Player Matchup

Xbalanque
Xbalanque
Gold II
Death007Bound
Xbalanque
Gold II
Level 98
God Stats
2W - 1L
1,938 SR
Queue Stats
114W - 118L
1,443 MMR
Solo
Merlin
Merlin
Silver I
IronArcher08
Merlin
Silver I
Level 148
God Stats
0W - 1L
1,414 SR
Queue Stats
16W - 18L
1,453 MMR
Solo
Ravana
Ravana
Gold V
KeisWAZhere
Ravana
Gold V
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 165L
1,442 MMR
Solo
Artio
Artio
Gold II
LoveKlutchz
Artio
Gold II
Level 89
God Stats
4W - 12L
1,521 SR
Queue Stats
131W - 133L
1,446 MMR
Solo
Bellona
Bellona
Bronze V
OMGitsDirtyDan69
Bellona
Bronze V
Level 126
God Stats
0W - 2L
1,600 SR
Queue Stats
59W - 81L
1,399 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,595 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,507 SR
1,432 MMR
The Morrigan
The Morrigan
Gold IV
BeLikeMarii
The Morrigan
Gold IV
Level 126
God Stats
4W - 5L
1,233 SR
Queue Stats
295W - 309L
1,482 MMR
Solo
Achilles
Achilles
Silver I
Bloodfiend34
Achilles
Silver I
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 210L
1,453 MMR
Solo
Thor
Thor
Gold II
StaatS5
Thor
Gold II
Level 158
God Stats
4W - 1L
1,698 SR
Queue Stats
197W - 209L
1,494 MMR
Solo
Ganesha
Ganesha
Gold III
coldnjLA
Ganesha
Gold III
Level 157
God Stats
31W - 25L
1,592 SR
Queue Stats
190W - 193L
1,366 MMR
Party 1
Cernunnos
Cernunnos
Gold III
mikeofthegarden
Cernunnos
Gold III
Level 127
God Stats
9W - 8L
1,510 SR
Queue Stats
189W - 194L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Death007Bound
Xbalanque
18
1 / 8 / 1
11,938
442
15,762
24,693
8,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
19
1 / 3 / 2
12,958
480
15,880
12,696
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
18
3 / 7 / 2
11,997
444
12,767
19,342
10,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 3 / 1
13,262
491
20,196
39,479
45,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
3 / 4 / 2
11,378
421
11,522
25,236
19,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CabrakanShivaHadesKali

VS

Bans
LancelotKing ArthurBakasuraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeLikeMarii
The Morrigan
20
5 / 1 / 4
14,303
530
15,132
10,288
5,423
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Bloodfiend34
Achilles
19
2 / 2 / 5
13,677
507
19,836
29,672
29,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
StaatS5
Thor
20
7 / 3 / 6
15,250
565
14,795
25,725
14,354
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
coldnjLA
Ganesha
18
1 / 3 / 15
13,278
492
9,515
26,476
35,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
mikeofthegarden
Cernunnos
20
10 / 1 / 3
16,762
621
31,654
30,012
15,938
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
25
25
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BeLikeMarii
The Morrigan
5
1
4
7
W
Achilles
Bloodfiend34
Achilles
2
2
5
2.25
L
Xbalanque
Death007Bound
Xbalanque
1
8
1
0.19
L
Merlin
1
3
2
0.67
L
Ravana
3
7
2
0.57
L
2
3
1
0.83
L
3
4
2
1
W
Thor
StaatS5
Thor
7
3
6
3.33
W
Ganesha
coldnjLA
Ganesha
1
3
15
2.83
W
Cernunnos
mikeofthegarden
Cernunnos
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,127
Damage
90,932
121,446
Taken
122,173
90,193
Mitigated
100,620
33,090
Healing
49,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BeLikeMarii
The Morrigan
15,132
3,264
0
2,433
10,288
5,423
240
5,046
5,152
108,980
3,667
W
Achilles
Bloodfiend34
Achilles
19,836
6,437
0
15,707
29,672
29,171
342
14,262
14,081
0
89,996
L
Xbalanque
Death007Bound
Xbalanque
15,762
7,776
0
6,176
24,693
8,893
1,196
3,005
21,688
0
114,886
L
Merlin
15,880
642
0
1,114
12,696
4,946
564
2,623
10,019
119,097
0
L
Ravana
12,767
3,433
0
3,096
19,342
10,815
0
3,469
15,736
0
96,451
L
20,196
2,793
246
17,489
39,479
45,740
19
8,028
29,007
105,968
0
L
11,522
4,267
508
4,461
25,236
19,799
3,207
5,293
19,847
0
66,118
W
Thor
StaatS5
Thor
14,795
3,740
0
745
25,725
14,354
2,502
6,568
18,906
0
167,290
W
Ganesha
coldnjLA
Ganesha
9,515
1,193
0
7,209
26,476
35,734
29
7,410
18,498
38,013
1,797
W
Cernunnos
mikeofthegarden
Cernunnos
31,654
18,957
0
23,424
30,012
15,938
7,149
3,142
26,293
0
206,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,533
Gold Earned
73,270
755
Minions Killed
852
0
Camps Cleared
0
2,451,894
Distance Traveled
2,473,244
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,303
530
200
7
0
397,531
2
W
Achilles
13,677
507
150
6
0
484,792
0
L
Xbalanque
11,938
442
157
6
0
409,333
15
L
Merlin
12,958
480
199
7
0
494,115
9
L
Ravana
11,997
444
128
5
0
523,302
5
L
Artio
13,262
491
188
7
0
507,131
4
L
Bellona
11,378
421
83
3
0
518,013
2
W
Thor
15,250
565
199
7
0
554,257
2
W
Ganesha
13,278
492
6
0
0
530,175
9
W
Cernunnos
16,762
621
297
11
0
506,489
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role