Party 2
Fenrir
Fenrir
Emmqe
Fenrir
Level 106
God Stats
1W - 1L
1,700 SR
Queue Stats
199W - 203L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Excalibuuur
Kumbhakarna
Level 160
God Stats
3W - 3L
1,533 SR
Queue Stats
121W - 120L
1,585 Elo+
Party 1
Bacchus
Bacchus
Fuligin
Bacchus
Level 141
God Stats
2W - 3L
1,533 SR
Queue Stats
93W - 111L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
XBlackDiamondX
Amaterasu
Level 119
God Stats
1W - 2L
1,524 SR
Queue Stats
368W - 349L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
9 / 1 / 7
12,479
734
28,893
11,452
6,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
19
1 / 1 / 15
12,160
715
9,049
19,242
20,365
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
 
Agni
17
2 / 5 / 11
10,616
624
24,185
15,403
7,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Brutum
Bakasura
19
7 / 3 / 7
12,261
721
31,750
22,744
16,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
18
0 / 4 / 16
10,733
631
22,673
26,252
29,433
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DarkGrimm
Yemoja
18
1 / 3 / 10
10,758
633
13,587
23,400
17,082
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
Emmqe
Fenrir
15
1 / 8 / 8
10,189
599
18,458
26,677
20,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Excalibuuur
Kumbhakarna
19
5 / 2 / 5
12,099
712
9,853
28,453
36,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Fuligin
Bacchus
17
3 / 2 / 9
11,461
674
12,599
26,299
40,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
XBlackDiamondX
Amaterasu
18
3 / 4 / 6
11,485
676
19,877
30,412
33,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
19
Kills
13
14
Deaths
19
56
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
9
1
7
12.5
W
Yemoja
 
Yemoja
1
1
15
8.5
W
Agni
 
Agni
2
5
11
1.5
W
Bakasura
Brutum
Bakasura
7
3
7
3.5
L
Yemoja
DarkGrimm
Yemoja
1
3
10
2
L
Fenrir
Emmqe
Fenrir
1
8
8
0.63
L
Kumbhakarna
Excalibuuur
Kumbhakarna
5
2
5
3.75
L
Bacchus
Fuligin
Bacchus
3
2
9
3.75
W
Chaac
0
4
16
2
L
Amaterasu
XBlackDiamondX
Amaterasu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,550
Damage
74,374
95,093
Taken
135,241
81,110
Mitigated
148,119
56,909
Healing
63,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
28,893
2,550
786
241
11,452
6,918
862
4,802
6,550
49,380
0
W
Yemoja
 
Yemoja
9,049
3,161
20,963
8,159
19,242
20,365
591
6,801
12,351
16,550
0
W
Agni
 
Agni
24,185
1,957
2,909
2,269
15,403
7,935
1,369
6,516
8,804
43,389
0
W
Bakasura
Brutum
Bakasura
31,750
17,642
3,035
7,554
22,744
16,459
3,066
8,054
14,465
0
34,283
L
Yemoja
DarkGrimm
Yemoja
13,587
4,121
13,932
8,684
23,400
17,082
478
11,934
10,906
34,459
0
L
Fenrir
Emmqe
Fenrir
18,458
2,664
2,959
6,588
26,677
20,326
1,056
11,045
13,081
0
25,893
L
Kumbhakarna
Excalibuuur
Kumbhakarna
9,853
367
2,419
5,705
28,453
36,471
484
10,561
15,088
19,935
0
L
Bacchus
Fuligin
Bacchus
12,599
1,330
5,007
5,366
26,299
40,659
750
13,851
10,530
30,954
0
W
Chaac
22,673
3,418
2,500
8,493
26,252
29,433
1,856
9,866
15,841
0
40,909
L
Amaterasu
XBlackDiamondX
Amaterasu
19,877
6,207
5,130
7,396
30,412
33,581
1,974
14,736
13,967
0
38,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,249
Gold Earned
55,992
160
Minions Killed
169
0
Camps Cleared
0
1,444,546
Distance Traveled
1,545,315
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,479
734
33
2
0
326,552
1
W
Yemoja
12,160
715
10
1
0
256,792
0
W
Agni
10,616
624
41
2
0
305,346
1
W
Bakasura
12,261
721
46
3
0
295,663
1
L
Yemoja
10,758
633
43
3
0
278,868
2
L
Fenrir
10,189
599
30
2
0
280,619
0
L
Kumbhakarna
12,099
712
23
1
0
330,636
1
L
Bacchus
11,461
674
26
2
0
313,918
0
W
Chaac
10,733
631
30
2
0
260,193
7
L
Amaterasu
11,485
676
47
3
0
341,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role