Player Matchup

Chaac
Chaac
AceZigZag161
Chaac
Level 106
God Stats
7W - 10L
1,489 SR
Queue Stats
38W - 46L
1,368 Elo+
Solo
Nu Wa
Nu Wa
GCCRInquisition
Nu Wa
Level 48
God Stats
2W - 1L
1,536 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
MenacingPath
Olorun
Level 81
God Stats
0W - 1L
1,728 SR
Queue Stats
33W - 59L
1,258 Elo+
Party 2
Team Averages
Level 78
1,584 SR
1,375 Elo+

VS

Team Averages
Level 63
1,650 SR
1,389 Elo+
Izanami
Izanami
HALO MASTA15
Izanami
Level 40
God Stats
29W - 20L
1,790 SR
Queue Stats
93W - 133L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
PhatBulge
Gilgamesh
Level 65
God Stats
29W - 21L
1,588 SR
Queue Stats
147W - 164L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
UsedKekSalesman
Kukulkan
Level 85
God Stats
13W - 9L
1,573 SR
Queue Stats
140W - 169L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,819
582
3,973
11,949
8,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 3 / 0
5,812
581
5,135
6,160
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
10
0 / 4 / 0
6,003
600
5,054
7,503
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HALO MASTA15
Izanami
12
2 / 0 / 5
7,244
724
7,044
5,545
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PhatBulge
Gilgamesh
13
2 / 0 / 6
7,072
707
7,652
9,516
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
12
5 / 0 / 4
7,651
765
8,389
4,301
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
0
0
W
Izanami
HALO MASTA15
Izanami
2
0
5
4.5
L
Olorun
0
4
0
0
W
Gilgamesh
PhatBulge
Gilgamesh
2
0
6
5
W
Kukulkan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
23,085
25,612
Taken
19,362
13,882
Mitigated
10,991
4,745
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,973
236
0
3,067
11,949
8,723
0
4,072
7,231
0
11,256
L
5,135
1,420
0
0
6,160
1,882
0
1,892
3,886
20,912
0
W
Izanami
HALO MASTA15
Izanami
7,044
3,723
0
1,774
5,545
2,405
135
3,102
2,443
0
41,539
L
Olorun
5,054
2,102
293
1,385
7,503
3,277
0
1,843
5,437
16,485
1,952
W
Gilgamesh
PhatBulge
Gilgamesh
7,652
2,340
0
1,242
9,516
6,578
0
4,290
5,226
0
21,938
W
Kukulkan
8,389
893
0
91
4,301
2,008
0
2,491
1,810
28,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,634
Gold Earned
21,967
91
Minions Killed
171
2
Camps Cleared
8
482,925
Distance Traveled
564,532
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,819
582
18
2
0
179,348
7
L
Nu Wa
5,812
581
35
4
2
158,638
0
W
Izanami
7,244
724
93
9
0
166,757
0
L
Olorun
6,003
600
38
4
0
144,939
0
W
Gilgamesh
7,072
707
29
3
6
205,895
3
W
Kukulkan
7,651
765
49
5
2
191,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role