Player Matchup

Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AeneousMouse144
Ra
Level 67
God Stats
1W - 5L
1,249 SR
Queue Stats
185W - 254L
1,378 Elo+
Party 2
Serqet
Serqet
Dayag0819
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,456 Elo+
Party 2
Scylla
Scylla
Shannon9894
Scylla
Level 143
God Stats
0W - 2L
1,257 SR
Queue Stats
201W - 241L
1,394 Elo+
Party 2
Chiron
Chiron
druidman23
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,445 Elo+
Solo
Team Averages
Level 90
1,401 SR
1,435 Elo+

VS

Team Averages
Level 116
1,553 SR
1,394 Elo+
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HankScorpi007
Horus
Level 148
God Stats
1W - 1L
1,310 SR
Queue Stats
474W - 525L
1,420 Elo+
Solo
Eset
Eset
SuperSoldier096
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 143L
1,487 Elo+
Solo
Ne Zha
Ne Zha
xJCHILLZx
Ne Zha
Level 22
God Stats
1W - 0L
1,821 SR
Queue Stats
6W - 17L
1,277 Elo+
Party 1
Zhong Kui
Zhong Kui
xtremechedder
Zhong Kui
Level 99
God Stats
1W - 1L
1,635 SR
Queue Stats
9W - 25L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 7 / 3
8,699
621
10,612
13,826
4,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 6
9,953
711
9,352
14,361
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Dayag0819
Serqet
14
1 / 7 / 2
8,446
603
3,944
14,845
16,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
1 / 5 / 3
8,672
619
11,861
11,121
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
druidman23
Chiron
18
2 / 3 / 7
9,698
693
12,993
15,767
6,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
7 / 2 / 17
11,344
810
15,871
12,817
6,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 18
9,180
656
4,406
17,433
18,594
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 1 / 17
10,976
784
7,430
12,830
5,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
xJCHILLZx
Ne Zha
20
12 / 2 / 13
12,008
858
26,808
17,174
10,178
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
xtremechedder
Zhong Kui
17
6 / 2 / 9
10,416
744
12,756
14,384
12,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
10
Kills
28
28
Deaths
10
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
7
3
0.64
W
Susano
 
Susano
7
2
17
7.75
L
3
6
6
1
L
Serqet
Dayag0819
Serqet
1
7
2
0.29
W
0
3
18
3
L
Scylla
1
5
3
0.5
W
3
1
17
11.5
L
Chiron
druidman23
Chiron
2
3
7
1.83
W
Ne Zha
xJCHILLZx
Ne Zha
12
2
13
9.25
W
Zhong Kui
xtremechedder
Zhong Kui
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,762
Damage
67,271
69,920
Taken
74,638
37,245
Mitigated
53,035
20,654
Healing
37,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,612
813
1,587
1,440
13,826
4,758
0
4,077
9,749
16,424
0
W
Susano
 
Susano
15,871
1,845
2,307
2,973
12,817
6,133
1,448
4,850
7,799
0
25,143
L
9,352
708
4,257
3,068
14,361
5,810
0
4,332
10,029
27,290
0
L
Serqet
Dayag0819
Serqet
3,944
1,317
278
372
14,845
16,610
0
5,111
9,734
0
4,057
W
4,406
1,185
4,967
4,498
17,433
18,594
661
6,743
9,686
2,330
8,968
L
Scylla
11,861
1,002
2,236
1,001
11,121
3,623
0
2,626
8,495
27,356
0
W
7,430
645
2,262
5,043
12,830
5,473
1,476
6,517
6,137
30,321
0
L
Chiron
druidman23
Chiron
12,993
2,473
2,688
3,727
15,767
6,444
0
4,590
11,177
0
25,775
W
Ne Zha
xJCHILLZx
Ne Zha
26,808
3,370
1,478
6,994
17,174
10,178
2,336
5,014
12,022
0
56,410
W
Zhong Kui
xtremechedder
Zhong Kui
12,756
682
1,722
5,143
14,384
12,657
1,556
7,757
6,321
21,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
53,924
128
Minions Killed
149
0
Camps Cleared
0
1,075,152
Distance Traveled
1,348,168
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,699
621
14
1
0
203,344
0
W
Susano
11,344
810
10
1
0
273,333
0
L
Ra
9,953
711
44
3
0
204,565
0
L
Serqet
8,446
603
0
0
0
218,385
0
W
Horus
9,180
656
8
1
0
256,478
0
L
Scylla
8,672
619
36
3
0
212,915
0
W
Eset
10,976
784
57
4
0
265,467
1
L
Chiron
9,698
693
34
2
0
235,943
3
W
Ne Zha
12,008
858
42
3
0
294,313
1
W
Zhong Kui
10,416
744
32
2
0
258,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role