Player Matchup

Chang'e
Chang'e
Samme137
Chang'e
Level 40
God Stats
6W - 6L
1,588 SR
Queue Stats
62W - 46L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
SmirkyBadger139
Guan Yu
Level 23
God Stats
14W - 7L
1,661 SR
Queue Stats
54W - 39L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
kilobucks
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,695 Elo+
Solo
Team Averages
Level 32
1,583 SR
1,580 Elo+

VS

Team Averages
Level 122
1,403 SR
1,559 Elo+
Serqet
Serqet
Poggi_08
Serqet
Level 127
God Stats
1W - 0L
1,651 SR
Queue Stats
72W - 45L
1,597 Elo+
Party 1
Pele
Pele
balsamo-placoide
Pele
Level 127
God Stats
1W - 0L
1,330 SR
Queue Stats
97W - 66L
1,556 Elo+
Party 1
Scylla
Scylla
z_MarioSS
Scylla
Level 111
God Stats
1W - 0L
1,227 SR
Queue Stats
32W - 18L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Samme137
Chang'e
15
3 / 5 / 3
11,033
613
15,205
19,036
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 3
12,141
675
11,837
19,664
24,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
kilobucks
Jing Wei
15
1 / 7 / 2
10,855
603
3,385
21,580
11,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Poggi_08
Serqet
17
3 / 1 / 11
11,884
660
10,427
12,994
17,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 3 / 7
13,090
727
20,391
17,273
8,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
z_MarioSS
Scylla
18
5 / 3 / 8
12,983
721
19,592
8,646
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
14
14
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
Poggi_08
Serqet
3
1
11
8.5
L
Chang'e
Samme137
Chang'e
3
5
3
0.9
L
3
2
3
2.25
W
6
3
7
3.17
L
Jing Wei
kilobucks
Jing Wei
1
7
2
0.29
W
Scylla
z_MarioSS
Scylla
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,427
Damage
50,410
60,280
Taken
38,913
44,718
Mitigated
29,293
16,740
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Poggi_08
Serqet
10,427
2,761
0
996
12,994
17,026
606
4,468
8,526
0
25,254
L
Chang'e
Samme137
Chang'e
15,205
1,901
4,460
5,676
19,036
7,953
0
6,497
12,297
50,958
0
L
11,837
2,059
2,293
4,023
19,664
24,820
0
6,697
12,793
0
27,866
W
20,391
5,811
0
5,476
17,273
8,839
1,096
7,835
9,438
0
69,286
L
Jing Wei
kilobucks
Jing Wei
3,385
1,641
175
113
21,580
11,945
0
6,945
14,052
0
33,822
W
Scylla
z_MarioSS
Scylla
19,592
2,035
0
939
8,646
3,428
1,390
3,612
5,034
69,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,029
Gold Earned
37,957
184
Minions Killed
209
6
Camps Cleared
9
962,250
Distance Traveled
889,747
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,884
660
20
1
4
293,184
3
L
Chang'e
11,033
613
86
5
6
288,426
1
L
Guan Yu
12,141
675
39
2
0
347,856
4
W
Pele
13,090
727
79
4
3
298,415
1
L
Jing Wei
10,855
603
59
3
0
325,968
4
W
Scylla
12,983
721
110
6
2
298,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role