Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Ardrisenum
Zeus
Level 22
God Stats
28W - 25L
1,539 SR
Queue Stats
35W - 43L
1,448 Elo+
Party 2
Pele
Pele
VenüsPontia
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
kastean47
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,415 Elo+
Party 3
Medusa
Medusa
yuraredbullRUS
Medusa
Level 53
God Stats
1W - 1L
1,733 SR
Queue Stats
206W - 243L
1,386 Elo+
Party 3
Team Averages
Level 72
1,554 SR
1,443 Elo+

VS

Team Averages
Level 61
1,397 SR
1,464 Elo+
Discordia
Discordia
 
Discordia
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ALEXgun1978
Jormungandr
Level 66
God Stats
15W - 3L
1,500 SR
Queue Stats
148W - 155L
1,439 Elo+
Solo
King Arthur
King Arthur
Hitagamatchiiro
King Arthur
Level 67
God Stats
1W - 0L
1,241 SR
Queue Stats
16W - 13L
1,479 Elo+
Solo
Hel
Hel
UnwantedNameless
Hel
Level 76
God Stats
111W - 123L
1,544 SR
Queue Stats
375W - 402L
1,438 Elo+
Solo
Thanatos
Thanatos
БозонХиггса
Thanatos
Level 58
God Stats
1W - 2L
1,200 SR
Queue Stats
128W - 129L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 7 / 1
6,342
1,057
5,798
10,417
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 2
6,726
1,121
6,747
1,835
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
7,156
1,193
7,026
7,519
2,807
Cthulhu
kastean47
Cthulhu
11
1 / 3 / 2
6,692
1,115
7,530
10,298
7,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,268
1,045
4,290
5,518
2,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

287

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 1 / 12
7,380
1,230
7,063
5,247
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
ALEXgun1978
Jormungandr
12
2 / 0 / 8
7,064
1,177
4,388
4,937
4,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Hitagamatchiiro
King Arthur
12
0 / 0 / 10
6,802
1,134
5,327
10,127
10,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 8
7,139
1,190
4,628
5,219
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
10 / 1 / 4
9,140
1,523
11,824
9,605
5,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
3
Kills
15
15
Deaths
3
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
7
1
0.21
W
Discordia
 
Discordia
1
1
12
7
W
Jormungandr
ALEXgun1978
Jormungandr
2
0
8
6
L
0
0
2
1
W
King Arthur
Hitagamatchiiro
King Arthur
0
0
10
5
W
2
1
8
6
L
1
3
2
0.67
L
Cthulhu
kastean47
Cthulhu
1
3
2
0.67
L
0
2
1
0.25
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
33,230
35,587
Taken
35,135
19,618
Mitigated
25,220
1,883
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,798
3,426
0
711
10,417
6,090
0
4,171
6,246
0
7,923
W
Discordia
 
Discordia
7,063
307
0
0
5,247
2,417
0
1,526
3,695
22,584
0
W
Jormungandr
ALEXgun1978
Jormungandr
4,388
41
0
1,167
4,937
4,660
0
2,573
2,278
10,789
0
L
6,747
506
0
0
1,835
666
0
693
1,142
18,923
0
W
King Arthur
Hitagamatchiiro
King Arthur
5,327
686
0
0
10,127
10,428
0
4,357
5,530
0
10,067
W
4,628
264
4,229
2,134
5,219
2,675
0
2,269
2,914
18,364
0
L
7,026
993
0
1,082
7,519
2,807
0
2,843
4,676
0
25,867
L
Cthulhu
kastean47
Cthulhu
7,530
701
90
0
10,298
7,982
0
5,398
4,900
15,230
0
L
4,290
1,810
0
0
5,518
2,073
0
2,974
2,544
0
12,360
W
11,824
2,651
0
6,462
9,605
5,040
0
3,044
6,441
0
20,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
37,525
108
Minions Killed
122
5
Camps Cleared
5
564,845
Distance Traveled
639,901
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,342
1,057
7
1
0
87,160
0
W
Discordia
7,380
1,230
38
6
2
104,403
0
W
Jormungandr
7,064
1,177
21
4
1
129,681
0
L
Zeus
6,726
1,121
27
5
1
121,264
3
W
King Arthur
6,802
1,134
7
1
0
144,080
0
W
Hel
7,139
1,190
43
7
1
126,503
0
L
Pele
7,156
1,193
38
6
4
126,755
0
L
Cthulhu
6,692
1,115
14
2
0
108,639
0
L
Medusa
6,268
1,045
22
4
0
121,027
0
W
Thanatos
9,140
1,523
13
2
1
135,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role